Player Matchup

Zhong Kui
Zhong Kui
BoostedPearTTV
Zhong Kui
Level 160
God Stats
1W - 0L
1,621 SR
Queue Stats
25W - 18L
1,677 Elo+
Party 1
Chaac
Chaac
ROMMYTOGERS
Chaac
Level 102
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 1
Medusa
Medusa
SSJ NINJEW
Medusa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,367 Elo+
Party 1
Team Averages
Level 135
1,564 SR
1,445 Elo+

VS

Team Averages
Level 109
1,671 SR
1,510 Elo+
Baron Samedi
Baron Samedi
IIIOlivierIII
Baron Samedi
Level 70
God Stats
6W - 6L
1,607 SR
Queue Stats
32W - 46L
1,398 Elo+
Party 2
Ishtar
Ishtar
Megaknight7542
Ishtar
Level 149
God Stats
9W - 8L
1,759 SR
Queue Stats
226W - 187L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
llBandoull
Sun Wukong
Level 109
God Stats
17W - 4L
1,648 SR
Queue Stats
177W - 143L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoostedPearTTV
Zhong Kui
10
1 / 6 / 2
6,776
678
10,265
11,980
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
6,202
620
6,227
10,700
8,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SSJ NINJEW
Medusa
11
2 / 2 / 1
7,114
711
6,357
7,350
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIIOlivierIII
Baron Samedi
14
7 / 0 / 5
8,345
835
9,014
7,085
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 1 / 8
8,223
822
13,480
10,505
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
llBandoull
Sun Wukong
12
1 / 2 / 10
8,213
821
3,931
11,901
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoostedPearTTV
Zhong Kui
1
6
2
0.33
L
Baron Samedi
IIIOlivierIII
Baron Samedi
7
0
5
9.5
L
4
1
8
8
W
0
4
2
0.25
W
Medusa
SSJ NINJEW
Medusa
2
2
1
1.25
L
Sun Wukong
llBandoull
Sun Wukong
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
26,425
30,030
Taken
29,491
20,151
Mitigated
17,203
7,127
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoostedPearTTV
Zhong Kui
10,265
1,284
0
3,008
11,980
8,280
0
3,804
8,176
23,623
0
L
Baron Samedi
IIIOlivierIII
Baron Samedi
9,014
1,115
3,928
3,648
7,085
3,634
550
3,388
3,506
32,567
0
L
13,480
9,730
0
2,712
10,505
4,542
809
4,753
5,475
0
34,641
W
6,227
340
0
2,420
10,700
8,893
0
3,274
7,426
0
13,087
W
Medusa
SSJ NINJEW
Medusa
6,357
2,821
0
1,699
7,350
2,978
440
2,040
5,310
0
26,654
L
Sun Wukong
llBandoull
Sun Wukong
3,931
695
0
3,048
11,901
9,027
160
1,531
10,059
0
14,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,092
Gold Earned
24,781
97
Minions Killed
140
2
Camps Cleared
8
483,974
Distance Traveled
590,614
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,776
678
39
4
2
132,281
5
L
Baron Samedi
8,345
835
54
5
3
202,612
2
L
Ishtar
8,223
822
67
7
3
188,340
2
W
Chaac
6,202
620
14
1
0
183,949
2
W
Medusa
7,114
711
44
4
0
167,744
0
L
Sun Wukong
8,213
821
19
2
2
199,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role