Player Matchup

Achilles
Achilles
Cpg641
Achilles
Level 42
God Stats
15W - 28L
1,225 SR
Queue Stats
117W - 162L
1,260 Elo+
Solo
Kukulkan
Kukulkan
Ephavyy
Kukulkan
Level 127
God Stats
3W - 1L
1,642 SR
Queue Stats
141W - 149L
1,412 Elo+
Party 3
Bastet
Bastet
LpHi123
Bastet
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
66W - 73L
1,253 Elo+
Party 3
Bacchus
Bacchus
Silon243
Bacchus
Level 17
God Stats
8W - 7L
1,513 SR
Queue Stats
63W - 68L
1,243 Elo+
Party 3
Izanami
Izanami
ocram_p27
Izanami
Level 18
God Stats
5W - 5L
1,462 SR
Queue Stats
20W - 26L
1,380 Elo+
Party 3
Team Averages
Level 66
1,421 SR
1,309 Elo+

VS

Team Averages
Level 107
1,423 SR
1,381 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bjellran
Cu Chulainn
Level 89
God Stats
2W - 7L
1,336 SR
Queue Stats
16W - 31L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
IcyOnSticks0
Heimdallr
Level 64
God Stats
10W - 17L
1,388 SR
Queue Stats
115W - 124L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Sneekattackonu
Sylvanus
Level 116
God Stats
0W - 2L
1,381 SR
Queue Stats
29W - 39L
1,279 Elo+
Party 1
Ne Zha
Ne Zha
TheIC3f1r3
Ne Zha
Level 143
God Stats
1W - 2L
1,509 SR
Queue Stats
210W - 232L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cpg641
Achilles
18
2 / 1 / 4
11,234
511
11,635
17,084
12,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ephavyy
Kukulkan
18
7 / 3 / 4
11,597
527
23,262
14,160
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LpHi123
Bastet
16
7 / 4 / 1
10,849
493
9,190
17,248
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Silon243
Bacchus
13
0 / 4 / 7
9,731
442
6,388
19,261
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
ocram_p27
Izanami
13
1 / 6 / 4
8,746
398
7,521
14,871
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 4
9,267
421
8,462
14,322
9,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Bjellran
Cu Chulainn
15
2 / 3 / 1
9,898
450
11,458
17,817
15,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
IcyOnSticks0
Heimdallr
15
9 / 7 / 1
10,203
464
12,825
17,364
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
2 / 1 / 9
10,499
477
10,479
17,080
20,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
TheIC3f1r3
Ne Zha
17
4 / 3 / 7
10,572
481
13,551
19,298
8,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
17
Kills
18
18
Deaths
17
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
4
1
L
Cu Chulainn
Bjellran
Cu Chulainn
2
3
1
0.83
W
Achilles
Cpg641
Achilles
2
1
4
4
W
Kukulkan
Ephavyy
Kukulkan
7
3
4
3
L
Heimdallr
IcyOnSticks0
Heimdallr
9
7
1
1.36
W
Bastet
LpHi123
Bastet
7
4
1
1.88
W
Bacchus
Silon243
Bacchus
0
4
7
0.88
L
Sylvanus
2
1
9
6.5
L
Ne Zha
TheIC3f1r3
Ne Zha
4
3
7
2.5
W
Izanami
ocram_p27
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,996
Damage
56,775
82,624
Taken
85,881
62,800
Mitigated
61,655
18,905
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,462
133
0
4,869
14,322
9,108
591
6,847
7,386
62,192
0
L
Cu Chulainn
Bjellran
Cu Chulainn
11,458
1,568
0
3,301
17,817
15,428
849
4,246
13,476
11,478
55,310
W
Achilles
Cpg641
Achilles
11,635
5,352
252
5,167
17,084
12,952
0
4,639
12,445
0
89,346
W
Kukulkan
Ephavyy
Kukulkan
23,262
1,733
0
1,700
14,160
7,881
218
3,509
10,627
112,266
0
L
Heimdallr
IcyOnSticks0
Heimdallr
12,825
6,093
178
2,493
17,364
7,936
860
8,664
8,273
0
61,792
W
Bastet
LpHi123
Bastet
9,190
2,979
705
6,049
17,248
8,422
2,726
2,151
15,097
0
64,995
W
Bacchus
Silon243
Bacchus
6,388
973
0
1,867
19,261
26,102
0
6,255
13,005
34,260
0
L
Sylvanus
10,479
2,857
3,430
8,145
17,080
20,223
250
6,086
10,554
32,126
0
L
Ne Zha
TheIC3f1r3
Ne Zha
13,551
2,890
0
2,566
19,298
8,960
0
3,807
15,409
0
94,488
W
Izanami
ocram_p27
Izanami
7,521
3,262
596
2,569
14,871
7,443
214
4,446
10,424
0
39,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
50,439
523
Minions Killed
482
0
Camps Cleared
0
2,195,227
Distance Traveled
1,837,811
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,267
421
102
5
0
328,518
0
L
Cu Chulainn
9,898
450
122
6
0
394,548
4
W
Achilles
11,234
511
151
7
0
429,312
4
W
Kukulkan
11,597
527
164
7
0
449,035
5
L
Heimdallr
10,203
464
92
4
0
317,833
2
W
Bastet
10,849
493
93
4
0
467,343
2
W
Bacchus
9,731
442
45
2
0
443,180
0
L
Sylvanus
10,499
477
40
2
0
393,428
6
L
Ne Zha
10,572
481
126
6
0
403,484
0
W
Izanami
8,746
398
70
3
0
406,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role