Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fals3Dem0nMX
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2
Fenrir
Fenrir
Quirzzon
Fenrir
Level 89
God Stats
1W - 2L
1,453 SR
Queue Stats
133W - 129L
1,580 Elo+
Party 2
Bellona
Bellona
TrashBoat42O362
Bellona
Level 105
God Stats
4W - 3L
1,670 SR
Queue Stats
43W - 41L
1,478 Elo+
Solo
Kukulkan
Kukulkan
idcn
Kukulkan
Level 101
God Stats
10W - 5L
1,640 SR
Queue Stats
64W - 65L
1,533 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,458 Elo+

VS

Team Averages
Level 114
1,523 SR
1,425 Elo+
Serqet
Serqet
 
Serqet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AtheistDee
Bellona
Level 155
God Stats
3W - 1L
1,398 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 1
Khepri
Khepri
AtheistOwls
Khepri
Level 155
God Stats
17W - 6L
1,440 SR
Queue Stats
50W - 61L
1,423 Elo+
Party 1
Merlin
Merlin
Azoka
Merlin
Level 89
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo
Danzaburou
Danzaburou
LeoRodrigo11
Danzaburou
Level 104
God Stats
2W - 4L
1,750 SR
Queue Stats
481W - 524L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 7 / 2
9,773
977
8,308
14,546
7,241
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 3
9,950
995
4,830
18,500
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Quirzzon
Fenrir
15
3 / 8 / 0
10,181
1,018
10,771
19,345
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 3
9,375
938
7,538
13,627
15,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
idcn
Kukulkan
16
1 / 2 / 1
10,502
1,050
10,147
5,552
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

199

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 0 / 14
10,720
1,072
11,350
10,131
6,608
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
AtheistDee
Bellona
17
6 / 2 / 9
11,434
1,143
20,043
15,850
12,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
16
2 / 1 / 11
10,420
1,042
5,896
9,111
10,131
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Azoka
Merlin
17
6 / 0 / 11
11,706
1,171
16,234
4,388
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
LeoRodrigo11
Danzaburou
17
4 / 1 / 9
10,861
1,086
11,276
5,394
2,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
4
Kills
23
23
Deaths
4
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
2
0.14
W
Serqet
 
Serqet
5
0
14
12
W
Bellona
AtheistDee
Bellona
6
2
9
5.25
W
Khepri
2
1
11
7.5
W
Merlin
Azoka
Merlin
6
0
11
11.5
L
0
5
3
0.3
W
Danzaburou
LeoRodrigo11
Danzaburou
4
1
9
8.5
L
Fenrir
Quirzzon
Fenrir
3
8
0
0.38
L
0
1
3
1.5
L
Kukulkan
idcn
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,594
Damage
64,799
71,570
Taken
44,874
58,670
Mitigated
34,184
3,685
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,308
7,263
14
509
14,546
7,241
0
3,050
11,208
0
23,509
W
Serqet
 
Serqet
11,350
2,594
0
0
10,131
6,608
0
3,738
6,088
0
12,821
W
Bellona
AtheistDee
Bellona
20,043
11,349
0
410
15,850
12,041
0
4,513
11,070
0
33,461
W
Khepri
5,896
1,234
375
255
9,111
10,131
0
3,502
5,528
11,947
0
W
Merlin
Azoka
Merlin
16,234
1,035
141
80
4,388
2,408
0
1,583
2,753
42,287
0
L
4,830
1,418
0
797
18,500
21,576
0
7,857
10,581
9,671
0
W
Danzaburou
LeoRodrigo11
Danzaburou
11,276
6,402
0
1,660
5,394
2,996
0
1,641
3,691
0
33,902
L
Fenrir
Quirzzon
Fenrir
10,771
3,956
0
1,998
19,345
11,915
0
5,072
13,419
0
19,086
L
7,538
1,389
0
220
13,627
15,010
0
4,675
8,952
0
15,129
L
Kukulkan
idcn
Kukulkan
10,147
1,394
0
147
5,552
2,928
0
1,476
4,076
57,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
55,141
183
Minions Killed
170
8
Camps Cleared
10
911,599
Distance Traveled
915,232
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,773
977
36
4
6
149,228
1
W
Serqet
10,720
1,072
4
0
1
226,263
0
W
Bellona
11,434
1,143
30
3
4
173,681
0
W
Khepri
10,420
1,042
12
1
0
165,015
2
W
Merlin
11,706
1,171
67
7
1
177,884
1
L
Geb
9,950
995
7
1
1
198,508
0
W
Danzaburou
10,861
1,086
57
6
4
172,389
0
L
Fenrir
10,181
1,018
11
1
0
200,353
3
L
Bellona
9,375
938
13
1
0
192,835
0
L
Kukulkan
10,502
1,050
116
12
1
170,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role