Player Matchup

Kumbhakarna
Kumbhakarna
Bennzyy
Kumbhakarna
Level 156
God Stats
2W - 4L
1,433 SR
Queue Stats
347W - 316L
1,562 Elo+
Party 1
Apollo
Apollo
DrPeKa TM
Apollo
Level 124
God Stats
3W - 4L
1,464 SR
Queue Stats
440W - 355L
1,507 Elo+
Party 1
Loki
Loki
NOTALOKIPLAYER
Loki
Level 87
God Stats
3W - 3L
1,405 SR
Queue Stats
82W - 74L
1,562 Elo+
Party 1
Mercury
Mercury
Ybiky
Mercury
Level 147
God Stats
0W - 2L
1,254 SR
Queue Stats
68W - 50L
1,595 Elo+
Solo
Sol
Sol
gatmcm
Sol
Level 156
God Stats
2W - 2L
1,529 SR
Queue Stats
49W - 49L
1,541 Elo+
Solo
Team Averages
Level 134
1,417 SR
1,553 Elo+

VS

Team Averages
Level 125
1,481 SR
1,540 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AndyBrandi
Geb
Level 117
God Stats
12W - 7L
1,616 SR
Queue Stats
453W - 423L
1,578 Elo+
Party 2
Ishtar
Ishtar
DavidMOSCOW
Ishtar
Level 122
God Stats
1W - 3L
1,167 SR
Queue Stats
167W - 207L
1,512 Elo+
Solo
Zeus
Zeus
HeromanEx
Zeus
Level 107
God Stats
16W - 6L
1,722 SR
Queue Stats
329W - 299L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
YungQwazon
Ne Zha
Level 127
God Stats
10W - 15L
1,400 SR
Queue Stats
324W - 311L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bennzyy
Kumbhakarna
19
2 / 3 / 7
12,116
638
7,934
24,698
37,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
DrPeKa TM
Apollo
17
3 / 5 / 6
11,389
599
5,785
15,775
8,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 7
12,042
634
16,000
16,209
8,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Ybiky
Mercury
19
4 / 5 / 9
11,906
627
17,457
16,967
9,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
gatmcm
Sol
19
3 / 7 / 8
12,097
637
15,905
19,496
10,490
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
10 / 5 / 9
13,601
716
16,680
17,442
9,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 3 / 15
12,404
653
13,976
28,057
33,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
20
5 / 2 / 11
12,874
678
19,356
15,130
8,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
19
2 / 3 / 10
11,876
625
13,203
9,722
4,288
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
YungQwazon
Ne Zha
20
4 / 3 / 15
12,537
660
20,838
15,062
7,770
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
15
Kills
21
23
Deaths
16
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
5
9
2.9
W
0
3
15
2.5
L
Kumbhakarna
Bennzyy
Kumbhakarna
2
3
7
1.83
W
Ishtar
5
2
11
5.25
L
Apollo
DrPeKa TM
Apollo
3
5
6
1.2
W
Zeus
2
3
10
2.33
L
3
3
7
2.17
L
Mercury
Ybiky
Mercury
4
5
9
1.7
W
Ne Zha
YungQwazon
Ne Zha
4
3
15
3.83
L
Sol
gatmcm
Sol
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,081
Damage
84,053
93,145
Taken
85,413
75,326
Mitigated
63,066
37,003
Healing
35,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,680
5,566
0
4,378
17,442
9,214
2,079
5,584
11,701
28,850
0
W
13,976
1,040
1,786
10,693
28,057
33,384
215
7,906
20,151
22,101
0
L
Kumbhakarna
Bennzyy
Kumbhakarna
7,934
285
4,440
9,990
24,698
37,378
321
11,296
13,402
25,047
0
W
Ishtar
19,356
11,221
4,464
5,877
15,130
8,410
2,801
3,836
11,294
0
54,241
L
Apollo
DrPeKa TM
Apollo
5,785
2,756
2,208
3,527
15,775
8,960
1,012
7,582
8,193
0
21,534
W
Zeus
13,203
808
1,235
651
9,722
4,288
2,234
3,318
6,404
37,000
0
L
16,000
846
1,091
5,058
16,209
8,830
347
6,879
9,330
0
39,459
L
Mercury
Ybiky
Mercury
17,457
5,124
2,386
3,020
16,967
9,668
304
7,182
9,785
0
23,491
W
Ne Zha
YungQwazon
Ne Zha
20,838
2,457
3,359
3,306
15,062
7,770
517
3,195
11,580
33
41,196
L
Sol
gatmcm
Sol
15,905
5,400
0
5,283
19,496
10,490
2,445
10,953
8,543
35,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
63,292
165
Minions Killed
189
0
Camps Cleared
0
1,616,217
Distance Traveled
1,700,465
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,601
716
31
2
0
311,454
2
W
Geb
12,404
653
11
1
0
362,065
5
L
Kumbhakarna
12,116
638
19
1
0
366,837
7
W
Ishtar
12,874
678
66
3
0
345,947
1
L
Apollo
11,389
599
37
2
0
316,900
0
W
Zeus
11,876
625
42
2
0
306,873
0
L
Loki
12,042
634
33
2
0
347,575
1
L
Mercury
11,906
627
20
1
0
328,742
0
W
Ne Zha
12,537
660
39
2
0
374,126
2
L
Sol
12,097
637
56
3
0
256,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role