Player Matchup

Ne Zha
Ne Zha
Diamond IV
GotTheBiscuit
Ne Zha
Diamond IV
Level 148
God Stats
21W - 20L
1,521 SR
Queue Stats
288W - 343L
2,192 MMR
Party 1
Chiron
Chiron
Platinum I
Lysiithea
Chiron
Platinum I
Level 109
God Stats
4W - 9L
1,440 SR
Queue Stats
427W - 502L
1,995 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
chii270
Kukulkan
Platinum IV
Level 148
God Stats
9W - 12L
1,732 SR
Queue Stats
278W - 410L
1,715 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,564 SR
1,968 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,558 SR
2,283 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Briоche
Cthulhu
Diamond III
Level 156
God Stats
2W - 0L
1,673 SR
Queue Stats
44W - 9L
2,688 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
Cеlestiа
Guan Yu
Diamond III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,426
628
10,061
26,166
22,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Lysiithea
Chiron
15
3 / 5 / 0
10,087
672
15,445
18,415
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
chii270
Kukulkan
13
0 / 6 / 3
9,123
608
13,756
17,070
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AchillesThothAh Muzen CabCabrakanAtlas

VS

Bans
FenrirBaron SamediGaneshaDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 1 / 10
11,290
753
18,202
13,283
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Briоche
Cthulhu
16
7 / 1 / 7
12,370
825
22,742
23,167
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Cеlestiа
Guan Yu
16
5 / 1 / 10
10,922
728
17,865
24,806
28,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
10
9
W
Cthulhu
Briоche
Cthulhu
7
1
7
10.5
W
Guan Yu
Cеlestiа
Guan Yu
5
1
10
10
L
0
5
3
0.3
L
Chiron
Lysiithea
Chiron
3
5
0
0.6
L
Kukulkan
chii270
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
58,809
61,651
Taken
61,256
34,593
Mitigated
55,855
11,850
Healing
32,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,202
8,333
0
2,246
13,283
6,580
1,455
5,340
7,943
64,367
0
W
Cthulhu
Briоche
Cthulhu
22,742
2,539
1,817
9,479
23,167
21,256
892
4,838
18,329
53,530
0
W
Guan Yu
Cеlestiа
Guan Yu
17,865
2,892
5,512
13,362
24,806
28,019
347
4,165
20,449
0
36,610
L
10,061
1,689
2,254
5,765
26,166
22,426
0
18,210
7,287
168
23,389
L
Chiron
Lysiithea
Chiron
15,445
7,533
781
2,622
18,415
6,335
0
12,206
5,840
0
39,962
L
Kukulkan
chii270
Kukulkan
13,756
1,083
0
428
17,070
5,832
0
10,576
6,188
52,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
34,582
178
Minions Killed
193
2
Camps Cleared
10
824,859
Distance Traveled
950,659
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,290
753
115
8
6
327,220
4
W
Cthulhu
12,370
825
53
4
1
312,706
0
W
Guan Yu
10,922
728
25
2
3
310,733
7
L
Ne Zha
9,426
628
11
1
0
297,342
6
L
Chiron
10,087
672
80
5
0
263,116
3
L
Kukulkan
9,123
608
87
6
2
264,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role