Player Matchup

Scylla
Scylla
SirLlamaIV
Scylla
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
69W - 30L
1,794 Elo+
Party 1
Ymir
Ymir
sloberknober
Ymir
Level 148
God Stats
1W - 0L
1,698 SR
Queue Stats
13W - 5L
1,774 Elo+
Party 1
Odin
Odin
xYesChefx
Odin
Level 114
God Stats
1W - 1L
1,461 SR
Queue Stats
66W - 29L
1,778 Elo+
Party 1
Team Averages
Level 141
1,633 SR
1,782 Elo+

VS

Team Averages
Level 111
1,533 SR
1,559 Elo+
Ullr
Ullr
CoryMac420
Ullr
Level 85
God Stats
12W - 10L
1,524 SR
Queue Stats
87W - 76L
1,498 Elo+
Party 2
Bellona
Bellona
KoderBoi
Bellona
Level 89
God Stats
5W - 6L
1,508 SR
Queue Stats
118W - 106L
1,563 Elo+
Party 2
Tiamat
Tiamat
pepsie
Tiamat
Level 160
God Stats
5W - 9L
1,567 SR
Queue Stats
25W - 45L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SirLlamaIV
Scylla
15
10 / 2 / 4
10,235
853
11,701
9,203
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 1 / 10
9,388
782
5,471
10,624
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
3 / 2 / 8
8,763
730
11,576
14,302
14,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
8,853
738
5,454
12,853
4,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KoderBoi
Bellona
10
0 / 7 / 3
7,283
607
5,143
11,147
10,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
pepsie
Tiamat
13
1 / 3 / 2
8,074
673
10,870
11,894
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Bellona
KoderBoi
Bellona
0
7
3
0.21
W
Scylla
SirLlamaIV
Scylla
10
2
4
6
L
Tiamat
pepsie
Tiamat
1
3
2
0.67
W
2
1
10
7
W
Odin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
21,467
34,129
Taken
35,894
31,908
Mitigated
23,486
3,669
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,454
1,743
0
420
12,853
4,927
0
8,457
4,396
0
12,774
L
Bellona
KoderBoi
Bellona
5,143
1,166
0
555
11,147
10,053
0
4,285
6,862
0
10,711
W
Scylla
SirLlamaIV
Scylla
11,701
2,594
0
1,783
9,203
4,775
1,717
1,805
7,398
42,160
0
L
Tiamat
pepsie
Tiamat
10,870
707
0
2,014
11,894
8,506
0
4,736
7,158
38,916
0
W
5,471
1,640
0
1,533
10,624
12,501
53
4,460
6,164
13,103
0
W
Odin
11,576
2,292
0
353
14,302
14,632
409
4,953
9,349
61
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
24,210
140
Minions Killed
91
10
Camps Cleared
2
628,650
Distance Traveled
622,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,853
738
24
2
0
220,157
1
L
Bellona
7,283
607
7
1
0
183,301
0
W
Scylla
10,235
853
66
6
5
193,252
1
L
Tiamat
8,074
673
60
5
2
218,556
2
W
Ymir
9,388
782
17
1
3
184,649
3
W
Odin
8,763
730
57
5
2
250,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role