Player Matchup

Terra
Terra
FreeformGhost
Terra
Level 49
God Stats
1W - 1L
1,187 SR
Queue Stats
98W - 169L
1,243 Elo+
Party 2
Anubis
Anubis
Grizkii
Anubis
Level 69
God Stats
4W - 1L
1,668 SR
Queue Stats
243W - 330L
1,387 Elo+
Solo
Cliodhna
Cliodhna
xXyettimayneXx
Cliodhna
Level 89
God Stats
14W - 17L
1,400 SR
Queue Stats
503W - 802L
1,310 Elo+
Party 2
Team Averages
Level 69
1,418 SR
1,313 Elo+

VS

Team Averages
Level 43
1,343 SR
1,164 Elo+
Ah Muzen Cab
Ah Muzen Cab
KingKorrupted
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
25W - 29L
1,320 Elo+
Party 1
Da Ji
Da Ji
MoeFam
Da Ji
Level 48
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 20L
936 Elo+
Solo
Cthulhu
Cthulhu
pvt Kibbles
Cthulhu
Level 12
God Stats
10W - 12L
1,406 SR
Queue Stats
14W - 19L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
10,174
678
3,359
18,998
19,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Grizkii
Anubis
15
0 / 0 / 4
9,596
640
9,483
10,168
6,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
15
6 / 1 / 0
10,255
684
12,839
15,022
7,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingKorrupted
Ah Muzen Cab
13
0 / 3 / 1
8,085
539
8,757
8,278
2,377
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MoeFam
Da Ji
4
0 / 3 / 0
6,981
465
203
3,048
243
Mace

Mace

+10
Physical Power

Cthulhu
pvt Kibbles
Cthulhu
15
1 / 0 / 0
9,575
638
14,256
20,762
25,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Anubis
Grizkii
Anubis
0
0
4
2
L
Ah Muzen Cab
KingKorrupted
Ah Muzen Cab
0
3
1
0.17
L
Da Ji
MoeFam
Da Ji
0
3
0
0
L
Cthulhu
pvt Kibbles
Cthulhu
1
0
0
1
W
Cliodhna
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
23,216
44,188
Taken
32,088
33,559
Mitigated
27,729
22,014
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,359
838
6,090
8,779
18,998
19,690
1,302
6,434
12,165
16,064
0
W
Anubis
Grizkii
Anubis
9,483
838
0
5,410
10,168
6,278
1,054
3,720
6,448
52,835
0
L
Ah Muzen Cab
KingKorrupted
Ah Muzen Cab
8,757
3,998
0
1,359
8,278
2,377
0
3,096
5,182
0
25,423
L
Da Ji
MoeFam
Da Ji
203
163
0
0
3,048
243
0
535
2,513
0
203
L
Cthulhu
pvt Kibbles
Cthulhu
14,256
500
116
964
20,762
25,109
0
9,211
11,551
44,644
0
W
Cliodhna
12,839
2,355
0
1,735
15,022
7,591
264
5,239
9,783
0
55,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
24,641
218
Minions Killed
104
13
Camps Cleared
1
799,548
Distance Traveled
511,509
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,174
678
22
1
0
272,401
0
W
Anubis
9,596
640
127
8
1
261,276
2
L
Ah Muzen Cab
8,085
539
38
3
1
215,461
1
L
Da Ji
6,981
465
0
0
0
11,691
0
L
Cthulhu
9,575
638
66
4
0
284,357
0
W
Cliodhna
10,255
684
69
5
12
265,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role