Player Matchup

Yemoja
Yemoja
Aeraecura
Yemoja
Level 124
God Stats
3W - 2L
1,407 SR
Queue Stats
444W - 442L
1,431 Elo+
Solo
Janus
Janus
T4ERB
Janus
Level 68
God Stats
10W - 6L
1,570 SR
Queue Stats
273W - 302L
1,421 Elo+
Solo
Ah Puch
Ah Puch
TheMileguito
Ah Puch
Level 106
God Stats
3W - 1L
1,636 SR
Queue Stats
298W - 305L
1,398 Elo+
Solo
Nox
Nox
ashnag04
Nox
Level 109
God Stats
3W - 0L
1,706 SR
Queue Stats
115W - 104L
1,436 Elo+
Solo
Cernunnos
Cernunnos
babybackribs04
Cernunnos
Level 86
God Stats
5W - 3L
1,508 SR
Queue Stats
244W - 251L
1,476 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,432 Elo+

VS

Team Averages
Level 120
1,407 SR
1,456 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CShernobil
Aphrodite
Level 109
God Stats
2W - 2L
1,449 SR
Queue Stats
33W - 34L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Motoyasu
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 115L
1,468 Elo+
Solo
Nox
Nox
RomesparkS
Nox
Level 129
God Stats
4W - 3L
1,276 SR
Queue Stats
87W - 87L
1,451 Elo+
Solo
Apollo
Apollo
chharrliie
Apollo
Level 114
God Stats
0W - 2L
1,311 SR
Queue Stats
99W - 110L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aeraecura
Yemoja
19
1 / 4 / 17
11,485
676
5,272
17,014
9,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
T4ERB
Janus
20
9 / 4 / 11
14,831
872
23,049
21,013
11,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TheMileguito
Ah Puch
20
6 / 2 / 12
12,379
728
32,202
13,745
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 4 / 14
11,475
675
9,060
20,237
10,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
babybackribs04
Cernunnos
18
5 / 4 / 12
11,695
688
13,997
20,394
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
3 / 2 / 9
11,575
681
10,672
15,019
21,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
CShernobil
Aphrodite
19
2 / 7 / 13
11,188
658
9,665
21,406
17,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Motoyasu
Kuzenbo
19
5 / 3 / 10
12,415
730
18,489
22,483
36,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 10
12,913
760
29,587
19,550
10,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
chharrliie
Apollo
15
0 / 9 / 9
9,741
573
10,344
17,470
7,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
24
Kills
18
18
Deaths
25
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
9
3.75
W
Yemoja
Aeraecura
Yemoja
1
4
17
2.38
L
Aphrodite
CShernobil
Aphrodite
2
7
13
1.21
L
Kuzenbo
Motoyasu
Kuzenbo
5
3
10
3.33
L
8
4
10
3.25
W
Janus
T4ERB
Janus
9
4
11
3.63
W
Ah Puch
TheMileguito
Ah Puch
6
2
12
6
W
3
4
14
2.5
W
Cernunnos
babybackribs04
Cernunnos
5
4
12
2.75
L
Apollo
chharrliie
Apollo
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,580
Damage
78,757
92,403
Taken
95,928
50,594
Mitigated
94,431
50,443
Healing
36,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,672
247
862
2,780
15,019
21,338
207
10,376
4,643
16,452
0
W
Yemoja
Aeraecura
Yemoja
5,272
1,585
20,927
4,031
17,014
9,957
1,027
14,068
2,946
12,062
0
L
Aphrodite
CShernobil
Aphrodite
9,665
238
10,891
9,203
21,406
17,533
258
17,244
4,162
27,467
0
L
Kuzenbo
Motoyasu
Kuzenbo
18,489
4,635
676
4,607
22,483
36,812
187
14,135
8,348
28,512
0
L
29,587
922
998
3,394
19,550
10,894
898
14,589
4,961
53,730
0
W
Janus
T4ERB
Janus
23,049
1,815
4,668
5,720
21,013
11,878
478
15,977
5,036
63,251
0
W
Ah Puch
TheMileguito
Ah Puch
32,202
1,872
698
1,315
13,745
7,270
1,685
9,089
4,656
52,736
0
W
9,060
2,365
1,981
3,739
20,237
10,890
2,536
14,558
5,679
26,413
0
W
Cernunnos
babybackribs04
Cernunnos
13,997
6,123
1,422
5,942
20,394
10,599
2,234
14,721
5,673
0
27,925
L
Apollo
chharrliie
Apollo
10,344
3,531
972
2,079
17,470
7,854
0
13,239
4,231
0
27,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,865
Gold Earned
57,832
225
Minions Killed
190
0
Camps Cleared
0
1,494,525
Distance Traveled
1,469,764
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,575
681
9
1
0
284,285
0
W
Yemoja
11,485
676
11
1
0
279,702
0
L
Aphrodite
11,188
658
58
3
0
299,407
1
L
Kuzenbo
12,415
730
19
1
0
308,193
0
L
Nox
12,913
760
54
3
0
315,432
0
W
Janus
14,831
872
99
6
0
328,434
0
W
Ah Puch
12,379
728
48
3
0
319,284
0
W
Nox
11,475
675
40
2
0
283,658
0
W
Cernunnos
11,695
688
27
2
0
283,447
1
L
Apollo
9,741
573
50
3
0
262,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role