Player Matchup

Sun Wukong
Sun Wukong
Aroll
Sun Wukong
Level 157
God Stats
1W - 1L
1,834 SR
Queue Stats
167W - 169L
1,600 Elo+
Party 1
Vulcan
Vulcan
Dratix
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,511 Elo+
Party 1
Skadi
Skadi
хуйнаныр
Skadi
Level 36
God Stats
2W - 3L
1,562 SR
Queue Stats
25W - 30L
1,520 Elo+
Solo
Team Averages
Level 106
1,632 SR
1,544 Elo+

VS

Team Averages
Level 100
1,552 SR
1,493 Elo+
Danzaburou
Danzaburou
Demonocity2147
Danzaburou
Level 121
God Stats
2W - 1L
1,497 SR
Queue Stats
181W - 186L
1,578 Elo+
Solo
Xing Tian
Xing Tian
Fl4voredfountain
Xing Tian
Level 38
God Stats
15W - 14L
1,474 SR
Queue Stats
132W - 118L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsDampman
Baron Samedi
Level 142
God Stats
10W - 5L
1,685 SR
Queue Stats
328W - 326L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aroll
Sun Wukong
17
4 / 3 / 5
12,529
659
19,865
27,075
28,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Dratix
Vulcan
17
5 / 6 / 3
13,036
686
20,053
14,880
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 4
11,467
604
13,879
15,661
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demonocity2147
Danzaburou
19
7 / 5 / 8
14,163
745
22,748
22,118
11,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
19
4 / 1 / 12
14,939
786
11,136
23,823
30,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ItsDampman
Baron Samedi
17
5 / 3 / 9
13,095
689
16,312
18,839
12,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
16
16
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aroll
Sun Wukong
4
3
5
2.17
W
Danzaburou
Demonocity2147
Danzaburou
7
5
8
2.2
L
Vulcan
Dratix
Vulcan
5
6
3
1.08
W
Xing Tian
4
1
12
10
W
Baron Samedi
ItsDampman
Baron Samedi
5
3
9
3.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
50,196
57,616
Taken
64,780
39,479
Mitigated
54,257
5,817
Healing
25,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aroll
Sun Wukong
19,865
2,091
0
4,692
27,075
28,201
346
13,182
13,893
0
43,272
W
Danzaburou
Demonocity2147
Danzaburou
22,748
10,392
0
8,287
22,118
11,765
2,516
4,621
16,725
0
85,232
L
Vulcan
Dratix
Vulcan
20,053
6,325
0
1,125
14,880
5,897
277
7,466
7,414
52,667
0
W
Xing Tian
11,136
1,152
0
5,110
23,823
30,174
140
9,695
13,384
23,787
0
W
Baron Samedi
ItsDampman
Baron Samedi
16,312
1,611
4,602
7,878
18,839
12,318
502
6,176
12,120
53,639
0
L
13,879
5,238
0
0
15,661
5,381
698
7,092
8,569
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
42,197
197
Minions Killed
230
7
Camps Cleared
9
1,055,486
Distance Traveled
1,008,863
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,529
659
40
2
1
353,404
2
W
Danzaburou
14,163
745
136
7
4
303,040
6
L
Vulcan
13,036
686
92
5
5
373,269
2
W
Xing Tian
14,939
786
18
1
0
389,771
2
W
Baron Samedi
13,095
689
76
4
5
316,052
5
L
Skadi
11,467
604
65
3
1
328,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role