Player Matchup

Bacchus
Bacchus
MvG ShadowBlade
Bacchus
Level 141
God Stats
6W - 2L
1,420 SR
Queue Stats
152W - 147L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
Sickonez
Xbalanque
Level 159
God Stats
1W - 0L
1,658 SR
Queue Stats
205W - 115L
1,722 Elo+
Party 2
Ymir
Ymir
themcarrots
Ymir
Level 160
God Stats
3W - 1L
1,568 SR
Queue Stats
60W - 26L
1,732 Elo+
Party 2
Team Averages
Level 153
1,549 SR
1,627 Elo+

VS

Team Averages
Level 54
1,502 SR
1,094 Elo+
Chaac
Chaac
Pl4yerK1ng
Chaac
Level 7
God Stats
0W - 2L
1,153 SR
Queue Stats
1W - 5L
1,085 Elo+
Party 1
Neith
Neith
iLoxfort
Neith
Level 109
God Stats
0W - 1L
1,854 SR
Queue Stats
2W - 7L
1,015 Elo+
Party 1
Yu Huang
Yu Huang
iR1d3
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,780
798
6,136
9,893
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Sickonez
Xbalanque
14
9 / 1 / 7
9,535
867
18,402
8,588
3,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 8
10,029
912
5,147
11,249
11,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 2
6,655
605
4,622
10,172
8,183
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
iLoxfort
Neith
11
0 / 7 / 2
6,795
618
6,566
11,334
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
iR1d3
Yu Huang
11
2 / 6 / 0
7,052
641
5,698
10,479
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Chaac
1
4
2
0.5
W
Xbalanque
Sickonez
Xbalanque
9
1
7
12.5
L
Neith
iLoxfort
Neith
0
7
2
0.14
L
Yu Huang
iR1d3
Yu Huang
2
6
0
0.33
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
16,886
29,730
Taken
31,985
25,332
Mitigated
14,921
10,194
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,136
708
608
2,079
9,893
10,554
313
2,269
7,624
12,886
0
L
Chaac
4,622
860
0
2,288
10,172
8,183
0
4,825
5,347
0
13,518
W
Xbalanque
Sickonez
Xbalanque
18,402
5,856
0
1,285
8,588
3,635
2,410
2,341
6,247
0
49,756
L
Neith
iLoxfort
Neith
6,566
3,224
0
1,469
11,334
3,488
0
3,577
7,757
0
18,263
L
Yu Huang
iR1d3
Yu Huang
5,698
570
0
1,212
10,479
3,250
0
2,881
7,598
20,265
0
W
5,147
1,495
2,471
3,751
11,249
11,143
165
1,892
9,357
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
20,502
104
Minions Killed
82
7
Camps Cleared
2
634,764
Distance Traveled
536,254
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,780
798
12
1
1
223,513
0
L
Chaac
6,655
605
21
2
1
188,264
0
W
Xbalanque
9,535
867
71
6
4
201,987
2
L
Neith
6,795
618
41
4
1
172,059
3
L
Yu Huang
7,052
641
20
2
0
175,931
4
W
Ymir
10,029
912
21
2
2
209,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role