Player Matchup

Kukulkan
Kukulkan
Dukesburg
Kukulkan
Level 64
God Stats
3W - 4L
1,372 SR
Queue Stats
61W - 85L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
chocofingers
Cliodhna
Level 124
God Stats
7W - 7L
1,593 SR
Queue Stats
100W - 116L
1,462 Elo+
Party 1
Ymir
Ymir
wulfxa
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Team Averages
Level 64
1,488 SR
1,328 Elo+

VS

Team Averages
Level 89
1,532 SR
1,425 Elo+
Danzaburou
Danzaburou
DaDobernater
Danzaburou
Level 89
God Stats
15W - 21L
1,465 SR
Queue Stats
73W - 85L
1,463 Elo+
Party 2
Ymir
Ymir
TheFigment22
Ymir
Level 108
God Stats
8W - 6L
1,631 SR
Queue Stats
86W - 86L
1,462 Elo+
Party 2
Scylla
Scylla
carry_my_to_dia
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dukesburg
Kukulkan
15
0 / 2 / 1
9,928
621
16,954
11,649
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
chocofingers
Cliodhna
13
1 / 7 / 0
9,481
593
10,039
17,020
8,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
wulfxa
Ymir
11
0 / 12 / 1
9,127
570
2,319
27,552
33,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaDobernater
Danzaburou
18
13 / 0 / 5
13,189
824
20,569
13,799
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 1 / 16
11,288
706
14,639
16,905
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 13
11,298
706
11,076
8,563
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
21
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaDobernater
Danzaburou
13
0
5
15.5
L
Kukulkan
Dukesburg
Kukulkan
0
2
1
0.25
W
3
1
16
11
W
4
0
13
10.5
L
Cliodhna
chocofingers
Cliodhna
1
7
0
0.14
L
Ymir
wulfxa
Ymir
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
46,284
56,221
Taken
39,267
47,919
Mitigated
26,864
3,537
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaDobernater
Danzaburou
20,569
9,355
0
4,709
13,799
6,698
2,510
4,901
8,898
0
73,053
L
Kukulkan
Dukesburg
Kukulkan
16,954
996
31
911
11,649
6,148
0
8,803
2,757
66,896
0
W
14,639
3,206
228
3,216
16,905
16,415
280
10,919
5,986
28,686
0
W
11,076
875
790
4,036
8,563
3,751
236
3,867
4,696
43,018
0
L
Cliodhna
chocofingers
Cliodhna
10,039
749
0
1,492
17,020
8,440
0
7,153
9,423
0
36,687
L
Ymir
wulfxa
Ymir
2,319
575
0
1,103
27,552
33,331
0
9,405
17,557
6,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
35,775
182
Minions Killed
189
5
Camps Cleared
10
784,030
Distance Traveled
880,980
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,189
824
110
7
6
299,225
0
L
Kukulkan
9,928
621
125
8
5
275,604
2
W
Ymir
11,288
706
19
1
1
310,932
5
W
Scylla
11,298
706
60
4
3
270,823
1
L
Cliodhna
9,481
593
49
3
0
289,613
2
L
Ymir
9,127
570
8
1
0
218,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role