Player Matchup

Horus
Horus
Domnaek
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 1
Poseidon
Poseidon
KiIItec
Poseidon
Level 18
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Trailler_Joe_
Hou Yi
Level 147
God Stats
0W - 1L
1,496 SR
Queue Stats
32W - 45L
1,431 Elo+
Party 1
Team Averages
Level 64
1,560 SR
1,550 Elo+

VS

Team Averages
Level 97
1,473 SR
1,456 Elo+
Vulcan
Vulcan
Itz_DENIIS_xX
Vulcan
Level 105
God Stats
2W - 4L
1,542 SR
Queue Stats
200W - 212L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
MAJOR_R4GER_1501
Gilgamesh
Level 62
God Stats
7W - 10L
1,448 SR
Queue Stats
102W - 133L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
cam4_skinner
Ne Zha
Level 123
God Stats
4W - 3L
1,430 SR
Queue Stats
175W - 219L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Domnaek
Horus
10
0 / 2 / 3
7,099
592
5,300
14,614
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
KiIItec
Poseidon
12
2 / 6 / 1
7,895
658
8,473
10,423
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
7,446
621
5,742
13,716
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,476
790
17,261
7,173
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
1 / 2 / 8
8,985
749
8,420
11,806
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
14
2 / 0 / 7
9,585
799
8,757
9,221
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Domnaek
Horus
0
2
3
0.75
W
7
1
2
8
L
Poseidon
KiIItec
Poseidon
2
6
1
0.42
W
Gilgamesh
1
2
8
2.5
L
1
2
2
1
W
Ne Zha
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
34,438
38,753
Taken
28,200
22,604
Mitigated
21,469
9,228
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Domnaek
Horus
5,300
2,181
929
3,892
14,614
12,550
0
8,676
5,938
0
7,723
W
17,261
7,624
0
530
7,173
2,735
1,005
1,768
5,242
51,192
0
L
Poseidon
KiIItec
Poseidon
8,473
1,030
0
546
10,423
4,350
0
4,256
6,167
34,065
0
W
Gilgamesh
8,420
1,511
2,199
2,589
11,806
10,000
364
4,727
6,594
249
17,067
L
5,742
2,059
0
3,861
13,716
5,704
0
5,232
8,484
0
29,221
W
Ne Zha
8,757
483
0
3,658
9,221
8,734
603
2,972
6,118
159
28,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
28,046
110
Minions Killed
139
1
Camps Cleared
10
650,301
Distance Traveled
728,738
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,099
592
10
1
1
222,690
3
W
Vulcan
9,476
790
86
7
5
252,606
5
L
Poseidon
7,895
658
63
5
0
204,292
1
W
Gilgamesh
8,985
749
15
1
3
240,640
3
L
Hou Yi
7,446
621
37
3
0
223,319
2
W
Ne Zha
9,585
799
38
3
2
235,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role