Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aggfree2
Bellona
Level 113
God Stats
7W - 6L
1,709 SR
Queue Stats
343W - 346L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Noobik5000
Cernunnos
Level 108
God Stats
11W - 14L
1,459 SR
Queue Stats
265W - 286L
1,494 Elo+
Solo
Anubis
Anubis
Vinas
Anubis
Level 147
God Stats
10W - 9L
1,460 SR
Queue Stats
234W - 206L
1,517 Elo+
Solo
Da Ji
Da Ji
redwar95
Da Ji
Level 84
God Stats
2W - 5L
1,462 SR
Queue Stats
319W - 319L
1,517 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,497 Elo+

VS

Team Averages
Level 114
1,504 SR
1,489 Elo+
Medusa
Medusa
CherryBerserker
Medusa
Level 107
God Stats
8W - 6L
1,558 SR
Queue Stats
269W - 275L
1,490 Elo+
Party 1
Vulcan
Vulcan
MiamiMarkus
Vulcan
Level 127
God Stats
8W - 7L
1,240 SR
Queue Stats
524W - 584L
1,504 Elo+
Solo
Awilix
Awilix
SlogiranoPile
Awilix
Level 126
God Stats
13W - 7L
1,655 SR
Queue Stats
457W - 467L
1,454 Elo+
Party 1
Athena
Athena
Tom1221
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
bashcelik
Mulan
Level 119
God Stats
6W - 0L
1,567 SR
Queue Stats
269W - 284L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 0
6,070
467
3,446
15,272
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Aggfree2
Bellona
13
2 / 5 / 0
7,560
582
10,790
12,358
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Noobik5000
Cernunnos
12
1 / 4 / 0
6,951
535
5,599
9,332
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Vinas
Anubis
13
0 / 2 / 2
7,466
574
5,257
8,674
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
redwar95
Da Ji
12
2 / 4 / 0
6,994
538
5,903
12,790
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,325
563
6,904
10,131
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
3 / 0 / 6
7,664
590
6,758
4,666
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 7
7,837
603
9,105
10,046
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Tom1221
Athena
10
0 / 1 / 7
6,372
490
4,340
8,770
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
bashcelik
Mulan
13
5 / 2 / 6
8,222
632
9,986
13,935
9,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
18
18
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
L
Bellona
Aggfree2
Bellona
2
5
0
0.4
W
5
2
3
3.25
W
Vulcan
3
0
6
6
L
Cernunnos
Noobik5000
Cernunnos
1
4
0
0.25
W
5
0
7
8.5
W
Athena
Tom1221
Athena
0
1
7
3.5
L
Anubis
Vinas
Anubis
0
2
2
0.5
W
Mulan
bashcelik
Mulan
5
2
6
4
L
Da Ji
redwar95
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
37,093
58,426
Taken
47,548
40,671
Mitigated
24,819
17,813
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,446
381
60
3,757
15,272
14,304
369
2,696
12,576
16,381
0
L
Bellona
Aggfree2
Bellona
10,790
3,635
0
3,596
12,358
12,771
0
347
12,011
0
57,099
W
6,904
3,763
0
2,932
10,131
3,569
54
3,059
7,072
0
48,898
W
Vulcan
6,758
2,202
0
500
4,666
1,892
0
1,811
2,855
55,509
813
L
Cernunnos
Noobik5000
Cernunnos
5,599
2,082
0
2,118
9,332
3,190
2,197
2,649
6,683
0
55,745
W
9,105
4,295
0
4,374
10,046
4,459
0
1,797
8,249
0
47,340
W
Athena
Tom1221
Athena
4,340
1,319
0
2,024
8,770
5,532
0
1,743
7,027
13,539
0
L
Anubis
Vinas
Anubis
5,257
83
0
3,629
8,674
4,897
639
3,833
4,841
65,679
0
W
Mulan
bashcelik
Mulan
9,986
2,058
0
5,587
13,935
9,367
0
797
13,138
0
56,785
L
Da Ji
redwar95
Da Ji
5,903
976
0
4,653
12,790
5,509
0
1,478
11,312
0
52,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
37,420
441
Minions Killed
374
0
Camps Cleared
0
1,221,216
Distance Traveled
1,349,063
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,070
467
20
2
0
256,808
3
L
Bellona
7,560
582
99
8
0
251,214
1
W
Medusa
7,325
563
72
6
0
245,679
3
W
Vulcan
7,664
590
96
7
0
275,719
5
L
Cernunnos
6,951
535
97
7
0
226,679
3
W
Awilix
7,837
603
95
7
0
289,779
2
W
Athena
6,372
490
15
1
0
298,453
5
L
Anubis
7,466
574
143
11
0
219,784
7
W
Mulan
8,222
632
96
7
0
239,433
3
L
Da Ji
6,994
538
82
6
0
266,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role