Player Matchup

Merlin
Merlin
Radamantisfrench
Merlin
Level 144
God Stats
1W - 0L
1,469 SR
Queue Stats
29W - 27L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
TraffikoOne
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Party 1
Janus
Janus
wero_Noob
Janus
Level 145
God Stats
2W - 0L
1,586 SR
Queue Stats
28W - 15L
1,746 Elo+
Party 1
Team Averages
Level 105
1,518 SR
1,647 Elo+

VS

Team Averages
Level 62
1,455 SR
1,341 Elo+
Ra
Ra
BertNasty
Ra
Level 60
God Stats
14W - 28L
1,279 SR
Queue Stats
118W - 175L
1,249 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OGFERNY13
Ah Muzen Cab
Level 123
God Stats
3W - 4L
1,584 SR
Queue Stats
91W - 141L
1,316 Elo+
Party 2
Shiva
Shiva
OminousChevy
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,421
702
8,255
5,527
2,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
TraffikoOne
Ratatoskr
14
1 / 0 / 3
8,107
676
3,151
7,472
3,742
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
wero_Noob
Janus
14
2 / 0 / 3
8,636
720
11,643
4,911
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,820
568
1,955
6,101
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
OGFERNY13
Ah Muzen Cab
12
1 / 1 / 0
7,718
643
5,398
9,169
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 1
8,068
672
4,232
11,786
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ah Muzen Cab
OGFERNY13
Ah Muzen Cab
1
1
0
1
L
0
2
1
0.25
W
2
1
3
3.5
W
Ratatoskr
TraffikoOne
Ratatoskr
1
0
3
2.5
W
Janus
wero_Noob
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
11,585
17,910
Taken
27,056
8,153
Mitigated
19,582
2,610
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,955
113
471
277
6,101
3,811
0
5,490
511
12,406
0
L
Ah Muzen Cab
OGFERNY13
Ah Muzen Cab
5,398
1,733
0
3,214
9,169
4,106
0
6,355
2,608
0
32,992
L
4,232
738
419
1,958
11,786
11,665
0
7,651
3,753
0
11,956
W
8,255
476
0
250
5,527
2,396
906
501
5,026
31,780
0
W
Ratatoskr
TraffikoOne
Ratatoskr
3,151
256
0
1,079
7,472
3,742
347
1,082
6,390
0
13,429
W
Janus
wero_Noob
Janus
11,643
680
61
1,220
4,911
2,015
76
801
4,110
50,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
22,606
193
Minions Killed
116
9
Camps Cleared
2
719,321
Distance Traveled
659,360
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,820
568
25
2
0
182,951
3
L
Ah Muzen Cab
7,718
643
74
6
1
250,840
0
L
Shiva
8,068
672
17
1
1
225,569
0
W
Merlin
8,421
702
56
5
2
205,281
0
W
Ratatoskr
8,107
676
28
2
1
258,902
0
W
Janus
8,636
720
109
9
6
255,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role