Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DreamWalkerZreo0
King Arthur
Level 147
God Stats
2W - 2L
1,329 SR
Queue Stats
152W - 147L
1,532 Elo+
Solo
Cabrakan
Cabrakan
KInGxXxJaCkAsSX
Cabrakan
Level 109
God Stats
3W - 0L
1,829 SR
Queue Stats
163W - 173L
1,532 Elo+
Solo
Nu Wa
Nu Wa
KuroiKenshi9154
Nu Wa
Level 102
God Stats
1W - 0L
1,426 SR
Queue Stats
18W - 14L
1,515 Elo+
Solo
Chiron
Chiron
xXBoB ZXx
Chiron
Level 160
God Stats
2W - 1L
1,496 SR
Queue Stats
162W - 173L
1,450 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,506 Elo+

VS

Team Averages
Level 106
1,441 SR
1,417 Elo+
Eset
Eset
DRDISCHARGE
Eset
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,415 Elo+
Party 1
Thoth
Thoth
GDI Wizer
Thoth
Level 88
God Stats
0W - 4L
1,086 SR
Queue Stats
328W - 321L
1,471 Elo+
Solo
Vulcan
Vulcan
MrWiggens
Vulcan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,435 Elo+
Solo
Yemoja
Yemoja
Vanishing1z
Yemoja
Level 122
God Stats
4W - 1L
1,941 SR
Queue Stats
211W - 195L
1,475 Elo+
Solo
Neith
Neith
lUncleFlight
Neith
Level 109
God Stats
0W - 1L
1,178 SR
Queue Stats
6W - 20L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 3 / 7
12,367
773
10,833
24,310
25,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
DreamWalkerZreo0
King Arthur
17
3 / 6 / 10
10,535
658
12,183
23,244
25,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
18
3 / 7 / 15
12,066
754
12,678
29,788
48,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 13
11,356
710
23,946
18,528
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
xXBoB ZXx
Chiron
20
8 / 2 / 8
13,412
838
21,141
19,353
9,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 15
11,157
697
17,843
17,357
7,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
GDI Wizer
Thoth
13
6 / 5 / 4
9,884
618
8,608
10,834
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
MrWiggens
Vulcan
20
6 / 4 / 10
12,536
784
34,439
18,182
9,470
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
5 / 3 / 14
11,887
743
5,721
20,476
23,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 5 / 13
10,883
680
19,245
19,793
9,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
82
21
Kills
26
26
Deaths
21
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
3
7
2.5
L
4
4
15
2.88
W
King Arthur
DreamWalkerZreo0
King Arthur
3
6
10
1.33
L
Thoth
GDI Wizer
Thoth
6
5
4
1.6
W
Cabrakan
3
7
15
1.5
W
3
8
13
1.19
L
Vulcan
MrWiggens
Vulcan
6
4
10
2.75
L
Yemoja
5
3
14
4
L
5
5
13
2.3
W
Chiron
xXBoB ZXx
Chiron
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,781
Damage
85,856
115,223
Taken
86,642
118,181
Mitigated
54,480
46,288
Healing
35,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,833
1,721
14,322
7,186
24,310
25,587
1,107
15,100
9,210
26,002
0
L
17,843
1,043
1,841
1,903
17,357
7,623
133
9,117
8,240
38,504
0
W
King Arthur
DreamWalkerZreo0
King Arthur
12,183
584
2,967
2,212
23,244
25,406
324
11,498
11,746
0
24,607
L
Thoth
GDI Wizer
Thoth
8,608
671
249
328
10,834
4,199
14
5,119
5,715
15,071
0
W
Cabrakan
12,678
1,132
2,578
4,137
29,788
48,781
520
14,783
15,005
22,211
0
W
23,946
4,844
1,139
2,177
18,528
9,361
385
11,961
6,567
46,293
0
L
Vulcan
MrWiggens
Vulcan
34,439
16,981
1,931
3,438
18,182
9,470
531
9,717
8,465
67,489
0
L
Yemoja
5,721
1,316
13,831
7,314
20,476
23,914
200
11,283
9,193
19,049
0
L
19,245
9,438
343
4,630
19,793
9,274
1,179
12,221
7,572
0
38,242
W
Chiron
xXBoB ZXx
Chiron
21,141
5,312
3,267
6,303
19,353
9,046
5,144
13,269
6,084
0
62,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,736
Gold Earned
56,347
195
Minions Killed
177
0
Camps Cleared
0
1,329,817
Distance Traveled
1,244,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,367
773
36
2
0
262,181
1
L
Eset
11,157
697
39
2
0
278,743
0
W
King Arthur
10,535
658
18
1
0
274,862
0
L
Thoth
9,884
618
8
1
0
142,193
2
W
Cabrakan
12,066
754
11
1
0
257,076
0
W
Nu Wa
11,356
710
41
3
0
241,471
0
L
Vulcan
12,536
784
77
5
0
317,131
1
L
Yemoja
11,887
743
24
2
0
250,075
1
L
Neith
10,883
680
29
2
0
256,738
0
W
Chiron
13,412
838
89
6
0
294,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role