Player Matchup

Ah Puch
Ah Puch
DoubleiGemini
Ah Puch
Level 43
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KumalaHarris
Kumbhakarna
Level 47
God Stats
9W - 21L
1,238 SR
Queue Stats
24W - 28L
1,259 Elo+
Party 3
Apollo
Apollo
PearlThower
Apollo
Level 34
God Stats
1W - 1L
1,429 SR
Queue Stats
32W - 38L
1,766 Elo+
Solo
Arachne
Arachne
Smegmasauraus
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,293 Elo+
Party 3
Sol
Sol
TerraLilly
Sol
Level 24
God Stats
1W - 3L
1,343 SR
Queue Stats
33W - 51L
1,375 Elo+
Party 2
Team Averages
Level 53
1,355 SR
1,423 Elo+

VS

Team Averages
Level 73
1,618 SR
1,667 Elo+
Morgan Le Fay
Morgan Le Fay
BabaYagaHotMama
Morgan Le Fay
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 13L
1,763 Elo+
Party 1
Ganesha
Ganesha
GimmeDaToes
Ganesha
Level 118
God Stats
9W - 1L
1,684 SR
Queue Stats
49W - 23L
1,648 Elo+
Party 1
Thor
Thor
HotUncleDaemon
Thor
Level 61
God Stats
3W - 0L
1,653 SR
Queue Stats
38W - 11L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
KuzenboSimp
Nu Wa
Level 87
God Stats
4W - 1L
1,753 SR
Queue Stats
74W - 30L
1,696 Elo+
Party 1
Rama
Rama
YuHuangBigDòng
Rama
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 5 / 3
8,083
1,010
5,056
11,380
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
KumalaHarris
Kumbhakarna
14
0 / 5 / 4
9,235
1,154
2,830
19,862
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
13
3 / 3 / 1
9,128
1,141
7,848
11,072
3,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
13
1 / 3 / 2
8,039
1,005
5,997
13,455
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
8,557
1,070
6,485
12,110
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

206

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabaYagaHotMama
Morgan Le Fay
15
1 / 1 / 15
8,789
1,099
9,664
3,272
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
GimmeDaToes
Ganesha
15
1 / 2 / 18
10,094
1,262
10,436
12,413
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 10
10,152
1,269
10,952
6,109
3,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 0 / 16
9,014
1,127
12,298
3,816
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 1 / 9
10,791
1,349
19,865
6,514
3,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
6
Kills
22
22
Deaths
6
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BabaYagaHotMama
Morgan Le Fay
1
1
15
8.5
L
Ah Puch
0
5
3
0.3
W
Ganesha
GimmeDaToes
Ganesha
1
2
18
5
W
7
2
10
6
L
Kumbhakarna
KumalaHarris
Kumbhakarna
0
5
4
0.4
W
2
0
16
10
L
Apollo
3
3
1
1.17
L
Arachne
1
3
2
0.67
L
2
6
2
0.5
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
63,215
67,879
Taken
32,124
40,160
Mitigated
18,647
6,917
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BabaYagaHotMama
Morgan Le Fay
9,664
2,114
263
246
3,272
1,742
0
1,254
2,018
21,370
0
L
Ah Puch
5,056
0
201
694
11,380
4,130
0
4,499
6,881
23,570
0
W
Ganesha
GimmeDaToes
Ganesha
10,436
881
726
2,575
12,413
8,479
0
6,908
5,505
28,292
0
W
10,952
1,969
0
345
6,109
3,234
0
1,811
4,298
0
22,072
L
Kumbhakarna
KumalaHarris
Kumbhakarna
2,830
163
189
2,505
19,862
20,178
0
10,694
9,168
13,809
0
W
12,298
5,801
0
6
3,816
1,699
0
1,683
2,133
27,561
0
L
Apollo
7,848
4,688
0
1,047
11,072
3,753
0
5,495
5,577
0
29,860
L
Arachne
5,997
3,970
0
1,178
13,455
7,225
0
7,802
5,653
27
10,142
L
6,485
1,656
0
1,103
12,110
4,874
0
3,908
8,202
24,618
0
W
19,865
17,036
0
2,321
6,514
3,493
0
2,742
3,772
0
29,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
48,840
139
Minions Killed
192
3
Camps Cleared
9
703,547
Distance Traveled
741,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,789
1,099
41
5
3
142,921
1
L
Ah Puch
8,083
1,010
47
6
0
154,710
0
W
Ganesha
10,094
1,262
5
1
0
150,623
0
W
Thor
10,152
1,269
31
4
2
143,572
0
L
Kumbhakarna
9,235
1,154
11
1
0
155,040
0
W
Nu Wa
9,014
1,127
55
7
2
146,600
1
L
Apollo
9,128
1,141
42
5
1
116,065
0
L
Arachne
8,039
1,005
15
2
2
170,694
0
L
Sol
8,557
1,070
24
3
0
107,038
0
W
Rama
10,791
1,349
60
8
2
157,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role