Player Matchup

Hou Yi
Hou Yi
Silver I
DaDeepOne
Hou Yi
Silver I
Level 160
God Stats
3W - 2L
1,607 SR
Queue Stats
25W - 24L
1,285 MMR
Solo
Bacchus
Bacchus
Bronze III
Doomsday4
Bacchus
Bronze III
Level 149
God Stats
1W - 0L
2,030 SR
Queue Stats
4W - 1L
1,500 MMR
Solo
Scylla
Scylla
Silver III
turnshavetabled
Scylla
Silver III
Level 105
God Stats
2W - 3L
1,669 SR
Queue Stats
38W - 35L
1,350 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,769 SR
1,378 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,514 SR
1,243 MMR
Ishtar
Ishtar
Silver V
Mindhostage
Ishtar
Silver V
Level 68
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 29L
1,182 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze V
TheShamburglar
Baba Yaga
Bronze V
Level 72
God Stats
0W - 7L
1,534 SR
Queue Stats
3W - 23L
1,129 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Thesmallpotato
Kumbhakarna
Silver III
Level 98
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 19L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaDeepOne
Hou Yi
14
5 / 2 / 9
9,648
742
9,493
9,838
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Doomsday4
Bacchus
15
4 / 1 / 12
10,565
813
10,210
14,800
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 3 / 9
10,107
777
16,746
9,710
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AtlasAh Muzen CabThothHadesHera

VS

Bans
Baron SamediHelZeusAgniGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 7 / 2
8,194
630
11,522
14,018
5,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
TheShamburglar
Baba Yaga
12
3 / 6 / 1
8,401
646
7,660
10,936
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Thesmallpotato
Kumbhakarna
13
1 / 3 / 3
8,843
680
3,561
16,456
20,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
6
6
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DaDeepOne
Hou Yi
5
2
9
4.75
W
Bacchus
Doomsday4
Bacchus
4
1
12
10
L
Ishtar
2
7
2
0.43
L
Baba Yaga
TheShamburglar
Baba Yaga
3
6
1
0.58
L
Kumbhakarna
Thesmallpotato
Kumbhakarna
1
3
3
0.83
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
22,743
34,348
Taken
41,410
29,593
Mitigated
30,692
7,197
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DaDeepOne
Hou Yi
9,493
5,009
0
2,584
9,838
4,870
1,046
3,598
6,240
0
32,239
W
Bacchus
Doomsday4
Bacchus
10,210
2,305
0
4,012
14,800
19,752
243
3,283
11,517
19,648
0
L
Ishtar
11,522
7,045
0
756
14,018
5,807
82
10,350
3,668
0
29,723
L
Baba Yaga
TheShamburglar
Baba Yaga
7,660
468
0
725
10,936
4,841
0
7,111
3,825
20,969
0
L
Kumbhakarna
Thesmallpotato
Kumbhakarna
3,561
375
0
1,502
16,456
20,044
0
9,628
6,828
13,785
0
W
16,746
1,737
0
601
9,710
4,971
700
4,695
5,015
44,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
25,438
133
Minions Killed
95
10
Camps Cleared
2
697,223
Distance Traveled
650,955
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,648
742
51
4
3
206,862
0
W
Bacchus
10,565
813
15
1
3
261,085
3
L
Ishtar
8,194
630
50
4
2
201,467
3
L
Baba Yaga
8,401
646
24
2
0
215,343
1
L
Kumbhakarna
8,843
680
21
2
0
234,145
4
W
Scylla
10,107
777
67
5
4
229,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role