Player Matchup

Thor
Thor
Bannsiton
Thor
Level 126
God Stats
1W - 0L
1,451 SR
Queue Stats
86W - 73L
1,489 Elo+
Solo
Thanatos
Thanatos
HollowKing29
Thanatos
Level 128
God Stats
4W - 5L
1,375 SR
Queue Stats
300W - 308L
1,367 Elo+
Party 1
Hel
Hel
Naucts
Hel
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 126L
1,515 Elo+
Party 2
Ganesha
Ganesha
Ninjas Plant
Ganesha
Level 68
God Stats
3W - 0L
1,793 SR
Queue Stats
121W - 129L
1,515 Elo+
Party 2
Chiron
Chiron
lilcraziiee
Chiron
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,366 Elo+
Party 1
Team Averages
Level 119
1,524 SR
1,450 Elo+

VS

Team Averages
Level 94
1,472 SR
1,472 Elo+
Yemoja
Yemoja
CherryCaro
Yemoja
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 367L
1,454 Elo+
Solo
Ullr
Ullr
D Po Doe
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,427 Elo+
Solo
Charybdis
Charybdis
Jerrybeamz
Charybdis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 228L
1,484 Elo+
Solo
Hera
Hera
Sotac_Crutches
Hera
Level 82
God Stats
2W - 3L
1,538 SR
Queue Stats
81W - 82L
1,497 Elo+
Party 3
Thoth
Thoth
Sotac_Haleigh
Thoth
Level 64
God Stats
1W - 3L
1,323 SR
Queue Stats
77W - 78L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 7 / 12
13,163
693
12,625
25,995
22,939
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
HollowKing29
Thanatos
20
12 / 6 / 9
13,919
733
13,444
21,443
10,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Naucts
Hel
20
3 / 2 / 22
12,705
669
20,073
24,317
12,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Ninjas Plant
Ganesha
20
0 / 3 / 26
12,486
657
13,492
39,406
40,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
11 / 5 / 17
14,772
777
41,505
29,161
14,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CherryCaro
Yemoja
20
2 / 3 / 16
12,961
682
9,900
21,162
32,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
16
1 / 8 / 8
10,745
566
16,913
20,798
9,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Jerrybeamz
Charybdis
20
7 / 9 / 8
13,292
700
23,856
23,983
13,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 8
13,701
721
30,667
18,899
9,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 10
12,820
675
24,716
19,457
9,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
34
Kills
21
23
Deaths
34
86
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
8
7
12
2
L
Yemoja
CherryCaro
Yemoja
2
3
16
3.33
L
Ullr
1
8
8
0.63
W
Thanatos
HollowKing29
Thanatos
12
6
9
2.75
L
Charybdis
Jerrybeamz
Charybdis
7
9
8
1.22
W
Hel
Naucts
Hel
3
2
22
7
W
Ganesha
Ninjas Plant
Ganesha
0
3
26
4.33
L
6
9
8
1.11
L
5
5
10
2
W
Chiron
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,139
Damage
106,052
140,322
Taken
104,299
101,412
Mitigated
74,928
80,367
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,625
1,232
1,788
2,289
25,995
22,939
361
13,461
12,534
72
27,483
L
Yemoja
CherryCaro
Yemoja
9,900
3,487
9,070
4,841
21,162
32,760
495
9,055
12,107
16,054
0
L
Ullr
16,913
8,898
1,794
1,368
20,798
9,877
571
7,039
13,759
0
28,475
W
Thanatos
HollowKing29
Thanatos
13,444
4,426
2,836
11,769
21,443
10,263
713
9,813
11,630
0
28,827
L
Charybdis
Jerrybeamz
Charybdis
23,856
10,175
596
3,488
23,983
13,469
1,515
5,987
17,996
0
39,916
W
Hel
Naucts
Hel
20,073
1,384
14,192
12,984
24,317
12,832
1,130
9,365
14,952
35,180
0
W
Ganesha
Ninjas Plant
Ganesha
13,492
552
2,249
16,058
39,406
40,423
589
16,469
20,891
35,998
0
L
30,667
8,528
2,488
1,479
18,899
9,342
1,387
6,321
12,578
59,979
0
L
24,716
2,347
1,279
3,060
19,457
9,480
992
5,235
14,222
39,249
0
W
Chiron
41,505
20,150
4,094
12,108
29,161
14,955
5,085
16,059
12,986
0
84,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,045
Gold Earned
63,519
194
Minions Killed
161
0
Camps Cleared
0
1,641,837
Distance Traveled
1,450,474
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,163
693
35
2
0
271,018
0
L
Yemoja
12,961
682
14
1
0
312,737
1
L
Ullr
10,745
566
13
1
0
308,343
0
W
Thanatos
13,919
733
23
1
0
349,314
0
L
Charybdis
13,292
700
35
2
0
240,671
1
W
Hel
12,705
669
45
2
0
382,061
0
W
Ganesha
12,486
657
0
0
0
333,898
0
L
Hera
13,701
721
64
3
0
284,392
0
L
Thoth
12,820
675
35
2
0
304,331
0
W
Chiron
14,772
777
91
5
0
305,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role