Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Foxtsune
Mercury
Level 109
God Stats
32W - 26L
1,569 SR
Queue Stats
488W - 484L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
Kolasp0
Cernunnos
Level 81
God Stats
3W - 5L
1,298 SR
Queue Stats
170W - 168L
1,472 Elo+
Party 2
Vulcan
Vulcan
NickManero
Vulcan
Level 107
God Stats
9W - 7L
1,493 SR
Queue Stats
256W - 219L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WhiteMahou
Cu Chulainn
Level 18
God Stats
7W - 3L
1,643 SR
Queue Stats
39W - 31L
1,523 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,513 Elo+

VS

Team Averages
Level 65
1,675 SR
1,435 Elo+
Nemesis
Nemesis
Juck3r
Nemesis
Level 124
God Stats
2W - 1L
1,809 SR
Queue Stats
49W - 46L
1,485 Elo+
Party 1
Hercules
Hercules
Pl4yerK1ng
Hercules
Level 8
God Stats
1W - 3L
1,725 SR
Queue Stats
4W - 11L
1,232 Elo+
Party 1
Ymir
Ymir
iLoxfort
Ymir
Level 109
God Stats
2W - 2L
1,840 SR
Queue Stats
14W - 19L
1,488 Elo+
Party 1
Merlin
Merlin
iR1d3
Merlin
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 34L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
xShadoown
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 7
7,089
506
4,070
13,525
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Foxtsune
Mercury
13
2 / 1 / 2
7,322
523
3,819
9,930
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Kolasp0
Cernunnos
13
4 / 2 / 3
7,704
550
9,621
9,550
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
NickManero
Vulcan
13
4 / 0 / 3
7,831
559
8,316
6,766
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WhiteMahou
Cu Chulainn
13
0 / 1 / 0
7,521
537
5,025
9,653
7,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juck3r
Nemesis
10
1 / 2 / 2
5,970
426
5,932
12,329
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Pl4yerK1ng
Hercules
12
1 / 0 / 0
7,376
527
5,557
8,877
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
0 / 3 / 1
6,153
440
3,779
13,434
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
iR1d3
Merlin
11
0 / 2 / 1
6,050
432
6,478
7,904
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
xShadoown
Hou Yi
12
3 / 3 / 0
6,959
497
7,431
8,859
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
5
5
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
7
3.5
W
Mercury
Foxtsune
Mercury
2
1
2
3
L
Nemesis
Juck3r
Nemesis
1
2
2
1
W
Cernunnos
Kolasp0
Cernunnos
4
2
3
2.75
W
Vulcan
NickManero
Vulcan
4
0
3
5.5
L
Hercules
Pl4yerK1ng
Hercules
1
0
0
1
W
Cu Chulainn
WhiteMahou
Cu Chulainn
0
1
0
0
L
Ymir
0
3
1
0.17
L
Merlin
iR1d3
Merlin
0
2
1
0.25
L
Hou Yi
xShadoown
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
29,177
49,424
Taken
51,403
29,031
Mitigated
35,272
8,792
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,070
788
0
2,756
13,525
11,371
0
4,239
9,286
27,282
0
W
Mercury
Foxtsune
Mercury
3,819
1,718
0
915
9,930
3,706
0
1,444
8,486
0
61,450
L
Nemesis
Juck3r
Nemesis
5,932
3,138
0
3,701
12,329
4,694
146
3,952
8,377
0
35,843
W
Cernunnos
Kolasp0
Cernunnos
9,621
4,290
0
2,062
9,550
3,511
0
1,708
7,842
0
61,768
W
Vulcan
NickManero
Vulcan
8,316
2,725
0
1,709
6,766
2,949
0
2,044
4,722
63,983
0
L
Hercules
Pl4yerK1ng
Hercules
5,557
1,857
0
4,222
8,877
10,787
0
0
8,877
0
49,142
W
Cu Chulainn
WhiteMahou
Cu Chulainn
5,025
1,253
0
1,350
9,653
7,494
510
533
8,418
0
55,671
L
Ymir
3,779
917
0
2,017
13,434
12,930
120
2,954
10,480
23,624
2,438
L
Merlin
iR1d3
Merlin
6,478
427
0
669
7,904
3,161
106
3,484
4,420
43,130
0
L
Hou Yi
xShadoown
Hou Yi
7,431
3,671
0
1,924
8,859
3,700
0
1,996
6,863
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
32,508
435
Minions Killed
375
0
Camps Cleared
0
1,395,994
Distance Traveled
1,269,880
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,089
506
33
2
0
259,141
5
W
Mercury
7,322
523
113
8
0
320,162
5
L
Nemesis
5,970
426
63
5
0
300,238
4
W
Cernunnos
7,704
550
96
7
0
258,499
4
W
Vulcan
7,831
559
105
8
0
294,701
5
L
Hercules
7,376
527
98
7
0
253,698
1
W
Cu Chulainn
7,521
537
88
6
0
263,491
0
L
Ymir
6,153
440
32
2
0
247,017
4
L
Merlin
6,050
432
79
6
0
250,479
2
L
Hou Yi
6,959
497
103
7
0
218,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role