Player Matchup

Mercury
Mercury
CR7king2314
Mercury
Level 125
God Stats
1W - 2L
1,226 SR
Queue Stats
92W - 115L
1,417 Elo+
Solo
Merlin
Merlin
PrO_VtEcH_59
Merlin
Level 139
God Stats
15W - 18L
1,452 SR
Queue Stats
483W - 473L
1,523 Elo+
Solo
Sobek
Sobek
Xavigamer2002
Sobek
Level 107
God Stats
2W - 6L
1,431 SR
Queue Stats
193W - 185L
1,568 Elo+
Solo
Team Averages
Level 124
1,370 SR
1,503 Elo+

VS

Team Averages
Level 145
1,590 SR
1,498 Elo+
Kali
Kali
GetOutMyWayLove
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,411 Elo+
Solo
Ah Puch
Ah Puch
francampillo
Ah Puch
Level 156
God Stats
6W - 4L
1,527 SR
Queue Stats
298W - 305L
1,472 Elo+
Solo
King Arthur
King Arthur
kosmo401
King Arthur
Level 149
God Stats
13W - 9L
1,745 SR
Queue Stats
629W - 550L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CR7king2314
Mercury
14
4 / 4 / 2
9,547
682
6,989
14,794
7,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
4 / 4 / 3
9,696
693
9,751
9,907
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 5
9,325
666
8,115
22,342
31,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
10,213
730
7,178
13,072
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
francampillo
Ah Puch
16
3 / 2 / 12
10,692
764
18,629
9,393
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kosmo401
King Arthur
16
6 / 3 / 8
10,673
762
15,846
17,547
13,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
15
15
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
CR7king2314
Mercury
4
4
2
1.25
W
6
4
7
2.38
L
Merlin
4
4
3
1.38
L
1
7
5
0.5
W
Ah Puch
francampillo
Ah Puch
3
2
12
4.5
W
King Arthur
kosmo401
King Arthur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
41,653
47,043
Taken
40,012
42,911
Mitigated
24,771
8,288
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CR7king2314
Mercury
6,989
4,028
0
820
14,794
7,101
0
4,804
9,990
0
28,902
W
7,178
2,821
0
4,221
13,072
7,445
62
5,109
7,963
0
17,245
L
Merlin
9,751
549
0
1,448
9,907
4,600
0
4,815
5,092
40,883
0
L
8,115
1,113
0
6,020
22,342
31,210
0
9,258
13,084
18,931
0
W
Ah Puch
francampillo
Ah Puch
18,629
878
0
2,909
9,393
4,063
324
5,575
3,818
56,317
0
W
King Arthur
kosmo401
King Arthur
15,846
2,979
217
4,218
17,547
13,263
339
7,703
9,844
0
41,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
31,578
150
Minions Killed
162
6
Camps Cleared
7
714,123
Distance Traveled
717,810
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,547
682
48
3
4
265,368
1
W
Kali
10,213
730
32
2
3
216,774
0
L
Merlin
9,696
693
75
5
2
201,865
1
L
Sobek
9,325
666
27
2
0
246,890
3
W
Ah Puch
10,692
764
86
6
1
257,434
1
W
King Arthur
10,673
762
44
3
3
243,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role