Player Matchup

Janus
Janus
Aaegonn
Janus
Level 10
God Stats
0W - 1L
1,753 SR
Queue Stats
19W - 21L
1,072 Elo+
Party 2
Atlas
Atlas
FrSkylek
Atlas
Level 69
God Stats
17W - 21L
1,442 SR
Queue Stats
180W - 200L
1,375 Elo+
Party 3
Anhur
Anhur
Juste_BaD
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 166L
1,337 Elo+
Party 3
Loki
Loki
MunizForever
Loki
Level 16
God Stats
1W - 3L
1,116 SR
Queue Stats
10W - 20L
1,197 Elo+
Party 2
Tyr
Tyr
oca senpai
Tyr
Level 73
God Stats
0W - 1L
1,419 SR
Queue Stats
32W - 40L
1,372 Elo+
Party 2
Team Averages
Level 43
1,446 SR
1,271 Elo+

VS

Team Averages
Level 57
1,523 SR
1,368 Elo+
Sylvanus
Sylvanus
HierophantofOn
Sylvanus
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,318 Elo+
Solo
Nu Wa
Nu Wa
M0ANARCH
Nu Wa
Level 59
God Stats
23W - 16L
1,477 SR
Queue Stats
78W - 94L
1,276 Elo+
Party 4
Anhur
Anhur
Raiyarga
Anhur
Level 40
God Stats
2W - 2L
1,558 SR
Queue Stats
66W - 63L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vatu4016
Ah Muzen Cab
Level 46
God Stats
3W - 8L
1,500 SR
Queue Stats
121W - 173L
1,266 Elo+
Party 4
Da Ji
Da Ji
xXbataid8Xx
Da Ji
Level 86
God Stats
18W - 11L
1,582 SR
Queue Stats
436W - 433L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aaegonn
Janus
17
7 / 6 / 1
11,019
459
14,471
18,885
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
FrSkylek
Atlas
13
0 / 3 / 2
9,075
378
8,215
23,573
24,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Juste_BaD
Anhur
13
0 / 8 / 0
8,714
363
4,629
17,929
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 3
9,469
395
4,860
21,149
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 2
10,771
449
10,731
29,940
21,444

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 0 / 9
13,322
555
8,737
18,141
22,240
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
M0ANARCH
Nu Wa
17
3 / 4 / 6
12,408
517
18,280
12,652
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Raiyarga
Anhur
20
4 / 0 / 5
14,527
605
14,767
14,784
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Vatu4016
Ah Muzen Cab
19
7 / 3 / 9
13,522
563
27,498
14,838
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 3 / 5
14,313
596
16,421
22,776
13,044
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
10
Kills
30
30
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
Aaegonn
Janus
7
6
1
1.25
L
Atlas
FrSkylek
Atlas
0
3
2
0.33
W
Sylvanus
3
0
9
7.5
L
Anhur
Juste_BaD
Anhur
0
8
0
0
W
Nu Wa
M0ANARCH
Nu Wa
3
4
6
1.5
L
1
7
3
0.36
W
Anhur
Raiyarga
Anhur
4
0
5
6.5
W
Ah Muzen Cab
Vatu4016
Ah Muzen Cab
7
3
9
3.83
L
2
6
2
0.5
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
85,703
111,476
Taken
83,191
65,019
Mitigated
55,805
18,017
Healing
40,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aaegonn
Janus
14,471
1,592
0
1,402
18,885
6,520
170
5,189
13,346
103,034
0
L
Atlas
FrSkylek
Atlas
8,215
3,502
151
3,362
23,573
24,411
0
7,126
16,153
37,069
0
W
Sylvanus
8,737
2,510
1,349
9,209
18,141
22,240
449
5,777
12,364
44,964
4,639
L
Anhur
Juste_BaD
Anhur
4,629
1,471
0
2,811
17,929
5,368
0
2,835
14,920
0
67,368
W
Nu Wa
M0ANARCH
Nu Wa
18,280
3,617
0
2,833
12,652
5,536
2,285
7,007
5,645
77,072
0
L
4,860
905
0
5,343
21,149
7,276
0
5,230
15,569
0
67,034
W
Anhur
Raiyarga
Anhur
14,767
8,996
0
10,818
14,784
6,695
7,878
2,584
12,200
0
177,218
W
Ah Muzen Cab
Vatu4016
Ah Muzen Cab
27,498
10,145
0
7,635
14,838
8,290
5,695
1,507
13,331
0
107,351
L
10,731
1,190
0
4,948
29,940
21,444
0
4,761
24,899
0
65,434
W
16,421
4,512
0
8,702
22,776
13,044
0
8,133
14,643
0
113,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
68,092
558
Minions Killed
703
0
Camps Cleared
0
2,181,875
Distance Traveled
2,150,795
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,019
459
170
7
0
431,207
2
L
Atlas
9,075
378
38
2
0
455,115
7
W
Sylvanus
13,322
555
68
3
0
378,767
2
L
Anhur
8,714
363
107
4
0
386,332
1
W
Nu Wa
12,408
517
117
5
0
429,978
7
L
Loki
9,469
395
110
5
0
475,678
0
W
Anhur
14,527
605
240
10
0
414,647
1
W
Ah Muzen Cab
13,522
563
149
6
0
447,769
10
L
Tyr
10,771
449
133
6
0
433,543
1
W
Da Ji
14,313
596
129
5
0
479,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role