Player Matchup

Nu Wa
Nu Wa
FallLeloup007
Nu Wa
Level 149
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 22L
1,336 Elo+
Solo
Ne Zha
Ne Zha
ManEater8648
Ne Zha
Level 120
God Stats
9W - 14L
1,541 SR
Queue Stats
73W - 77L
1,433 Elo+
Solo
Tiamat
Tiamat
Melekarles
Tiamat
Level 68
God Stats
17W - 25L
1,468 SR
Queue Stats
208W - 221L
1,498 Elo+
Solo
Kukulkan
Kukulkan
StefanErkelle
Kukulkan
Level 16
God Stats
4W - 5L
1,447 SR
Queue Stats
10W - 19L
1,298 Elo+
Solo
Ullr
Ullr
jpgnarly
Ullr
Level 126
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 14L
1,440 Elo+
Solo
Team Averages
Level 96
1,445 SR
1,401 Elo+

VS

Team Averages
Level 84
1,577 SR
1,420 Elo+
Danzaburou
Danzaburou
AGR_HURTLOCKER
Danzaburou
Level 84
God Stats
1W - 0L
1,592 SR
Queue Stats
33W - 36L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
ShapedCobra2023
Nu Wa
Level 142
God Stats
78W - 58L
1,444 SR
Queue Stats
96W - 87L
1,414 Elo+
Solo
Geb
Geb
armire
Geb
Level 86
God Stats
7W - 3L
1,718 SR
Queue Stats
42W - 43L
1,435 Elo+
Party 1
Ishtar
Ishtar
burn_shot69
Ishtar
Level 47
God Stats
1W - 2L
1,622 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 1
Bellona
Bellona
xLiveByTheCreedx
Bellona
Level 62
God Stats
1W - 0L
1,509 SR
Queue Stats
33W - 32L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
11,468
675
19,218
14,507
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
6 / 5 / 6
12,981
764
19,341
20,813
11,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Melekarles
Tiamat
17
1 / 6 / 3
10,838
638
12,205
17,663
10,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
StefanErkelle
Kukulkan
17
3 / 4 / 0
10,900
641
10,449
12,311
5,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
3 / 5 / 3
11,632
684
12,519
22,427
10,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGR_HURTLOCKER
Danzaburou
20
10 / 5 / 6
13,778
810
17,043
19,607
9,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 2 / 13
12,482
734
20,925
13,046
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
armire
Geb
19
1 / 2 / 11
12,614
742
5,510
19,548
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
18
2 / 3 / 4
11,487
676
10,670
14,136
5,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 4 / 4
12,882
758
16,068
22,702
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
16
Kills
24
24
Deaths
16
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AGR_HURTLOCKER
Danzaburou
10
5
6
2.6
L
3
4
7
1.63
L
Ne Zha
6
5
6
1.8
L
Tiamat
Melekarles
Tiamat
1
6
3
0.42
W
2
2
13
4.25
L
Kukulkan
StefanErkelle
Kukulkan
3
4
0
0.75
W
Geb
armire
Geb
1
2
11
3.25
W
Ishtar
2
3
4
1.33
L
Ullr
3
5
3
0.9
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,732
Damage
70,216
87,721
Taken
89,039
42,778
Mitigated
53,476
13,804
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AGR_HURTLOCKER
Danzaburou
17,043
9,283
0
7,319
19,607
9,312
2,730
5,171
13,980
0
62,481
L
19,218
4,078
0
1,027
14,507
4,914
625
6,894
6,949
45,427
0
L
Ne Zha
19,341
4,833
0
7,069
20,813
11,270
0
4,867
15,404
0
58,162
L
Tiamat
Melekarles
Tiamat
12,205
989
0
2,333
17,663
10,679
397
4,608
12,618
47,678
0
W
20,925
4,085
126
5,199
13,046
4,714
3,746
6,628
6,056
53,786
0
L
Kukulkan
StefanErkelle
Kukulkan
10,449
733
0
637
12,311
5,089
1,065
3,947
7,914
32,204
0
W
Geb
armire
Geb
5,510
974
345
3,958
19,548
20,860
599
11,388
7,557
12,510
0
W
Ishtar
10,670
6,836
0
2,381
14,136
5,859
3,090
5,480
8,403
0
42,676
L
Ullr
12,519
5,637
0
2,738
22,427
10,826
561
4,060
17,980
0
58,339
W
16,068
5,592
0
5,023
22,702
12,731
1,499
11,664
10,530
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
63,243
342
Minions Killed
257
0
Camps Cleared
0
1,487,457
Distance Traveled
1,671,127
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,778
810
71
4
0
336,032
2
L
Nu Wa
11,468
675
60
4
0
312,476
2
L
Ne Zha
12,981
764
81
5
0
338,949
4
L
Tiamat
10,838
638
69
4
0
269,100
0
W
Nu Wa
12,482
734
66
4
0
291,987
1
L
Kukulkan
10,900
641
50
3
0
279,283
0
W
Geb
12,614
742
8
0
0
356,078
0
W
Ishtar
11,487
676
68
4
0
309,597
1
L
Ullr
11,632
684
82
5
0
287,649
1
W
Bellona
12,882
758
44
3
0
377,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role