Player Matchup

Set
Set
Alanxboi
Set
Level 105
God Stats
9W - 8L
1,432 SR
Queue Stats
274W - 261L
1,457 Elo+
Party 2
Skadi
Skadi
Fresh Toast Boi
Skadi
Level 8
God Stats
11W - 7L
1,433 SR
Queue Stats
127W - 124L
1,305 Elo+
Party 2
Fenrir
Fenrir
Lil Saint130
Fenrir
Level 139
God Stats
3W - 5L
1,516 SR
Queue Stats
88W - 100L
1,534 Elo+
Solo
Ra
Ra
XoTiC HaZe
Ra
Level 143
God Stats
30W - 28L
1,574 SR
Queue Stats
312W - 326L
1,463 Elo+
Solo
Sylvanus
Sylvanus
wild1653
Sylvanus
Level 84
God Stats
3W - 1L
1,655 SR
Queue Stats
237W - 207L
1,459 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,444 Elo+

VS

Team Averages
Level 107
1,528 SR
1,527 Elo+
Thor
Thor
Daheni
Thor
Level 127
God Stats
3W - 6L
1,337 SR
Queue Stats
162W - 145L
1,499 Elo+
Party 1
Hachiman
Hachiman
Duse227
Hachiman
Level 125
God Stats
1W - 2L
1,484 SR
Queue Stats
206W - 230L
1,398 Elo+
Solo
Sylvanus
Sylvanus
PsychedVibes
Sylvanus
Level 116
God Stats
30W - 29L
1,617 SR
Queue Stats
559W - 557L
1,489 Elo+
Solo
Scylla
Scylla
luisk07
Scylla
Level 101
God Stats
19W - 18L
1,441 SR
Queue Stats
135W - 112L
1,536 Elo+
Party 1
Yemoja
Yemoja
whiteh2o
Yemoja
Level 64
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,949
790
162
2,258
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,168
634
0
907
263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
5
0 / 0 / 0
3,203
641
582
2,801
986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,405
681
518
2,200
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
wild1653
Sylvanus
6
0 / 0 / 1
3,997
799
2,742
2,863
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daheni
Thor
6
1 / 0 / 0
3,222
644
1,192
2,525
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Duse227
Hachiman
1
0 / 0 / 0
2,472
494
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
PsychedVibes
Sylvanus
6
0 / 1 / 0
3,462
692
1,787
3,722
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
luisk07
Scylla
5
0 / 0 / 0
3,129
626
612
716
104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
whiteh2o
Yemoja
6
0 / 0 / 1
3,500
700
624
802
241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Thor
Daheni
Thor
1
0
0
1
L
Hachiman
Duse227
Hachiman
0
0
0
0
W
0
0
0
0
W
Fenrir
0
0
0
0
L
Sylvanus
PsychedVibes
Sylvanus
0
1
0
0
W
0
1
0
0
L
Scylla
luisk07
Scylla
0
0
0
0
L
Yemoja
whiteh2o
Yemoja
0
0
1
0.5
W
Sylvanus
wild1653
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,004
Damage
4,215
11,029
Taken
7,765
4,081
Mitigated
2,872
3,814
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
162
47
0
0
2,258
783
0
0
2,258
0
18,534
L
Thor
Daheni
Thor
1,192
428
0
1,323
2,525
796
0
518
2,007
0
12,702
L
Hachiman
Duse227
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
0
0
186
143
907
263
0
161
714
0
10,821
W
Fenrir
582
117
30
735
2,801
986
0
889
1,854
0
9,267
L
Sylvanus
PsychedVibes
Sylvanus
1,787
856
0
1,126
3,722
1,731
0
2,131
1,591
14,625
3,863
W
518
219
95
955
2,200
641
468
96
2,104
17,476
0
L
Scylla
luisk07
Scylla
612
112
0
0
716
104
0
0
716
12,090
0
L
Yemoja
whiteh2o
Yemoja
624
231
735
160
802
241
0
0
802
4,640
0
W
Sylvanus
wild1653
Sylvanus
2,742
1,266
0
1,670
2,863
1,408
0
1,353
1,510
16,925
5,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,722
Gold Earned
15,785
164
Minions Killed
104
0
Camps Cleared
0
456,604
Distance Traveled
398,701
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,949
790
44
9
0
94,656
1
L
Thor
3,222
644
21
4
0
100,075
1
L
Hachiman
2,472
494
0
0
0
3,941
0
W
Skadi
3,168
634
24
5
0
91,969
0
W
Fenrir
3,203
641
20
4
0
98,633
1
L
Sylvanus
3,462
692
44
9
0
88,568
1
W
Ra
3,405
681
30
6
0
95,398
0
L
Scylla
3,129
626
26
5
0
97,311
0
L
Yemoja
3,500
700
13
3
0
108,806
1
W
Sylvanus
3,997
799
46
9
0
75,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role