Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Aimous
Bakasura
Level 155
God Stats
13W - 9L
1,802 SR
Queue Stats
226W - 197L
1,604 Elo+
Party 3
Ravana
Ravana
DuoDiff
Ravana
Level 153
God Stats
2W - 3L
1,623 SR
Queue Stats
154W - 146L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
FroFroo
Cernunnos
Level 104
God Stats
16W - 10L
1,661 SR
Queue Stats
322W - 289L
1,591 Elo+
Party 3
Ares
Ares
ImVeryBad1
Ares
Level 107
God Stats
2W - 0L
1,858 SR
Queue Stats
49W - 48L
1,503 Elo+
Party 1
Team Averages
Level 130
1,689 SR
1,565 Elo+

VS

Team Averages
Level 110
1,675 SR
1,586 Elo+
Lancelot
Lancelot
ClawiLuv
Lancelot
Level 63
God Stats
1W - 3L
1,327 SR
Queue Stats
111W - 102L
1,517 Elo+
Party 4
Thoth
Thoth
ElusiveSnaps
Thoth
Level 112
God Stats
5W - 3L
1,838 SR
Queue Stats
338W - 265L
1,653 Elo+
Party 4
Atlas
Atlas
Onlyoneoption
Atlas
Level 143
God Stats
6W - 3L
1,745 SR
Queue Stats
22W - 16L
1,645 Elo+
Party 2
Ravana
Ravana
RWOAR
Ravana
Level 106
God Stats
1W - 1L
1,739 SR
Queue Stats
287W - 279L
1,617 Elo+
Solo
Ishtar
Ishtar
iTi Optimize
Ishtar
Level 126
God Stats
0W - 1L
1,728 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 5 / 14
12,092
504
12,764
14,826
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Aimous
Bakasura
20
10 / 3 / 6
14,297
596
19,897
22,979
12,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
DuoDiff
Ravana
19
7 / 3 / 15
13,791
575
15,288
16,682
30,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
FroFroo
Cernunnos
20
19 / 3 / 7
15,906
663
41,431
21,330
12,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 24
12,554
523
11,104
26,567
38,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClawiLuv
Lancelot
14
3 / 11 / 6
10,014
417
11,496
25,192
11,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 6 / 4
11,182
466
16,653
14,324
6,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 8 / 10
10,523
438
9,516
32,585
35,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
RWOAR
Ravana
18
3 / 6 / 10
11,918
497
10,330
23,850
23,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
17
5 / 9 / 4
11,923
497
10,362
21,249
8,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
40
Kills
18
19
Deaths
40
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
5
14
1.8
W
Bakasura
Aimous
Bakasura
10
3
6
4.33
L
Lancelot
ClawiLuv
Lancelot
3
11
6
0.55
W
Ravana
DuoDiff
Ravana
7
3
15
4.83
L
4
6
4
1
W
Cernunnos
FroFroo
Cernunnos
19
3
7
7.5
W
2
5
24
2.8
L
3
8
10
1
L
Ravana
RWOAR
Ravana
3
6
10
1.33
L
Ishtar
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,484
Damage
58,357
102,384
Taken
117,200
102,421
Mitigated
85,614
30,011
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,764
924
0
2,804
14,826
7,655
1,060
5,214
9,612
83,600
0
W
Bakasura
Aimous
Bakasura
19,897
10,855
0
5,582
22,979
12,912
378
5,928
16,733
0
130,325
L
Lancelot
ClawiLuv
Lancelot
11,496
2,459
0
577
25,192
11,690
0
5,044
19,757
0
80,699
W
Ravana
DuoDiff
Ravana
15,288
4,538
0
5,565
16,682
30,329
1,155
3,255
13,427
216
74,521
L
16,653
449
0
1,213
14,324
6,409
0
3,916
9,452
89,615
0
W
Cernunnos
FroFroo
Cernunnos
41,431
20,853
0
9,647
21,330
12,671
5,203
4,683
16,647
0
197,084
W
11,104
449
0
6,413
26,567
38,854
842
7,661
18,906
28,316
4,797
L
9,516
4,483
0
2,838
32,585
35,544
0
6,241
25,799
37,950
0
L
Ravana
RWOAR
Ravana
10,330
2,645
0
3,096
23,850
23,877
455
5,243
17,633
171
72,775
L
Ishtar
10,362
6,701
0
2,195
21,249
8,094
0
3,199
18,050
0
63,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,640
Gold Earned
55,560
669
Minions Killed
522
0
Camps Cleared
0
2,298,587
Distance Traveled
2,057,023
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,092
504
129
5
0
412,751
4
W
Bakasura
14,297
596
185
8
0
571,114
2
L
Lancelot
10,014
417
113
5
0
428,203
5
W
Ravana
13,791
575
105
4
0
421,390
2
L
Thoth
11,182
466
140
6
0
410,502
11
W
Cernunnos
15,906
663
219
9
0
456,158
6
W
Ares
12,554
523
31
1
0
437,174
4
L
Atlas
10,523
438
49
2
0
393,858
8
L
Ravana
11,918
497
130
5
0
433,793
1
L
Ishtar
11,923
497
90
4
0
390,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role