Player Matchup

Morgan Le Fay
Morgan Le Fay
Kbouum
Morgan Le Fay
Level 95
God Stats
3W - 0L
1,847 SR
Queue Stats
250W - 249L
1,432 Elo+
Party 2
Janus
Janus
VR-ROCKSTAR
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 116L
1,505 Elo+
Solo
Sol
Sol
VanHelsing20
Sol
Level 147
God Stats
6W - 5L
1,557 SR
Queue Stats
282W - 289L
1,452 Elo+
Party 2
Camazotz
Camazotz
lovercupcake1025
Camazotz
Level 127
God Stats
6W - 1L
1,484 SR
Queue Stats
172W - 184L
1,531 Elo+
Solo
Amaterasu
Amaterasu
raccoonofstealth
Amaterasu
Level 147
God Stats
2W - 0L
1,528 SR
Queue Stats
98W - 102L
1,467 Elo+
Solo
Team Averages
Level 135
1,583 SR
1,477 Elo+

VS

Team Averages
Level 92
1,474 SR
1,416 Elo+
Susano
Susano
 
Susano
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bopha Dem
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Tiamat
Tiamat
Fillipina2610
Tiamat
Level 128
God Stats
1W - 2L
1,749 SR
Queue Stats
241W - 243L
1,465 Elo+
Solo
Zeus
Zeus
TwoFaceAaron
Zeus
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 58L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XManPiece
Morgan Le Fay
Level 128
God Stats
0W - 4L
1,123 SR
Queue Stats
140W - 151L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kbouum
Morgan Le Fay
17
5 / 4 / 9
11,138
696
10,628
12,553
6,085
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 8 / 16
11,832
740
15,073
17,445
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 19
12,772
798
15,631
22,400
9,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
11 / 4 / 16
13,157
822
20,396
28,850
14,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
19
7 / 5 / 17
12,082
755
14,779
26,613
28,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 10 / 4
10,347
647
16,500
20,211
10,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Bopha Dem
Hou Yi
20
7 / 5 / 10
12,159
760
18,933
18,873
9,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 15
10,242
640
12,830
18,248
19,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 9
10,399
650
22,462
14,842
5,855
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
XManPiece
Morgan Le Fay
19
4 / 7 / 12
11,423
714
17,605
15,957
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
33
Kills
22
23
Deaths
34
77
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
10
4
0.7
L
Hou Yi
Bopha Dem
Hou Yi
7
5
10
2.4
L
1
5
15
1.7
W
Morgan Le Fay
Kbouum
Morgan Le Fay
5
4
9
2.38
L
5
7
9
1.36
W
5
8
16
1.63
W
5
2
19
7.25
L
Morgan Le Fay
XManPiece
Morgan Le Fay
4
7
12
1.43
W
11
4
16
4.75
W
Amaterasu
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,507
Damage
88,330
107,861
Taken
88,131
66,723
Mitigated
54,100
54,728
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
16,500
1,837
771
2,719
20,211
10,873
85
8,871
11,340
0
31,726
L
Hou Yi
Bopha Dem
Hou Yi
18,933
8,121
699
5,813
18,873
9,641
496
10,955
7,918
0
38,667
L
12,830
1,221
1,209
6,194
18,248
19,569
134
6,169
12,079
24,203
0
W
Morgan Le Fay
Kbouum
Morgan Le Fay
10,628
925
2,172
2,667
12,553
6,085
459
6,891
5,662
29,620
0
L
22,462
1,819
1,608
1,554
14,842
5,855
92
5,444
9,398
31,699
0
W
15,073
517
1,564
3,357
17,445
7,859
807
7,799
9,646
32,556
0
W
15,631
3,626
3,755
13,605
22,400
9,956
5,391
10,176
12,224
40,020
0
L
Morgan Le Fay
XManPiece
Morgan Le Fay
17,605
654
1,269
2,948
15,957
8,162
246
9,893
6,064
34,183
0
W
20,396
7,865
1,838
14,645
28,850
14,124
1,345
13,367
15,483
0
31,753
W
Amaterasu
14,779
5,097
1,404
9,721
26,613
28,699
753
14,664
11,949
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
54,570
175
Minions Killed
156
0
Camps Cleared
0
1,592,943
Distance Traveled
1,302,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,347
647
30
2
0
224,112
0
L
Hou Yi
12,159
760
47
3
0
258,717
0
L
Tiamat
10,242
640
25
2
0
265,482
0
W
Morgan Le Fay
11,138
696
32
2
0
315,384
0
L
Zeus
10,399
650
31
2
0
266,972
0
W
Janus
11,832
740
45
3
0
308,714
1
W
Sol
12,772
798
55
3
0
345,921
0
L
Morgan Le Fay
11,423
714
23
1
0
287,530
3
W
Camazotz
13,157
822
22
1
0
312,352
0
W
Amaterasu
12,082
755
21
1
0
310,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role