Player Matchup

Morgan Le Fay
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
Level 41
God Stats
51W - 58L
1,514 SR
Queue Stats
117W - 128L
1,403 Elo+
Party 1
Tyr
Tyr
Ballz2Wall
Tyr
Level 22
God Stats
1W - 0L
1,587 SR
Queue Stats
12W - 17L
1,364 Elo+
Party 1
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 58
God Stats
18W - 14L
1,167 SR
Queue Stats
52W - 62L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
blackanimeotaku
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
l0lienjoyer
Medusa
Level 19
God Stats
1W - 5L
1,122 SR
Queue Stats
30W - 51L
1,403 Elo+
Party 3
Team Averages
Level 29
1,378 SR
1,417 Elo+

VS

Team Averages
Level 69
1,367 SR
1,391 Elo+
Ishtar
Ishtar
AGSE 117
Ishtar
Level 96
God Stats
12W - 9L
1,463 SR
Queue Stats
274W - 317L
1,403 Elo+
Solo
Nu Wa
Nu Wa
AfroStyleJutsu
Nu Wa
Level 98
God Stats
45W - 36L
1,552 SR
Queue Stats
425W - 530L
1,497 Elo+
Solo
Khepri
Khepri
MartiiCe
Khepri
Level 13
God Stats
1W - 3L
1,228 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Kukulkan
Kukulkan
PabloB22
Kukulkan
Level 10
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 2
Nemesis
Nemesis
Wollomby
Nemesis
Level 129
God Stats
3W - 11L
1,268 SR
Queue Stats
307W - 346L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
18
3 / 0 / 4
10,610
758
9,919
9,410
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 0 / 7
10,813
772
14,672
16,862
13,665
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 0 / 7
9,974
712
8,174
7,981
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
blackanimeotaku
Gilgamesh
15
1 / 1 / 6
9,972
712
4,205
10,439
6,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
17
4 / 0 / 7
10,444
746
10,321
12,704
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AGSE 117
Ishtar
15
1 / 5 / 0
8,799
629
6,155
14,110
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 1
8,615
615
13,520
6,516
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
MartiiCe
Khepri
15
0 / 2 / 1
9,226
659
2,894
12,570
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
PabloB22
Kukulkan
14
0 / 3 / 0
8,674
620
9,276
9,954
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Wollomby
Nemesis
17
0 / 2 / 0
9,992
714
2,374
12,300
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
13
Kills
1
1
Deaths
13
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AGSE 117
Ishtar
1
5
0
0.2
W
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
3
0
4
5
L
0
1
1
0.5
W
4
0
7
7.5
L
Khepri
MartiiCe
Khepri
0
2
1
0.25
L
Kukulkan
PabloB22
Kukulkan
0
3
0
0
W
1
0
7
4.5
L
Nemesis
Wollomby
Nemesis
0
2
0
0
W
Gilgamesh
blackanimeotaku
Gilgamesh
1
1
6
4
W
Medusa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,291
Damage
34,219
57,396
Taken
55,450
33,255
Mitigated
38,261
18,076
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AGSE 117
Ishtar
6,155
3,332
0
1,381
14,110
7,571
0
5,034
9,076
0
26,356
W
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
9,919
514
0
3,516
9,410
4,300
1,392
4,923
4,247
60,000
0
L
13,520
5,454
50
562
6,516
3,005
72
2,594
3,922
27,870
0
W
14,672
1,223
0
7,342
16,862
13,665
231
6,043
10,473
0
41,602
L
Khepri
MartiiCe
Khepri
2,894
69
0
640
12,570
14,715
0
4,766
7,804
15,640
0
L
Kukulkan
PabloB22
Kukulkan
9,276
54
0
0
9,954
4,966
0
2,970
6,984
32,987
0
W
8,174
445
0
317
7,981
3,294
1,227
2,267
5,580
40,422
0
L
Nemesis
Wollomby
Nemesis
2,374
410
0
428
12,300
8,004
1,606
2,729
9,571
0
32,857
W
Gilgamesh
blackanimeotaku
Gilgamesh
4,205
921
2,292
1,335
10,439
6,612
798
5,318
4,944
0
9,993
W
Medusa
10,321
5,072
0
3,274
12,704
5,384
2,994
5,986
6,462
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
45,306
296
Minions Killed
234
0
Camps Cleared
0
1,577,998
Distance Traveled
1,416,445
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,799
629
38
3
0
251,709
2
W
Morgan Le Fay
10,610
758
103
7
0
316,554
3
L
Nu Wa
8,615
615
47
3
0
272,000
0
W
Tyr
10,813
772
42
3
0
338,680
1
L
Khepri
9,226
659
13
1
0
283,558
3
L
Kukulkan
8,674
620
52
4
0
292,916
0
W
Janus
9,974
712
81
6
0
301,684
0
L
Nemesis
9,992
714
84
6
0
316,262
0
W
Gilgamesh
9,972
712
10
1
0
308,546
1
W
Medusa
10,444
746
60
4
0
312,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role