Player Matchup

Horus
Horus
Beetlejuicesses
Horus
Level 140
God Stats
6W - 7L
1,796 SR
Queue Stats
269W - 232L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GuidoTheSpeedo
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,737 SR
Queue Stats
30W - 13L
1,692 Elo+
Party 2
Cabrakan
Cabrakan
Kakujou
Cabrakan
Level 156
God Stats
1W - 1L
1,271 SR
Queue Stats
45W - 34L
1,619 Elo+
Party 2
Set
Set
Yxami
Set
Level 160
God Stats
2W - 2L
1,549 SR
Queue Stats
130W - 85L
1,581 Elo+
Party 2
Ganesha
Ganesha
redflamekraden
Ganesha
Level 103
God Stats
7W - 5L
1,726 SR
Queue Stats
63W - 51L
1,611 Elo+
Party 2
Team Averages
Level 141
1,616 SR
1,607 Elo+

VS

Team Averages
Level 93
1,488 SR
1,554 Elo+
Hun Batz
Hun Batz
GrimPcNorris
Hun Batz
Level 86
God Stats
1W - 3L
1,345 SR
Queue Stats
164W - 136L
1,590 Elo+
Party 1
Atlas
Atlas
HITMAN2019
Atlas
Level 99
God Stats
19W - 16L
1,680 SR
Queue Stats
224W - 213L
1,557 Elo+
Party 1
Ra
Ra
LesOgameZ
Ra
Level 82
God Stats
19W - 15L
1,657 SR
Queue Stats
100W - 112L
1,554 Elo+
Party 1
Mulan
Mulan
shahbour
Mulan
Level 89
God Stats
4W - 2L
1,660 SR
Queue Stats
305W - 284L
1,559 Elo+
Party 1
Ullr
Ullr
skull425
Ullr
Level 109
God Stats
0W - 1L
1,098 SR
Queue Stats
262W - 246L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 11
16,292
562
20,434
24,583
19,990
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
GuidoTheSpeedo
Ah Muzen Cab
20
8 / 3 / 8
16,134
556
20,690
22,424
12,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Kakujou
Cabrakan
19
4 / 2 / 14
14,682
506
18,639
28,821
42,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
Yxami
Set
20
8 / 5 / 13
16,131
556
19,867
25,967
18,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 1 / 21
14,671
506
5,739
23,342
32,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GrimPcNorris
Hun Batz
20
4 / 7 / 1
13,973
482
16,181
27,542
12,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
17
1 / 3 / 5
11,748
405
10,288
20,105
20,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 7 / 5
11,378
392
11,842
13,449
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
shahbour
Mulan
20
3 / 5 / 3
13,303
459
16,662
27,712
29,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
18
1 / 7 / 3
12,107
417
10,703
19,981
8,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
29
Kills
11
12
Deaths
29
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
Hun Batz
GrimPcNorris
Hun Batz
4
7
1
0.64
W
Ah Muzen Cab
GuidoTheSpeedo
Ah Muzen Cab
8
3
8
4
L
Atlas
1
3
5
1.17
W
Cabrakan
Kakujou
Cabrakan
4
2
14
5.5
L
2
7
5
0.64
W
Set
Yxami
Set
8
5
13
2.9
W
0
1
21
10.5
L
Mulan
shahbour
Mulan
3
5
3
0.9
L
Ullr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,369
Damage
65,676
125,137
Taken
108,789
125,473
Mitigated
77,408
40,633
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,434
8,521
6,684
8,660
24,583
19,990
4,508
4,711
19,872
0
160,186
L
Hun Batz
GrimPcNorris
Hun Batz
16,181
3,874
0
5,358
27,542
12,673
0
4,549
22,849
0
146,661
W
Ah Muzen Cab
GuidoTheSpeedo
Ah Muzen Cab
20,690
6,431
0
5,102
22,424
12,253
9,233
5,820
16,604
0
168,137
L
Atlas
10,288
3,330
0
3,671
20,105
20,892
0
3,340
16,605
49,286
4,067
W
Cabrakan
Kakujou
Cabrakan
18,639
2,396
0
11,971
28,821
42,215
1,224
3,172
25,649
100,393
0
L
11,842
467
1,022
2,903
13,449
5,523
0
1,830
11,477
77,255
0
W
Set
Yxami
Set
19,867
9,085
0
4,630
25,967
18,853
5,662
5,985
19,982
0
175,846
W
5,739
963
0
3,586
23,342
32,162
593
5,468
17,874
32,678
0
L
Mulan
shahbour
Mulan
16,662
2,629
0
9,360
27,712
29,675
0
9,975
17,044
778
111,577
L
Ullr
10,703
3,228
0
463
19,981
8,645
0
3,598
16,263
0
88,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,910
Gold Earned
62,509
752
Minions Killed
763
0
Camps Cleared
0
2,775,628
Distance Traveled
2,500,600
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,292
562
186
6
0
617,799
2
L
Hun Batz
13,973
482
209
7
0
546,616
7
W
Ah Muzen Cab
16,134
556
201
7
0
470,269
1
L
Atlas
11,748
405
80
3
0
518,028
6
W
Cabrakan
14,682
506
131
5
0
513,600
4
L
Ra
11,378
392
150
5
0
394,113
5
W
Set
16,131
556
222
8
0
588,759
0
W
Ganesha
14,671
506
12
0
0
585,201
0
L
Mulan
13,303
459
176
6
0
521,643
6
L
Ullr
12,107
417
148
5
0
520,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role