Player Matchup

Cernunnos
Cernunnos
Foldedbroom
Cernunnos
Level 57
God Stats
2W - 0L
1,652 SR
Queue Stats
28W - 33L
1,248 Elo+
Party 1
Shiva
Shiva
Ironhawkthegame
Shiva
Level 65
God Stats
58W - 63L
1,348 SR
Queue Stats
94W - 96L
1,300 Elo+
Solo
Hel
Hel
Op_ah
Hel
Level 44
God Stats
3W - 3L
1,293 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 2
Sol
Sol
RoseBrugs
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,227 Elo+
Party 2
Artio
Artio
VengefulFox202
Artio
Level 33
God Stats
11W - 17L
1,238 SR
Queue Stats
27W - 31L
1,192 Elo+
Party 1
Team Averages
Level 53
1,406 SR
1,230 Elo+

VS

Team Averages
Level 82
1,564 SR
1,372 Elo+
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HussainBolt00
Ymir
Level 86
God Stats
5W - 5L
1,739 SR
Queue Stats
299W - 261L
1,322 Elo+
Solo
Erlang Shen
Erlang Shen
KD7409
Erlang Shen
Level 66
God Stats
8W - 5L
1,421 SR
Queue Stats
129W - 118L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
Tallent74
Zhong Kui
Level 93
God Stats
9W - 3L
1,668 SR
Queue Stats
114W - 107L
1,341 Elo+
Solo
Arachne
Arachne
cocosweetie001
Arachne
Level 129
God Stats
31W - 36L
1,492 SR
Queue Stats
60W - 69L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Foldedbroom
Cernunnos
15
4 / 5 / 4
9,352
520
10,984
16,837
7,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 1
8,711
484
10,398
15,216
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
Op_ah
Hel
11
0 / 5 / 1
6,985
388
1,805
15,579
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 1
9,121
507
17,321
18,343
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 4
6,766
376
3,438
18,677
12,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 6 / 5
9,583
532
9,297
11,792
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 1 / 5
9,586
533
11,947
13,085
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
KD7409
Erlang Shen
11
2 / 3 / 5
8,174
454
6,197
11,540
7,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Tallent74
Zhong Kui
15
3 / 3 / 10
9,936
552
18,743
17,558
13,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 3
8,612
478
9,588
16,932
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
13
Kills
23
25
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
5
1.25
W
Cernunnos
Foldedbroom
Cernunnos
4
5
4
1.2
L
7
1
5
9.5
W
4
4
1
1.13
L
Erlang Shen
KD7409
Erlang Shen
2
3
5
1.5
W
Hel
Op_ah
Hel
0
5
1
0.1
W
5
6
1
0.92
L
Zhong Kui
Tallent74
Zhong Kui
3
3
10
2.67
W
0
5
4
0.4
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
55,772
84,652
Taken
70,907
45,013
Mitigated
46,120
26,710
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,297
3,684
0
2,690
11,792
5,761
2,533
3,109
8,383
0
73,006
W
Cernunnos
Foldedbroom
Cernunnos
10,984
6,645
0
7,470
16,837
7,322
1,592
7,428
9,409
0
66,529
L
11,947
875
0
2,695
13,085
13,547
29
3,403
9,521
38,285
1,943
W
10,398
2,576
0
5,465
15,216
11,880
489
2,281
12,935
0
50,266
L
Erlang Shen
KD7409
Erlang Shen
6,197
3,293
854
3,348
11,540
7,154
138
1,731
9,512
0
31,107
W
Hel
Op_ah
Hel
1,805
186
315
1,726
15,579
5,227
357
2,695
12,884
35,228
0
W
17,321
5,697
420
7,691
18,343
7,636
2,855
9,195
9,148
64,648
0
L
Zhong Kui
Tallent74
Zhong Kui
18,743
2,012
54
9,469
17,558
13,379
1,590
10,282
6,587
81,783
0
W
3,438
647
120
3,503
18,677
12,948
141
8,746
9,931
16,674
0
L
9,588
5,978
0
3,851
16,932
6,279
24
3,111
13,439
0
47,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
45,891
356
Minions Killed
378
0
Camps Cleared
0
1,401,251
Distance Traveled
1,472,330
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,583
532
90
5
0
277,805
0
W
Cernunnos
9,352
520
105
6
0
252,088
0
L
Ymir
9,586
533
54
3
0
312,602
0
W
Shiva
8,711
484
75
4
0
312,390
0
L
Erlang Shen
8,174
454
44
2
0
239,055
0
W
Hel
6,985
388
56
3
0
305,189
1
W
Sol
9,121
507
88
5
0
255,683
1
L
Zhong Kui
9,936
552
131
7
0
311,071
0
W
Artio
6,766
376
32
2
0
275,901
6
L
Arachne
8,612
478
59
3
0
331,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role