Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BoSzWd
Thor
Level 55
God Stats
1W - 0L
1,333 SR
Queue Stats
61W - 57L
1,453 Elo+
Solo
Amaterasu
Amaterasu
NovaVerigan
Amaterasu
Level 51
God Stats
2W - 1L
1,248 SR
Queue Stats
37W - 40L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Shuyung
Cernunnos
Level 156
God Stats
26W - 18L
1,531 SR
Queue Stats
187W - 163L
1,492 Elo+
Solo
Janus
Janus
itshavoc15
Janus
Level 148
God Stats
4W - 4L
1,145 SR
Queue Stats
30W - 26L
1,501 Elo+
Solo
Team Averages
Level 109
1,351 SR
1,490 Elo+

VS

Team Averages
Level 107
1,517 SR
1,502 Elo+
Baron Samedi
Baron Samedi
BeamyDock53
Baron Samedi
Level 127
God Stats
6W - 7L
1,561 SR
Queue Stats
338W - 380L
1,490 Elo+
Party 1
Izanami
Izanami
Nevo6
Izanami
Level 73
God Stats
9W - 14L
1,442 SR
Queue Stats
64W - 69L
1,469 Elo+
Solo
Chang'e
Chang'e
Seawhal3
Chang'e
Level 149
God Stats
9W - 16L
1,410 SR
Queue Stats
327W - 366L
1,494 Elo+
Party 1
Camazotz
Camazotz
Vamp187
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,535 Elo+
Solo
Atlas
Atlas
Zocker3024
Atlas
Level 119
God Stats
18W - 17L
1,673 SR
Queue Stats
475W - 451L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 6
7,270
454
8,499
18,044
15,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
BoSzWd
Thor
14
1 / 2 / 5
8,415
526
5,685
13,590
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
NovaVerigan
Amaterasu
15
5 / 2 / 2
9,677
605
13,315
15,782
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Shuyung
Cernunnos
16
4 / 0 / 2
9,593
600
10,667
7,890
3,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
15
5 / 2 / 2
9,000
563
8,920
7,624
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeamyDock53
Baron Samedi
13
2 / 5 / 2
7,517
470
6,445
11,733
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nevo6
Izanami
13
0 / 4 / 2
7,686
480
4,910
13,611
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Seawhal3
Chang'e
11
2 / 2 / 3
7,899
494
5,496
12,084
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Vamp187
Camazotz
10
1 / 1 / 3
6,782
424
7,029
14,080
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
12
5 / 5 / 1
7,696
481
9,659
15,797
10,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
10
10
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
6
1.25
L
Baron Samedi
BeamyDock53
Baron Samedi
2
5
2
0.6
W
Thor
BoSzWd
Thor
1
2
5
1.75
L
Izanami
Nevo6
Izanami
0
4
2
0.25
W
Amaterasu
NovaVerigan
Amaterasu
5
2
2
3
L
Chang'e
Seawhal3
Chang'e
2
2
3
1.75
W
Cernunnos
Shuyung
Cernunnos
4
0
2
5
L
Camazotz
Vamp187
Camazotz
1
1
3
2.5
L
Atlas
5
5
1
1.1
W
Janus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
33,539
62,930
Taken
67,305
36,015
Mitigated
32,969
22,926
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,499
2,757
421
6,004
18,044
15,788
70
5,854
12,068
0
31,547
L
Baron Samedi
BeamyDock53
Baron Samedi
6,445
443
692
2,545
11,733
5,423
0
4,479
7,254
63,837
0
W
Thor
BoSzWd
Thor
5,685
930
0
4,632
13,590
5,688
0
3,973
9,489
0
62,334
L
Izanami
Nevo6
Izanami
4,910
2,879
0
3,923
13,611
4,006
734
0
13,611
0
68,207
W
Amaterasu
NovaVerigan
Amaterasu
13,315
7,433
0
6,226
15,782
7,943
2,022
6,670
8,466
0
69,668
L
Chang'e
Seawhal3
Chang'e
5,496
704
2,388
6,438
12,084
8,308
72
2,393
9,691
24,626
0
W
Cernunnos
Shuyung
Cernunnos
10,667
4,709
0
4,968
7,890
3,285
2,391
509
7,341
0
92,797
L
Camazotz
Vamp187
Camazotz
7,029
3,015
0
7,901
14,080
4,431
0
1,233
12,847
0
41,575
L
Atlas
9,659
4,001
55
0
15,797
10,801
0
815
14,982
33,833
0
W
Janus
8,920
608
0
675
7,624
3,311
553
3,658
3,966
64,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
37,580
533
Minions Killed
397
0
Camps Cleared
0
1,498,208
Distance Traveled
1,419,271
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,270
454
41
3
0
297,912
4
L
Baron Samedi
7,517
470
100
6
0
233,532
2
W
Thor
8,415
526
108
7
0
309,460
0
L
Izanami
7,686
480
121
8
0
269,557
4
W
Amaterasu
9,677
605
127
8
0
287,333
1
L
Chang'e
7,899
494
36
2
0
311,215
4
W
Cernunnos
9,593
600
141
9
0
300,280
4
L
Camazotz
6,782
424
71
4
0
345,118
2
L
Atlas
7,696
481
69
4
0
259,849
1
W
Janus
9,000
563
116
7
0
303,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role