Player Matchup

Lancelot
Lancelot
Platinum I
GluckGluckDeluxe
Lancelot
Platinum I
Level 159
God Stats
5W - 2L
1,646 SR
Queue Stats
32W - 24L
1,987 MMR
Solo
Geb
Geb
Platinum V
africanelephant
Geb
Platinum V
Level 160
God Stats
2W - 1L
1,809 SR
Queue Stats
33W - 27L
1,838 MMR
Party 2
Nox
Nox
Platinum V
speedybeast
Nox
Platinum V
Level 153
God Stats
14W - 10L
1,628 SR
Queue Stats
33W - 27L
1,838 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,694 SR
1,888 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,650 SR
1,243 MMR
Baron Samedi
Baron Samedi
Silver V
Mindhostage
Baron Samedi
Silver V
Level 68
God Stats
2W - 1L
1,762 SR
Queue Stats
8W - 29L
1,183 MMR
Party 1
Izanami
Izanami
Bronze V
TheShamburglar
Izanami
Bronze V
Level 72
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 23L
1,129 MMR
Party 1
Fafnir
Fafnir
Silver III
Thesmallpotato
Fafnir
Silver III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,623
762
8,583
6,698
3,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 8
8,201
820
4,840
6,153
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 7
7,570
757
8,166
2,934
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesAh Muzen CabAgniAtlasThoth

VS

Bans
AnubisHorusChaacMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mindhostage
Baron Samedi
9
0 / 5 / 0
5,696
570
4,522
8,068
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,094
609
2,014
7,553
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
6,521
652
2,827
9,196
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Baron Samedi
Mindhostage
Baron Samedi
0
5
0
0
L
0
4
0
0
L
0
2
0
0
W
2
0
8
6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
9,363
15,785
Taken
24,817
9,912
Mitigated
16,269
5,499
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,583
1,642
0
1,645
6,698
3,381
533
3,106
3,321
0
24,325
L
Baron Samedi
Mindhostage
Baron Samedi
4,522
294
599
1,064
8,068
3,671
0
3,882
4,186
12,827
0
L
2,014
1,822
0
439
7,553
2,960
0
3,876
3,677
0
21,432
L
2,827
967
0
2,222
9,196
9,638
0
5,402
3,794
7,028
0
W
4,840
370
0
3,001
6,153
5,228
300
2,555
3,232
21,622
0
W
8,166
854
0
853
2,934
1,303
530
1,645
1,199
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
18,311
92
Minions Killed
88
6
Camps Cleared
3
605,382
Distance Traveled
485,575
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,623
762
32
3
4
206,448
0
L
Baron Samedi
5,696
570
24
2
2
158,134
3
L
Izanami
6,094
609
58
6
1
147,449
0
L
Fafnir
6,521
652
6
1
0
179,992
2
W
Geb
8,201
820
19
2
0
214,751
4
W
Nox
7,570
757
41
4
2
184,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role