Player Matchup

Nu Wa
Nu Wa
KazMuldoone
Nu Wa
Level 120
God Stats
0W - 1L
1,522 SR
Queue Stats
81W - 50L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
kingbryanboru
Danzaburou
Level 125
God Stats
5W - 7L
1,331 SR
Queue Stats
44W - 47L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
xV Warden Vx
Gilgamesh
Level 102
God Stats
31W - 13L
1,568 SR
Queue Stats
67W - 36L
1,580 Elo+
Party 2
Team Averages
Level 116
1,474 SR
1,542 Elo+

VS

Team Averages
Level 138
1,648 SR
1,512 Elo+
Anubis
Anubis
Cvsxr
Anubis
Level 158
God Stats
3W - 3L
1,640 SR
Queue Stats
284W - 246L
1,546 Elo+
Solo
Atlas
Atlas
ejresendiz
Atlas
Level 107
God Stats
20W - 13L
1,663 SR
Queue Stats
370W - 268L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
soeffintired
Tsukuyomi
Level 149
God Stats
27W - 15L
1,640 SR
Queue Stats
455W - 310L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,557
656
5,975
6,327
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kingbryanboru
Danzaburou
8
0 / 4 / 0
6,397
640
3,969
11,142
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
xV Warden Vx
Gilgamesh
10
1 / 4 / 0
6,570
657
8,763
10,615
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cvsxr
Anubis
11
4 / 1 / 6
7,455
746
9,588
8,195
3,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
12
2 / 0 / 9
7,909
791
4,112
6,757
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
soeffintired
Tsukuyomi
12
5 / 0 / 5
7,876
788
8,636
7,794
2,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cvsxr
Anubis
4
1
6
7
L
0
3
1
0.17
W
Atlas
2
0
9
6.5
L
Danzaburou
kingbryanboru
Danzaburou
0
4
0
0
W
Tsukuyomi
soeffintired
Tsukuyomi
5
0
5
7.5
L
Gilgamesh
xV Warden Vx
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
22,336
28,084
Taken
22,746
16,025
Mitigated
12,559
6,317
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cvsxr
Anubis
9,588
1,256
0
4,016
8,195
3,865
835
2,028
5,859
28,437
0
L
5,975
1,064
0
792
6,327
1,625
0
3,125
3,202
26,043
0
W
Atlas
4,112
1,880
0
2,463
6,757
5,819
250
1,932
4,538
11,937
0
L
Danzaburou
kingbryanboru
Danzaburou
3,969
993
1,185
3,267
11,142
7,059
0
5,566
5,576
0
14,118
W
Tsukuyomi
soeffintired
Tsukuyomi
8,636
1,663
0
1,194
7,794
2,875
776
2,133
5,537
0
29,139
L
Gilgamesh
xV Warden Vx
Gilgamesh
8,763
2,633
0
1,073
10,615
7,341
0
5,539
5,076
0
16,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,524
Gold Earned
23,240
90
Minions Killed
116
4
Camps Cleared
5
495,723
Distance Traveled
552,824
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,455
746
57
6
3
151,040
3
L
Nu Wa
6,557
656
51
5
1
149,710
2
W
Atlas
7,909
791
15
2
0
201,575
2
L
Danzaburou
6,397
640
18
2
2
162,342
4
W
Tsukuyomi
7,876
788
44
4
2
200,209
2
L
Gilgamesh
6,570
657
21
2
1
183,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role