Player Matchup

Susano
Susano
Nasir_Diaz_97
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,527 Elo+
Solo
Hachiman
Hachiman
Sackrifice
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Poseidon
Poseidon
TxReckless
Poseidon
Level 115
God Stats
78W - 74L
1,623 SR
Queue Stats
952W - 997L
1,546 Elo+
Party 1
Atlas
Atlas
how2getbanned
Atlas
Level 83
God Stats
9W - 9L
1,611 SR
Queue Stats
191W - 177L
1,526 Elo+
Party 3
Mulan
Mulan
taunttckler
Mulan
Level 23
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 8L
1,067 Elo+
Party 1
Team Averages
Level 59
1,512 SR
1,433 Elo+

VS

Team Averages
Level 80
1,684 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
K3nKaNifFF
Scylla
Level 102
God Stats
1W - 0L
1,711 SR
Queue Stats
208W - 161L
1,576 Elo+
Party 2
Da Ji
Da Ji
SlitherySnekks
Da Ji
Level 119
God Stats
60W - 38L
1,694 SR
Queue Stats
290W - 224L
1,585 Elo+
Party 2
Cupid
Cupid
StrikeBull91
Cupid
Level 12
God Stats
4W - 1L
1,859 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 4
Ganesha
Ganesha
detectivefroggy
Ganesha
Level 45
God Stats
38W - 24L
1,654 SR
Queue Stats
133W - 101L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,187
449
7,175
16,598
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Sackrifice
Hachiman
12
2 / 3 / 0
7,215
451
3,274
7,951
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
TxReckless
Poseidon
12
0 / 2 / 1
6,941
434
4,792
7,302
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 2
6,709
419
4,467
11,764
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 0
7,192
450
185
7,823
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 2
9,038
565
6,236
4,314
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
K3nKaNifFF
Scylla
14
3 / 2 / 5
9,064
567
5,734
7,734
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 1 / 3
9,554
597
14,674
14,993
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 3
8,839
552
5,815
6,476
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 7
8,449
528
2,516
8,062
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
14
14
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Scylla
K3nKaNifFF
Scylla
3
2
5
2.75
L
1
5
0
0.2
L
Hachiman
Sackrifice
Hachiman
2
3
0
0.67
W
9
1
3
10.5
W
2
1
3
3.5
L
Poseidon
TxReckless
Poseidon
0
2
1
0.25
W
0
0
7
3.5
L
1
2
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
34,975
51,438
Taken
41,579
24,406
Mitigated
20,660
11,483
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,236
1,487
0
1,885
4,314
1,574
1,947
455
3,859
65,233
0
W
Scylla
K3nKaNifFF
Scylla
5,734
458
0
1,822
7,734
3,157
213
2,194
5,540
74,599
0
L
7,175
738
0
4,197
16,598
6,549
0
4,434
12,116
0
53,790
L
Hachiman
Sackrifice
Hachiman
3,274
1,851
0
1,434
7,951
2,644
186
934
6,973
0
43,543
W
14,674
5,491
0
6,843
14,993
7,007
0
3,971
11,022
0
72,985
W
5,815
3,669
0
2,091
6,476
2,541
666
565
5,911
0
76,404
L
Poseidon
TxReckless
Poseidon
4,792
704
0
1,306
7,302
2,227
0
2,183
5,105
58,710
0
W
2,516
680
318
3,136
8,062
6,381
0
2,844
5,218
26,389
2,524
L
4,467
1,618
225
2,694
11,764
9,668
0
2,739
9,011
20,793
0
L
185
53
0
1,627
7,823
3,318
0
3,721
3,794
0
41,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
44,944
401
Minions Killed
495
0
Camps Cleared
0
1,512,276
Distance Traveled
1,482,701
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,038
565
114
7
0
249,976
6
W
Scylla
9,064
567
133
8
0
296,784
4
L
Susano
7,187
449
89
6
0
327,202
2
L
Hachiman
7,215
451
90
6
0
257,040
2
W
Da Ji
9,554
597
99
6
0
333,265
5
W
Cupid
8,839
552
138
9
0
291,543
3
L
Poseidon
6,941
434
106
7
0
304,267
6
W
Ganesha
8,449
528
11
1
0
311,133
4
L
Atlas
6,709
419
22
1
0
325,336
4
L
Mulan
7,192
450
94
6
0
298,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role