Player Matchup

Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond IV
Hyghlander3656
Mulan
Diamond IV
Level 116
God Stats
13W - 18L
1,595 SR
Queue Stats
394W - 462L
2,084 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Lavarroo
Baron Samedi
Diamond I
Level 156
God Stats
18W - 11L
1,740 SR
Queue Stats
85W - 100L
2,448 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,612 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,566 SR
2,315 MMR
Achilles
Achilles
Diamond IV
Disguised80
Achilles
Diamond IV
Level 118
God Stats
0W - 1L
1,569 SR
Queue Stats
69W - 81L
2,311 MMR
Solo
Scylla
Scylla
Diamond III
Lss Jay
Scylla
Diamond III
Level 153
God Stats
1W - 4L
1,628 SR
Queue Stats
62W - 48L
2,393 MMR
Solo
Chiron
Chiron
Diamond IV
xJNSNx
Chiron
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 389L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 2 / 4
11,437
673
18,600
17,609
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 7
10,219
601
13,497
26,127
29,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Lavarroo
Baron Samedi
16
4 / 1 / 3
11,214
660
13,326
13,966
8,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasAh Muzen CabShivaBaba YagaSobek

VS

Bans
AresOdinCabrakanGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Disguised80
Achilles
14
2 / 4 / 2
10,921
642
10,762
27,606
40,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lss Jay
Scylla
15
1 / 2 / 6
10,645
626
18,837
7,694
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xJNSNx
Chiron
17
4 / 3 / 2
11,408
671
14,897
14,604
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
4
3.5
L
Achilles
Disguised80
Achilles
2
4
2
0.75
W
0
4
7
0.88
W
Baron Samedi
Lavarroo
Baron Samedi
4
1
3
5.5
L
Scylla
Lss Jay
Scylla
1
2
6
2
L
Chiron
xJNSNx
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
44,496
57,702
Taken
49,904
45,412
Mitigated
50,733
29,213
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,600
9,230
1,453
8,604
17,609
7,688
2,094
5,835
11,424
49
56,541
L
Achilles
Disguised80
Achilles
10,762
2,102
0
4,361
27,606
40,197
48
8,042
18,886
0
17,081
W
13,497
1,791
360
8,112
26,127
29,528
106
7,521
18,054
269
32,450
W
Baron Samedi
Lavarroo
Baron Samedi
13,326
206
4,075
6,609
13,966
8,196
650
5,033
8,694
47,857
0
L
Scylla
Lss Jay
Scylla
18,837
526
0
160
7,694
3,439
316
1,152
6,243
50,291
0
L
Chiron
xJNSNx
Chiron
14,897
3,811
1,223
3,065
14,604
7,097
1,058
4,664
9,496
0
54,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
32,974
185
Minions Killed
171
5
Camps Cleared
9
914,349
Distance Traveled
964,767
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,437
673
87
5
2
308,965
3
L
Achilles
10,921
642
16
1
1
328,604
3
W
Mulan
10,219
601
37
2
1
297,996
4
W
Baron Samedi
11,214
660
61
4
2
307,388
2
L
Scylla
10,645
626
85
5
5
311,104
5
L
Chiron
11,408
671
70
4
3
325,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role