Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ElPiloto
Shiva
Level 160
God Stats
29W - 30L
1,534 SR
Queue Stats
254W - 222L
1,574 Elo+
Solo
Osiris
Osiris
FilthyCas
Osiris
Level 96
God Stats
2W - 2L
1,484 SR
Queue Stats
85W - 122L
1,380 Elo+
Party 2
Tiamat
Tiamat
Fusion_Core234
Tiamat
Level 114
God Stats
24W - 15L
1,661 SR
Queue Stats
654W - 663L
1,542 Elo+
Solo
Da Ji
Da Ji
quilll312
Da Ji
Level 57
God Stats
1W - 2L
1,283 SR
Queue Stats
31W - 58L
1,364 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,472 Elo+

VS

Team Averages
Level 135
1,545 SR
1,458 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LOVED0VE
Aphrodite
Level 138
God Stats
9W - 20L
1,541 SR
Queue Stats
13W - 24L
1,491 Elo+
Party 1
Fenrir
Fenrir
MrSnypess
Fenrir
Level 152
God Stats
19W - 12L
1,602 SR
Queue Stats
272W - 281L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
SixxPathss
Sun Wukong
Level 158
God Stats
13W - 14L
1,576 SR
Queue Stats
385W - 393L
1,532 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TOGSASOOSON
Kumbhakarna
Level 104
God Stats
1W - 2L
1,508 SR
Queue Stats
4W - 21L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 1 / 4
8,133
813
10,562
6,042
2,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
ElPiloto
Shiva
16
5 / 0 / 8
8,953
895
13,804
10,769
8,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
FilthyCas
Osiris
14
1 / 3 / 12
7,638
764
8,260
12,872
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 5
8,596
860
11,812
7,642
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
quilll312
Da Ji
13
1 / 2 / 5
7,169
717
5,146
8,751
4,196
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 1
6,523
652
2,989
6,081
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
LOVED0VE
Aphrodite
14
2 / 3 / 0
7,558
756
6,737
9,824
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MrSnypess
Fenrir
14
4 / 3 / 1
7,612
761
8,939
13,242
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SixxPathss
Sun Wukong
14
1 / 2 / 4
7,263
726
7,320
12,262
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Kumbhakarna
TOGSASOOSON
Kumbhakarna
12
0 / 7 / 4
7,223
722
977
15,476
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
16
Kills
7
8
Deaths
16
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
4
6
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Shiva
ElPiloto
Shiva
5
0
8
9
W
Osiris
FilthyCas
Osiris
1
3
12
2.33
W
5
2
5
3.75
L
Aphrodite
LOVED0VE
Aphrodite
2
3
0
0.67
L
Fenrir
MrSnypess
Fenrir
4
3
1
1.5
L
Sun Wukong
SixxPathss
Sun Wukong
1
2
4
1.5
L
Kumbhakarna
TOGSASOOSON
Kumbhakarna
0
7
4
0.29
W
Da Ji
quilll312
Da Ji
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,584
Damage
26,962
46,076
Taken
56,885
32,318
Mitigated
38,976
10,559
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,562
4,016
0
1,120
6,042
2,699
782
488
5,366
0
28,079
L
Charybdis
 
Charybdis
2,989
1,363
0
1,298
6,081
2,089
0
1,772
4,049
0
13,247
W
Shiva
ElPiloto
Shiva
13,804
3,026
467
5,314
10,769
8,485
238
2,506
7,827
143
41,439
W
Osiris
FilthyCas
Osiris
8,260
2,722
0
1,313
12,872
10,779
373
3,099
8,116
72
23,095
W
11,812
576
0
1,486
7,642
6,159
217
1,070
6,335
30,632
0
L
Aphrodite
LOVED0VE
Aphrodite
6,737
151
3,367
4,232
9,824
4,535
0
1,398
8,332
23,567
0
L
Fenrir
MrSnypess
Fenrir
8,939
1,934
0
3,027
13,242
10,423
111
2,374
10,732
0
19,108
L
Sun Wukong
SixxPathss
Sun Wukong
7,320
901
0
3,527
12,262
9,714
0
3,142
8,750
0
19,748
L
Kumbhakarna
TOGSASOOSON
Kumbhakarna
977
53
0
431
15,476
12,215
0
2,261
12,995
6,325
0
W
Da Ji
quilll312
Da Ji
5,146
1,158
355
504
8,751
4,196
953
551
7,896
0
14,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
36,179
221
Minions Killed
167
0
Camps Cleared
0
1,105,107
Distance Traveled
937,635
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,133
813
41
4
0
211,248
2
L
Charybdis
6,523
652
27
3
0
119,815
0
W
Shiva
8,953
895
62
6
0
242,899
1
W
Osiris
7,638
764
34
3
0
207,906
2
W
Tiamat
8,596
860
69
7
0
228,696
3
L
Aphrodite
7,558
756
65
7
0
189,579
0
L
Fenrir
7,612
761
33
3
0
212,119
3
L
Sun Wukong
7,263
726
29
3
0
224,266
0
L
Kumbhakarna
7,223
722
13
1
0
191,856
0
W
Da Ji
7,169
717
15
2
0
214,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role