Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
In5an3x5nip3r
Baron Samedi
Level 110
God Stats
37W - 16L
1,668 SR
Queue Stats
333W - 184L
1,824 Elo+
Party 2
Mulan
Mulan
chazdidntpullout
Mulan
Level 25
God Stats
9W - 4L
1,825 SR
Queue Stats
192W - 44L
1,847 Elo+
Party 2
Team Averages
Level 86
1,664 SR
1,724 Elo+

VS

Team Averages
Level 101
1,485 SR
1,521 Elo+
Ymir
Ymir
SuperBeanDad1012
Ymir
Level 127
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Nemesis
Nemesis
Tibault
Nemesis
Level 160
God Stats
7W - 9L
1,522 SR
Queue Stats
970W - 923L
1,604 Elo+
Solo
Anhur
Anhur
ajlikespie1996
Anhur
Level 16
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 0 / 5
8,347
835
9,558
8,363
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
In5an3x5nip3r
Baron Samedi
12
4 / 0 / 7
7,731
773
13,149
6,156
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 0 / 9
7,486
749
9,023
8,688
8,112
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,535
654
5,381
15,924
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Tibault
Nemesis
9
0 / 2 / 0
5,694
569
4,699
10,148
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 7 / 0
5,692
569
3,712
11,068
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
5
8.5
W
Baron Samedi
In5an3x5nip3r
Baron Samedi
4
0
7
7.5
L
0
3
0
0
L
Nemesis
Tibault
Nemesis
0
2
0
0
L
0
7
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
13,792
23,207
Taken
37,140
15,237
Mitigated
23,837
18,628
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,558
2,725
0
8,581
8,363
3,517
746
1,569
6,794
0
27,598
W
Baron Samedi
In5an3x5nip3r
Baron Samedi
13,149
1,364
2,327
3,743
6,156
3,608
483
2,561
3,595
33,799
0
L
5,381
481
234
4,379
15,924
15,158
0
5,847
10,077
12,441
0
L
Nemesis
Tibault
Nemesis
4,699
1,620
0
3,100
10,148
4,451
0
3,541
6,607
0
15,659
L
3,712
2,862
0
347
11,068
4,228
0
3,970
7,098
0
14,068
W
9,023
1,289
378
3,599
8,688
8,112
317
2,238
6,450
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
17,921
104
Minions Killed
65
5
Camps Cleared
3
553,452
Distance Traveled
495,798
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,347
835
43
4
1
195,040
1
W
Baron Samedi
7,731
773
38
4
1
162,209
0
L
Ymir
6,535
654
16
2
1
169,068
3
L
Nemesis
5,694
569
25
3
2
175,655
5
L
Anhur
5,692
569
24
2
0
151,075
0
W
Mulan
7,486
749
23
2
3
196,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role