Player Matchup

Zeus
Zeus
I AM POLYNIKES
Zeus
Level 148
God Stats
30W - 14L
1,726 SR
Queue Stats
670W - 602L
1,585 Elo+
Solo
Neith
Neith
JZliftoff14
Neith
Level 125
God Stats
9W - 4L
1,664 SR
Queue Stats
132W - 128L
1,516 Elo+
Party 1
Chaac
Chaac
OuterTerror475
Chaac
Level 146
God Stats
21W - 26L
1,490 SR
Queue Stats
135W - 139L
1,503 Elo+
Party 1
Fafnir
Fafnir
antwanfoheezy
Fafnir
Level 148
God Stats
3W - 3L
1,639 SR
Queue Stats
106W - 105L
1,546 Elo+
Party 1
Thanatos
Thanatos
iMDoctorJones
Thanatos
Level 160
God Stats
8W - 5L
1,601 SR
Queue Stats
107W - 121L
1,487 Elo+
Party 1
Team Averages
Level 145
1,624 SR
1,527 Elo+

VS

Team Averages
Level 157
1,583 SR
1,539 Elo+
Cerberus
Cerberus
Lss Jay
Cerberus
Level 153
God Stats
0W - 1L
1,859 SR
Queue Stats
55W - 67L
1,518 Elo+
Party 2
Ravana
Ravana
XurShmOre
Ravana
Level 159
God Stats
25W - 28L
1,597 SR
Queue Stats
320W - 306L
1,546 Elo+
Party 2
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
105W - 97L
1,580 SR
Queue Stats
167W - 167L
1,586 Elo+
Party 2
Da Ji
Da Ji
lilant529
Da Ji
Level 160
God Stats
1W - 4L
1,170 SR
Queue Stats
193W - 199L
1,577 Elo+
Solo
Charybdis
Charybdis
silva3jy
Charybdis
Level 153
God Stats
13W - 7L
1,713 SR
Queue Stats
413W - 377L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,030
548
2,891
3,898
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 1
5,745
522
3,026
4,818
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 3
6,653
605
3,636
8,065
4,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,705
519
2,466
5,521
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
iMDoctorJones
Thanatos
12
7 / 0 / 1
7,506
682
6,446
9,742
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lss Jay
Cerberus
9
0 / 0 / 0
5,299
482
2,951
7,646
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
XurShmOre
Ravana
9
2 / 2 / 0
5,498
500
2,289
4,888
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,795
527
2,448
3,683
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
lilant529
Da Ji
9
1 / 6 / 1
5,637
512
6,002
9,459
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
silva3jy
Charybdis
10
0 / 2 / 0
5,579
507
3,778
5,657
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
0
1
1.5
L
Cerberus
Lss Jay
Cerberus
0
0
0
0
W
2
3
3
1.17
L
Ravana
XurShmOre
Ravana
2
2
0
1
L
0
0
0
0
W
0
0
1
0.5
W
Thanatos
iMDoctorJones
Thanatos
7
0
1
7.5
L
Da Ji
lilant529
Da Ji
1
6
1
0.25
L
Charybdis
silva3jy
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
17,468
32,044
Taken
31,333
17,006
Mitigated
14,272
18,660
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,891
290
0
940
3,898
1,393
0
2,073
1,685
48,536
0
W
3,026
1,137
0
2,102
4,818
1,945
650
1,043
3,775
0
43,282
L
Cerberus
Lss Jay
Cerberus
2,951
166
225
2,767
7,646
4,671
0
2,046
5,600
24,741
0
W
3,636
1,071
0
2,242
8,065
4,321
0
0
8,065
0
37,197
L
Ravana
XurShmOre
Ravana
2,289
630
0
1,993
4,888
1,665
0
952
3,936
0
30,899
L
2,448
117
46
2,366
3,683
2,103
0
1,914
1,769
38,915
0
W
2,466
659
0
2,552
5,521
4,710
0
1,682
3,783
17,786
0
W
Thanatos
iMDoctorJones
Thanatos
6,446
2,708
0
10,824
9,742
4,637
0
395
9,337
0
52,359
L
Da Ji
lilant529
Da Ji
6,002
1,815
0
1,009
9,459
4,247
0
0
9,459
0
36,195
L
Charybdis
silva3jy
Charybdis
3,778
2,131
0
1,327
5,657
1,586
0
445
5,212
0
47,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
27,808
412
Minions Killed
371
0
Camps Cleared
0
1,084,699
Distance Traveled
1,004,803
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,030
548
120
11
0
196,411
3
W
Neith
5,745
522
90
8
0
193,149
2
L
Cerberus
5,299
482
61
6
0
204,427
3
W
Chaac
6,653
605
77
7
0
219,490
0
L
Ravana
5,498
500
66
6
0
221,549
1
L
Tiamat
5,795
527
92
8
0
211,327
1
W
Fafnir
5,705
519
29
3
0
212,688
4
W
Thanatos
7,506
682
96
9
0
262,961
1
L
Da Ji
5,637
512
66
6
0
190,843
0
L
Charybdis
5,579
507
86
8
0
176,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role