Player Matchup

Guan Yu
Guan Yu
Masters
GonePilot
Guan Yu
Masters
Level 146
God Stats
25W - 1L
1,893 SR
Queue Stats
104W - 18L
2,831 MMR
Party 1
Vulcan
Vulcan
Masters
KryIPToniix-
Vulcan
Masters
Level 160
God Stats
50W - 4L
1,990 SR
Queue Stats
132W - 29L
2,931 MMR
Party 1
Ganesha
Ganesha
Diamond III
Yi-Tanic
Ganesha
Diamond III
Level 133
God Stats
34W - 11L
1,977 SR
Queue Stats
149W - 46L
2,445 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,953 SR
2,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,732 SR
2,101 MMR
Hou Yi
Hou Yi
Platinum III
Loektjeeee
Hou Yi
Platinum III
Level 38
God Stats
4W - 2L
1,799 SR
Queue Stats
23W - 8L
2,162 MMR
Party 2
Chang'e
Chang'e
Platinum I
Ninootjeeee
Chang'e
Platinum I
Level 140
God Stats
3W - 1L
1,730 SR
Queue Stats
23W - 9L
2,343 MMR
Party 2
Sobek
Sobek
Gold II
Ronantjeeee
Sobek
Gold II
Level 113
God Stats
2W - 3L
1,668 SR
Queue Stats
30W - 18L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GonePilot
Guan Yu
13
3 / 0 / 3
8,259
688
11,662
13,115
14,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
3 / 1 / 3
8,590
716
13,849
4,063
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Yi-Tanic
Ganesha
13
0 / 1 / 5
8,671
723
4,304
12,824
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAchillesBastetThothBaba Yaga

VS

Bans
Ah Muzen CabBaron SamediMulanXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Loektjeeee
Hou Yi
12
2 / 1 / 0
7,592
633
8,857
11,078
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Ninootjeeee
Chang'e
11
0 / 4 / 2
6,976
581
7,307
11,031
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
7,918
660
3,998
12,722
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GonePilot
Guan Yu
3
0
3
4.5
W
Vulcan
3
1
3
4.5
L
Hou Yi
Loektjeeee
Hou Yi
2
1
0
2
L
Chang'e
Ninootjeeee
Chang'e
0
4
2
0.25
L
0
1
2
1
W
Ganesha
Yi-Tanic
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
20,162
30,002
Taken
34,831
28,776
Mitigated
19,425
11,878
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GonePilot
Guan Yu
11,662
1,896
1,042
4,948
13,115
14,062
1,070
5,115
7,627
0
26,099
W
Vulcan
13,849
6,815
0
925
4,063
1,728
923
2,260
1,720
50,266
0
L
Hou Yi
Loektjeeee
Hou Yi
8,857
3,788
0
2,527
11,078
4,032
0
6,616
4,462
0
39,850
L
Chang'e
Ninootjeeee
Chang'e
7,307
518
2,058
2,910
11,031
3,461
0
5,319
5,712
28,259
0
L
3,998
332
0
2,873
12,722
11,932
0
6,696
6,026
11,857
0
W
Ganesha
Yi-Tanic
Ganesha
4,304
125
303
4,660
12,824
12,986
653
4,575
7,808
18,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
22,486
128
Minions Killed
133
7
Camps Cleared
5
747,791
Distance Traveled
650,907
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,259
688
40
3
4
265,926
3
W
Vulcan
8,590
716
88
7
3
239,960
3
L
Hou Yi
7,592
633
78
7
2
208,276
6
L
Chang'e
6,976
581
47
4
3
208,508
4
L
Sobek
7,918
660
8
1
0
234,123
3
W
Ganesha
8,671
723
0
0
0
241,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role