Player Matchup

Rama
Rama
BopOclock
Rama
Level 88
God Stats
2W - 0L
1,522 SR
Queue Stats
78W - 74L
1,498 Elo+
Solo
Pele
Pele
CaptainNaybeck
Pele
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
EsLebt
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,705 Elo+
Party 2
Fafnir
Fafnir
Flise
Fafnir
Level 156
God Stats
2W - 5L
1,341 SR
Queue Stats
200W - 167L
1,517 Elo+
Party 1
Persephone
Persephone
OmkarK
Persephone
Level 160
God Stats
22W - 14L
1,672 SR
Queue Stats
364W - 365L
1,564 Elo+
Party 1
Team Averages
Level 141
1,507 SR
1,557 Elo+

VS

Team Averages
Level 89
1,459 SR
1,536 Elo+
Heimdallr
Heimdallr
KiriaSama
Heimdallr
Level 64
God Stats
0W - 2L
1,287 SR
Queue Stats
158W - 152L
1,550 Elo+
Party 3
Skadi
Skadi
microkaven
Skadi
Level 120
God Stats
1W - 7L
1,210 SR
Queue Stats
141W - 126L
1,517 Elo+
Party 4
Khepri
Khepri
migueloncio123
Khepri
Level 108
God Stats
9W - 14L
1,463 SR
Queue Stats
160W - 133L
1,530 Elo+
Party 4
Janus
Janus
sylvanusjands14
Janus
Level 56
God Stats
8W - 5L
1,719 SR
Queue Stats
144W - 140L
1,508 Elo+
Party 3
Thor
Thor
therauru
Thor
Level 96
God Stats
12W - 9L
1,616 SR
Queue Stats
245W - 218L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 2 / 0
8,635
576
10,778
10,976
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
8 / 2 / 2
9,182
612
11,882
15,513
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
EsLebt
Bakasura
15
3 / 4 / 3
8,629
575
9,243
13,054
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Flise
Fafnir
12
1 / 1 / 6
8,289
553
3,365
10,076
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
OmkarK
Persephone
14
4 / 1 / 4
9,087
606
9,754
7,110
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KiriaSama
Heimdallr
13
1 / 5 / 2
7,651
510
7,347
11,381
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
12
1 / 3 / 1
6,696
446
9,411
9,341
3,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 1
7,549
503
4,553
13,006
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,154
477
4,841
8,399
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
6 / 5 / 1
8,913
594
9,523
14,377
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
10
10
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
0
2.5
W
8
2
2
4.5
W
Bakasura
EsLebt
Bakasura
3
4
3
1.13
W
Fafnir
Flise
Fafnir
1
1
6
4
L
Heimdallr
KiriaSama
Heimdallr
1
5
2
0.4
W
Persephone
OmkarK
Persephone
4
1
4
6
L
Skadi
1
3
1
0.5
L
2
3
1
0.83
L
0
5
2
0.2
L
Thor
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
35,675
56,729
Taken
56,504
31,451
Mitigated
28,971
24,465
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,778
8,122
0
3,950
10,976
4,132
1,326
1,287
9,689
0
72,489
W
11,882
3,938
0
7,571
15,513
7,265
0
2,787
12,576
0
76,605
W
Bakasura
EsLebt
Bakasura
9,243
6,038
0
5,851
13,054
7,172
11
550
12,421
0
59,198
W
Fafnir
Flise
Fafnir
3,365
1,137
617
4,871
10,076
10,009
0
1,394
8,682
17,910
0
L
Heimdallr
KiriaSama
Heimdallr
7,347
3,411
0
2,326
11,381
4,803
524
1,580
9,099
0
55,370
W
Persephone
OmkarK
Persephone
9,754
199
0
1,605
7,110
2,873
888
2,577
4,352
71,013
0
L
Skadi
9,411
4,371
0
226
9,341
3,905
0
2,469
6,872
0
50,522
L
4,553
671
334
3,848
13,006
10,694
0
4,190
8,816
19,626
2,586
L
4,841
340
0
750
8,399
3,466
108
3,664
4,525
50,423
0
L
Thor
9,523
3,975
0
875
14,377
6,103
0
1,216
12,207
0
53,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
37,963
493
Minions Killed
403
0
Camps Cleared
0
1,443,272
Distance Traveled
1,346,195
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,635
576
127
8
0
241,449
2
W
Pele
9,182
612
109
7
0
319,538
4
W
Bakasura
8,629
575
122
8
0
318,039
1
W
Fafnir
8,289
553
22
1
0
265,706
7
L
Heimdallr
7,651
510
102
7
0
252,885
4
W
Persephone
9,087
606
113
8
0
298,540
6
L
Skadi
6,696
446
84
6
0
276,802
0
L
Khepri
7,549
503
25
2
0
285,633
2
L
Janus
7,154
477
112
7
0
275,740
0
L
Thor
8,913
594
80
5
0
255,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role