Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BEZE
Charybdis
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
65W - 61L
1,568 Elo+
Solo
Ganesha
Ganesha
SunGodXi
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,453 Elo+
Solo
Nu Wa
Nu Wa
YoPlugPrincess
Nu Wa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,658 Elo+
Solo
Janus
Janus
ẮrςeυsRẻgιs
Janus
Level 158
God Stats
1W - 0L
1,574 SR
Queue Stats
14W - 5L
1,688 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,573 Elo+

VS

Team Averages
Level 53
1,530 SR
1,493 Elo+
Izanami
Izanami
Aemori
Izanami
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DodogamaMama
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 2
Athena
Athena
Gallanton
Athena
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Freya
Freya
Ki11erGuineapig
Freya
Level 64
God Stats
0W - 1L
1,519 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 2
Merlin
Merlin
ShireofLUKE
Merlin
Level 17
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 3 / 19
8,626
958
4,887
13,750
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
BEZE
Charybdis
15
15 / 2 / 7
9,326
1,036
13,056
5,513
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SunGodXi
Ganesha
15
0 / 1 / 24
8,565
952
6,729
8,969
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 19
8,022
891
6,135
3,704
1,623
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 19
8,553
950
19,174
6,020
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aemori
Izanami
12
1 / 8 / 2
6,885
765
8,126
11,651
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DodogamaMama
Kumbhakarna
12
0 / 5 / 2
6,425
714
2,393
14,245
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Gallanton
Athena
15
2 / 4 / 1
7,105
789
4,234
17,506
16,691
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 3
6,724
747
3,810
7,238
3,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
12
1 / 7 / 1
6,760
751
6,538
8,819
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
13
27
Kills
4
8
Deaths
28
88
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
19
4.17
L
Izanami
Aemori
Izanami
1
8
2
0.25
W
Charybdis
BEZE
Charybdis
15
2
7
9.25
L
Kumbhakarna
DodogamaMama
Kumbhakarna
0
5
2
0.2
L
Athena
Gallanton
Athena
2
4
1
0.63
L
0
4
3
0.38
L
Merlin
1
7
1
0.21
W
Ganesha
SunGodXi
Ganesha
0
1
24
12
W
3
0
19
12.5
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,981
Damage
25,101
37,956
Taken
59,459
26,600
Mitigated
43,422
13,802
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,887
2,426
2,721
3,225
13,750
9,233
835
5,510
8,240
0
7,152
L
Izanami
Aemori
Izanami
8,126
2,203
0
690
11,651
5,587
494
6,553
5,098
0
17,521
W
Charybdis
BEZE
Charybdis
13,056
8,184
862
890
5,513
2,975
1,761
1,860
3,653
0
20,977
L
Kumbhakarna
DodogamaMama
Kumbhakarna
2,393
348
328
2,381
14,245
13,654
125
7,123
7,122
4,643
0
L
Athena
Gallanton
Athena
4,234
1,069
441
5,186
17,506
16,691
14
10,017
7,489
14,908
0
L
3,810
914
532
2,078
7,238
3,443
202
4,276
2,962
10,743
0
L
Merlin
6,538
373
0
273
8,819
4,047
0
4,069
4,750
15,804
0
W
Ganesha
SunGodXi
Ganesha
6,729
234
1,229
2,601
8,969
9,829
262
4,780
4,189
11,199
0
W
6,135
2,238
0
750
3,704
1,623
1,193
2,200
1,504
14,908
0
W
19,174
1,760
475
1,049
6,020
2,940
910
2,625
3,395
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
33,899
83
Minions Killed
75
0
Camps Cleared
0
817,074
Distance Traveled
697,474
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,626
958
5
1
0
175,594
0
L
Izanami
6,885
765
25
3
0
127,816
1
W
Charybdis
9,326
1,036
22
2
0
105,557
0
L
Kumbhakarna
6,425
714
1
0
0
161,497
2
L
Athena
7,105
789
19
2
0
171,831
0
L
Freya
6,724
747
18
2
0
94,381
2
L
Merlin
6,760
751
12
1
0
141,949
0
W
Ganesha
8,565
952
0
0
0
181,418
3
W
Nu Wa
8,022
891
16
2
0
177,321
1
W
Janus
8,553
950
40
4
0
177,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role