Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DatFleckie
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Athena
Athena
Fleckenwurst
Athena
Level 88
God Stats
2W - 1L
1,389 SR
Queue Stats
52W - 49L
1,471 Elo+
Party 1
Ares
Ares
mlody_mrc
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,312 Elo+
Solo
Team Averages
Level 69
1,478 SR
1,456 Elo+

VS

Team Averages
Level 94
1,598 SR
1,430 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kaneki1412Ken
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,273 Elo+
Solo
Bacchus
Bacchus
Phiniix
Bacchus
Level 113
God Stats
4W - 2L
1,894 SR
Queue Stats
288W - 298L
1,389 Elo+
Solo
Cerberus
Cerberus
TiPrinceDeLu972
Cerberus
Level 155
God Stats
11W - 8L
1,596 SR
Queue Stats
293W - 306L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 1 / 7
9,765
888
16,094
10,551
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
 
Persephone
16
1 / 1 / 10
8,551
777
11,975
5,031
2,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
DatFleckie
Cliodhna
14
5 / 5 / 10
8,743
795
14,532
11,381
5,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
15
3 / 2 / 8
8,363
760
6,385
12,419
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
9
0 / 1 / 4
6,992
636
1,706
4,484
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 5 / 7
8,275
752
8,597
15,320
11,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
 
Raijin
5
0 / 0 / 0
5,680
516
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kaneki1412Ken
Hun Batz
14
3 / 7 / 6
7,710
701
9,723
14,383
7,558
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Phiniix
Bacchus
15
3 / 2 / 6
8,911
810
7,451
11,702
15,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
15
2 / 2 / 8
8,180
744
11,162
15,530
20,676
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
16
Kills
10
10
Deaths
16
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
7
10.5
W
Persephone
 
Persephone
1
1
10
6
L
King Arthur
 
King Arthur
2
5
7
1.1
L
Raijin
 
Raijin
0
0
0
0
W
Cliodhna
DatFleckie
Cliodhna
5
5
10
2
W
Athena
3
2
8
3.5
L
Hun Batz
Kaneki1412Ken
Hun Batz
3
7
6
0.86
L
Bacchus
Phiniix
Bacchus
3
2
6
3
L
Cerberus
2
2
8
3
W
Ares
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,692
Damage
36,933
43,866
Taken
56,935
30,682
Mitigated
54,683
17,325
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,094
6,234
3,105
5,851
10,551
5,553
27
4,304
6,247
0
36,500
W
Persephone
 
Persephone
11,975
1,027
1,101
1,483
5,031
2,193
633
2,290
2,740
25,688
0
L
King Arthur
 
King Arthur
8,597
1,755
563
3,204
15,320
11,251
0
5,623
9,697
0
25,729
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
DatFleckie
Cliodhna
14,532
1,047
481
809
11,381
5,607
330
5,248
6,133
0
22,937
W
Athena
6,385
1,147
1,645
2,314
12,419
12,921
25
5,876
6,543
9,253
0
L
Hun Batz
Kaneki1412Ken
Hun Batz
9,723
1,176
0
2,000
14,383
7,558
0
5,853
8,530
0
16,417
L
Bacchus
Phiniix
Bacchus
7,451
716
775
1,833
11,702
15,198
0
3,964
7,738
13,074
0
L
Cerberus
11,162
567
2,652
8,266
15,530
20,676
0
4,626
10,904
31,103
0
W
Ares
1,706
166
0
536
4,484
4,408
0
895
3,589
1,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
38,756
99
Minions Killed
132
0
Camps Cleared
0
931,003
Distance Traveled
788,437
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,765
888
41
4
0
204,832
1
W
Persephone
8,551
777
34
3
0
201,822
3
L
King Arthur
8,275
752
33
3
0
193,347
1
L
Raijin
5,680
516
0
0
0
13,312
0
W
Cliodhna
8,743
795
14
1
0
206,781
0
W
Athena
8,363
760
10
1
0
230,723
0
L
Hun Batz
7,710
701
12
1
0
176,198
1
L
Bacchus
8,911
810
9
1
0
193,041
0
L
Cerberus
8,180
744
78
7
0
212,539
2
W
Ares
6,992
636
0
0
0
86,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role