Player Matchup

Hou Yi
Hou Yi
ElonMuskratt
Hou Yi
Level 68
God Stats
11W - 16L
1,292 SR
Queue Stats
168W - 165L
1,337 Elo+
Party 2
Ao Kuang
Ao Kuang
No Comm Tom
Ao Kuang
Level 68
God Stats
8W - 4L
1,299 SR
Queue Stats
171W - 167L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
Red Priest 00
Kukulkan
Level 120
God Stats
48W - 47L
1,469 SR
Queue Stats
114W - 115L
1,368 Elo+
Solo
Bacchus
Bacchus
SheeshAP
Bacchus
Level 23
God Stats
2W - 1L
1,517 SR
Queue Stats
54W - 48L
1,315 Elo+
Party 2
Chaac
Chaac
VTBulletSponge
Chaac
Level 63
God Stats
6W - 13L
1,329 SR
Queue Stats
159W - 155L
1,344 Elo+
Party 2
Team Averages
Level 68
1,381 SR
1,343 Elo+

VS

Team Averages
Level 61
1,503 SR
1,285 Elo+
Achilles
Achilles
Joa1o_B0L4CAC0
Achilles
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 1
Thanatos
Thanatos
LucasBF_B0L4CAC0
Thanatos
Level 54
God Stats
3W - 2L
1,838 SR
Queue Stats
5W - 16L
1,159 Elo+
Party 1
Ymir
Ymir
Peanut_Marblz
Ymir
Level 67
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 54L
1,340 Elo+
Solo
Izanami
Izanami
silentstoner1998
Izanami
Level 85
God Stats
140W - 145L
1,471 SR
Queue Stats
475W - 494L
1,368 Elo+
Solo
Merlin
Merlin
zPedror-
Merlin
Level 69
God Stats
0W - 2L
1,229 SR
Queue Stats
14W - 25L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 4 / 5
10,244
445
14,649
17,727
7,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
No Comm Tom
Ao Kuang
17
7 / 2 / 4
11,406
496
9,052
21,548
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Red Priest 00
Kukulkan
20
8 / 1 / 3
13,731
597
17,261
10,216
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SheeshAP
Bacchus
16
2 / 3 / 7
11,586
504
7,941
18,330
26,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 1 / 1
12,549
546
16,867
19,138
20,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 5 / 1
9,548
415
3,664
17,916
15,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 2
9,214
401
3,743
17,321
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 3
9,923
431
11,164
22,766
28,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 5
10,560
459
13,209
17,070
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
zPedror-
Merlin
16
2 / 7 / 3
10,606
461
11,830
14,986
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
24
Kills
10
11
Deaths
24
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
4
5
1.38
L
Achilles
1
5
1
0.3
L
0
4
2
0.25
W
Ao Kuang
No Comm Tom
Ao Kuang
7
2
4
4.5
L
4
3
3
1.83
W
Kukulkan
Red Priest 00
Kukulkan
8
1
3
9.5
W
Bacchus
SheeshAP
Bacchus
2
3
7
1.83
W
4
1
1
4.5
L
3
5
5
1.1
L
Merlin
zPedror-
Merlin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,770
Damage
43,610
86,959
Taken
90,059
67,018
Mitigated
66,699
30,992
Healing
27,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,649
6,949
350
7,000
17,727
7,560
1,304
6,472
11,255
0
66,009
L
Achilles
3,664
1,222
0
3,461
17,916
15,051
0
1,183
16,733
0
39,802
L
3,743
1,888
0
12,643
17,321
8,731
0
4,096
13,225
0
83,031
W
Ao Kuang
No Comm Tom
Ao Kuang
9,052
2,947
0
7,759
21,548
8,486
2,391
3,910
17,638
61,011
3,518
L
11,164
2,220
0
4,348
22,766
28,226
75
12,012
10,754
38,635
6,090
W
Kukulkan
Red Priest 00
Kukulkan
17,261
751
0
2,016
10,216
4,906
2,123
4,623
5,593
129,565
0
W
Bacchus
SheeshAP
Bacchus
7,941
1,749
229
5,723
18,330
26,002
720
3,897
14,433
39,444
0
W
16,867
2,940
0
7,915
19,138
20,064
2,098
3,441
15,697
0
94,093
L
13,209
10,103
222
5,531
17,070
7,711
723
6,359
10,711
0
96,342
L
Merlin
zPedror-
Merlin
11,830
912
0
970
14,986
6,980
322
10,384
4,602
83,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
49,851
639
Minions Killed
544
0
Camps Cleared
0
2,172,356
Distance Traveled
1,942,035
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,244
445
95
4
0
391,980
4
L
Achilles
9,548
415
74
3
0
423,702
1
L
Thanatos
9,214
401
121
5
0
416,923
4
W
Ao Kuang
11,406
496
101
4
0
501,671
5
L
Ymir
9,923
431
51
2
0
381,745
1
W
Kukulkan
13,731
597
217
9
0
443,891
2
W
Bacchus
11,586
504
51
2
0
419,980
2
W
Chaac
12,549
546
175
8
0
414,834
9
L
Izanami
10,560
459
154
7
0
352,335
7
L
Merlin
10,606
461
144
6
0
367,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role