Player Matchup

Olorun
Olorun
Bravofire86
Olorun
Level 62
God Stats
1W - 1L
1,260 SR
Queue Stats
146W - 155L
1,401 Elo+
Solo
Ah Puch
Ah Puch
InTensity HyPer
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tvilla517
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 70L
1,463 Elo+
Solo
Apollo
Apollo
jmbruins124
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Solo
Thoth
Thoth
padronbal360
Thoth
Level 153
God Stats
1W - 4L
1,280 SR
Queue Stats
236W - 253L
1,379 Elo+
Solo
Team Averages
Level 90
1,408 SR
1,415 Elo+

VS

Team Averages
Level 87
1,504 SR
1,362 Elo+
Kuzenbo
Kuzenbo
CASEY_RYBACK21
Kuzenbo
Level 61
God Stats
2W - 0L
1,467 SR
Queue Stats
59W - 59L
1,455 Elo+
Solo
Merlin
Merlin
CHUBBYLAMAR
Merlin
Level 69
God Stats
5W - 11L
1,646 SR
Queue Stats
532W - 599L
1,358 Elo+
Party 1
Shiva
Shiva
DavidHorst2
Shiva
Level 156
God Stats
3W - 4L
1,629 SR
Queue Stats
376W - 439L
1,365 Elo+
Solo
Osiris
Osiris
Gulo Gulo Bibax
Osiris
Level 98
God Stats
7W - 11L
1,386 SR
Queue Stats
322W - 402L
1,290 Elo+
Party 1
Camazotz
Camazotz
IsshoFujitora10
Camazotz
Level 49
God Stats
4W - 5L
1,391 SR
Queue Stats
315W - 363L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 5 / 12
10,292
643
12,955
21,001
23,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 1 / 0
4,086
255
0
788
104
Ah Muzen Cab
Tvilla517
Ah Muzen Cab
20
7 / 8 / 9
11,681
730
32,508
21,065
11,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
8 / 7 / 6
11,453
716
26,107
19,665
10,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 11 / 7
9,234
577
10,403
16,934
8,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
14,155
885
15,042
30,453
55,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
9 / 4 / 12
12,790
799
22,364
13,420
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 17
12,882
805
14,637
33,912
38,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 9 / 10
10,652
666
7,316
20,112
18,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
19
3 / 2 / 14
11,801
738
8,890
24,074
16,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
104
17
Kills
32
32
Deaths
19
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
12
1.4
W
8
1
19
17.5
W
Merlin
9
4
12
3.75
W
9
3
17
5.83
W
3
9
10
0.89
L
0
1
0
0
W
Camazotz
3
2
14
5
L
Ah Muzen Cab
Tvilla517
Ah Muzen Cab
7
8
9
1.44
L
Apollo
8
7
6
1.57
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,973
Damage
68,249
79,453
Taken
121,971
54,108
Mitigated
135,972
18,876
Healing
51,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,955
3,820
2,866
6,110
21,001
23,584
0
9,620
11,381
22,302
0
W
15,042
5,140
1,386
13,702
30,453
55,063
1,621
5,318
24,870
23,532
0
W
Merlin
22,364
657
190
807
13,420
7,401
872
3,667
9,581
61,861
0
W
14,637
1,996
2,676
14,835
33,912
38,369
1,071
6,244
27,228
3,121
23,958
W
7,316
4,406
0
507
20,112
18,838
1,525
3,691
16,224
0
13,688
L
0
0
0
0
788
104
0
788
0
0
0
W
Camazotz
8,890
1,422
3,138
14,114
24,074
16,301
2,609
3,064
20,710
0
23,934
L
Ah Muzen Cab
Tvilla517
Ah Muzen Cab
32,508
14,781
821
4,103
21,065
11,503
702
10,174
10,891
0
60,900
L
Apollo
26,107
14,428
223
2,807
19,665
10,015
594
10,613
9,052
0
50,774
L
10,403
1,786
1,194
752
16,934
8,902
578
7,507
9,427
19,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
62,280
144
Minions Killed
177
0
Camps Cleared
0
903,217
Distance Traveled
1,449,062
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,292
643
19
1
0
253,123
0
W
Kuzenbo
14,155
885
14
1
0
323,177
0
W
Merlin
12,790
799
85
5
0
266,890
0
W
Shiva
12,882
805
21
1
0
299,176
0
W
Osiris
10,652
666
18
1
0
264,444
0
L
Ah Puch
4,086
255
0
0
0
0
0
W
Camazotz
11,801
738
39
2
0
295,375
2
L
Ah Muzen Cab
11,681
730
54
3
0
211,360
1
L
Apollo
11,453
716
55
3
0
220,615
0
L
Thoth
9,234
577
16
1
0
218,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role