Player Matchup

Medusa
Medusa
AnimeMeijin
Medusa
Level 123
God Stats
3W - 3L
1,595 SR
Queue Stats
209W - 263L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
UnWanT3dH3r0
Kukulkan
Level 108
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 4L
1,730 Elo+
Party 2
Bacchus
Bacchus
XxSlaterxX3625
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Team Averages
Level 98
1,441 SR
1,454 Elo+

VS

Team Averages
Level 110
1,477 SR
1,527 Elo+
Horus
Horus
PlayZona
Horus
Level 123
God Stats
1W - 2L
1,173 SR
Queue Stats
542W - 653L
1,438 Elo+
Solo
Awilix
Awilix
resistingadrian
Awilix
Level 126
God Stats
5W - 3L
1,560 SR
Queue Stats
198W - 212L
1,594 Elo+
Party 1
Raijin
Raijin
squidATTACK123
Raijin
Level 80
God Stats
2W - 2L
1,697 SR
Queue Stats
122W - 131L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 1
8,601
662
9,286
12,737
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
UnWanT3dH3r0
Kukulkan
13
1 / 3 / 2
8,409
647
10,451
6,744
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 3
7,801
600
6,702
14,288
16,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PlayZona
Horus
14
3 / 2 / 8
9,070
698
5,539
11,515
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 0 / 5
10,596
815
14,369
11,382
5,476
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 11
9,655
743
10,479
10,049
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
1
0.42
W
Horus
PlayZona
Horus
3
2
8
3.5
L
Kukulkan
UnWanT3dH3r0
Kukulkan
1
3
2
0.67
L
0
6
3
0.25
W
10
0
5
12.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
30,387
33,769
Taken
32,946
23,188
Mitigated
16,474
3,425
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,286
3,794
473
889
12,737
4,418
0
3,949
8,788
0
36,377
W
Horus
PlayZona
Horus
5,539
3,365
2,282
4,441
11,515
6,412
94
6,109
5,406
0
16,699
L
Kukulkan
UnWanT3dH3r0
Kukulkan
10,451
920
511
104
6,744
2,583
0
2,651
4,093
31,829
0
L
6,702
1,070
427
1,021
14,288
16,187
0
4,323
9,965
9,499
0
W
14,369
5,687
0
2,738
11,382
5,476
0
6,124
5,258
0
43,817
W
10,479
1,235
0
1,639
10,049
4,586
410
5,285
4,764
35,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
29,321
131
Minions Killed
155
3
Camps Cleared
8
679,343
Distance Traveled
755,569
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,601
662
52
4
3
224,277
1
W
Horus
9,070
698
22
2
2
240,355
4
L
Kukulkan
8,409
647
68
5
0
232,619
2
L
Bacchus
7,801
600
11
1
0
222,447
0
W
Awilix
10,596
815
65
5
5
276,013
7
W
Raijin
9,655
743
68
5
1
239,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role