Player Matchup

Anubis
Anubis
Death_Deamon1313
Anubis
Level 65
God Stats
23W - 19L
1,305 SR
Queue Stats
33W - 27L
1,204 Elo+
Party 2
Baron Samedi
Baron Samedi
LastCall315
Baron Samedi
Level 129
God Stats
33W - 24L
1,258 SR
Queue Stats
395W - 422L
1,319 Elo+
Solo
Bellona
Bellona
ZanyZavy
Bellona
Level 44
God Stats
39W - 47L
1,442 SR
Queue Stats
69W - 88L
1,375 Elo+
Solo
Hercules
Hercules
papi_Smurf8115
Hercules
Level 29
God Stats
2W - 0L
1,276 SR
Queue Stats
22W - 17L
1,258 Elo+
Party 2
Ishtar
Ishtar
sasuke_mugetsu
Ishtar
Level 106
God Stats
101W - 108L
1,458 SR
Queue Stats
602W - 703L
1,362 Elo+
Solo
Team Averages
Level 75
1,348 SR
1,304 Elo+

VS

Team Averages
Level 90
1,475 SR
1,309 Elo+
Heimdallr
Heimdallr
BurritoSlapper
Heimdallr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,339 Elo+
Party 1
Da Ji
Da Ji
FbJohn
Da Ji
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Gonza2530
The Morrigan
Level 99
God Stats
21W - 26L
1,376 SR
Queue Stats
44W - 56L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThankfulBongo16
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,128 Elo+
Solo
Charybdis
Charybdis
showertime
Charybdis
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 34L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
8,716
513
7,554
16,293
7,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LastCall315
Baron Samedi
12
0 / 1 / 7
8,322
490
5,575
13,497
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ZanyZavy
Bellona
16
1 / 1 / 0
9,531
561
6,340
13,720
12,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
2 / 5 / 3
7,699
453
8,110
15,800
11,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 0
8,399
494
8,626
11,686
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurritoSlapper
Heimdallr
14
1 / 1 / 0
8,319
489
10,808
11,828
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
FbJohn
Da Ji
13
5 / 4 / 2
8,169
481
12,457
15,385
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Gonza2530
The Morrigan
12
1 / 3 / 5
7,314
430
9,685
9,043
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ThankfulBongo16
Morgan Le Fay
9
0 / 2 / 3
6,119
360
4,705
7,178
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
showertime
Charybdis
13
5 / 2 / 1
7,829
461
9,868
12,987
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
12
14
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BurritoSlapper
Heimdallr
1
1
0
1
W
5
5
0
1
L
Da Ji
FbJohn
Da Ji
5
4
2
1.5
L
The Morrigan
Gonza2530
The Morrigan
1
3
5
1.17
W
Baron Samedi
LastCall315
Baron Samedi
0
1
7
3.5
L
Morgan Le Fay
ThankfulBongo16
Morgan Le Fay
0
2
3
0.75
W
Bellona
ZanyZavy
Bellona
1
1
0
1
W
Hercules
2
5
3
0.7
W
4
2
0
2
L
Charybdis
showertime
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
47,523
70,996
Taken
56,421
45,165
Mitigated
27,847
25,129
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BurritoSlapper
Heimdallr
10,808
3,955
0
3,495
11,828
5,935
601
879
10,949
0
76,847
W
7,554
905
0
7,498
16,293
7,166
2,768
3,895
12,398
65,312
0
L
Da Ji
FbJohn
Da Ji
12,457
2,523
0
4,686
15,385
6,335
0
5,566
9,819
0
49,530
L
The Morrigan
Gonza2530
The Morrigan
9,685
2,558
0
3,937
9,043
8,373
0
679
8,328
44,649
6,500
W
Baron Samedi
LastCall315
Baron Samedi
5,575
695
2,680
4,033
13,497
10,354
838
3,286
10,211
32,991
0
L
Morgan Le Fay
ThankfulBongo16
Morgan Le Fay
4,705
828
0
1,357
7,178
2,418
136
5,438
1,740
27,923
0
W
Bellona
ZanyZavy
Bellona
6,340
3,066
0
3,998
13,720
12,025
0
0
13,720
0
85,190
W
Hercules
8,110
2,967
330
4,941
15,800
11,052
63
3,966
11,834
0
42,017
W
8,626
4,822
0
1,649
11,686
4,568
1,256
2,006
9,680
0
61,446
L
Charybdis
showertime
Charybdis
9,868
6,350
0
2,939
12,987
4,786
66
531
12,456
0
47,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
37,750
460
Minions Killed
391
0
Camps Cleared
0
1,578,865
Distance Traveled
1,333,340
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,319
489
127
7
0
270,912
0
W
Anubis
8,716
513
104
6
0
260,391
2
L
Da Ji
8,169
481
71
4
0
320,723
3
L
The Morrigan
7,314
430
71
4
0
243,506
4
W
Baron Samedi
8,322
490
47
3
0
279,733
4
L
Morgan Le Fay
6,119
360
44
3
0
204,317
0
W
Bellona
9,531
561
160
9
0
434,005
0
W
Hercules
7,699
453
66
4
0
313,127
4
W
Ishtar
8,399
494
83
5
0
291,609
1
L
Charybdis
7,829
461
78
5
0
293,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role