Player Matchup

Baron Samedi
Baron Samedi
Atordo
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Susano
Susano
DJMagnusson17
Susano
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,415 Elo+
Party 2
Olorun
Olorun
Kirabosh
Olorun
Level 27
God Stats
1W - 5L
1,188 SR
Queue Stats
18W - 22L
1,373 Elo+
Party 2
Tyr
Tyr
earthyArankaraju
Tyr
Level 45
God Stats
28W - 30L
1,421 SR
Queue Stats
34W - 36L
1,543 Elo+
Solo
Anhur
Anhur
tttyy6
Anhur
Level 96
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Team Averages
Level 46
1,459 SR
1,354 Elo+

VS

Team Averages
Level 59
1,554 SR
1,424 Elo+
Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Flanderhoop
Danzaburou
Level 89
God Stats
13W - 16L
1,429 SR
Queue Stats
168W - 195L
1,390 Elo+
Party 3
Chiron
Chiron
MonoSensei
Chiron
Level 64
God Stats
15W - 14L
1,509 SR
Queue Stats
167W - 200L
1,431 Elo+
Party 3
Hun Batz
Hun Batz
ShinChanBoy
Hun Batz
Level 39
God Stats
4W - 2L
1,783 SR
Queue Stats
52W - 62L
1,469 Elo+
Solo
Ymir
Ymir
dcheesee
Ymir
Level 52
God Stats
52W - 41L
1,550 SR
Queue Stats
136W - 168L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atordo
Baron Samedi
9
1 / 5 / 2
6,234
416
4,597
12,156
6,302
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
7,127
475
4,448
15,686
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Kirabosh
Olorun
13
1 / 1 / 0
7,423
495
4,324
5,574
2,899
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 1
7,148
477
5,650
12,554
11,209
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
tttyy6
Anhur
9
1 / 4 / 1
5,989
399
8,375
8,829
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 0 / 3
8,600
573
3,722
5,952
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Flanderhoop
Danzaburou
13
7 / 2 / 1
8,453
564
8,633
9,954
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
MonoSensei
Chiron
14
1 / 0 / 0
8,478
565
8,442
6,574
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
ShinChanBoy
Hun Batz
13
2 / 3 / 6
8,026
535
8,332
12,124
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
1 / 1 / 9
8,014
534
6,140
11,027
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
14
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
L
Baron Samedi
Atordo
Baron Samedi
1
5
2
0.4
L
2
4
2
0.75
W
Danzaburou
Flanderhoop
Danzaburou
7
2
1
3.75
L
Olorun
Kirabosh
Olorun
1
1
0
1
W
Chiron
MonoSensei
Chiron
1
0
0
1
W
Hun Batz
ShinChanBoy
Hun Batz
2
3
6
1.67
W
Ymir
1
1
9
5.5
L
1
0
1
1.5
L
Anhur
tttyy6
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
35,269
54,799
Taken
45,631
29,110
Mitigated
24,878
13,924
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,722
1,239
0
500
5,952
2,672
926
2,494
3,458
68,736
0
L
Baron Samedi
Atordo
Baron Samedi
4,597
922
138
2,463
12,156
6,302
0
3,783
8,373
15,940
0
L
4,448
860
0
6,596
15,686
6,135
0
1,659
14,027
0
43,695
W
Danzaburou
Flanderhoop
Danzaburou
8,633
3,991
0
3,415
9,954
3,788
384
1,725
8,229
0
61,209
L
Olorun
Kirabosh
Olorun
4,324
1,652
0
1,017
5,574
2,899
0
1,467
4,107
51,738
4,343
W
Chiron
MonoSensei
Chiron
8,442
3,898
525
3,345
6,574
2,739
519
351
6,223
0
60,342
W
Hun Batz
ShinChanBoy
Hun Batz
8,332
2,388
0
4,414
12,124
6,097
1,763
1,013
11,111
0
60,465
W
Ymir
6,140
1,096
275
2,523
11,027
9,582
34
2,757
8,270
21,348
5,134
L
5,650
500
0
2,594
12,554
11,209
571
410
12,144
0
46,153
L
Anhur
tttyy6
Anhur
8,375
4,571
0
1,116
8,829
2,565
0
1,431
7,398
0
35,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
41,571
350
Minions Killed
456
0
Camps Cleared
0
1,335,478
Distance Traveled
1,375,188
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,600
573
118
8
0
283,574
1
L
Baron Samedi
6,234
416
14
1
0
221,065
0
L
Susano
7,127
475
72
5
0
292,494
0
W
Danzaburou
8,453
564
89
6
0
266,426
2
L
Olorun
7,423
495
125
8
0
253,424
0
W
Chiron
8,478
565
107
7
0
247,011
3
W
Hun Batz
8,026
535
101
7
0
300,481
1
W
Ymir
8,014
534
41
3
0
277,696
3
L
Tyr
7,148
477
77
5
0
327,136
4
L
Anhur
5,989
399
62
4
0
241,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role