Player Matchup

Nike
Nike
Castidade
Nike
Level 29
God Stats
2W - 2L
1,555 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Nemesis
Nemesis
PuroV2
Nemesis
Level 81
God Stats
0W - 1L
1,435 SR
Queue Stats
6W - 5L
1,815 Elo+
Party 1
Shiva
Shiva
SUCODESAPO
Shiva
Level 68
God Stats
16W - 17L
1,475 SR
Queue Stats
157W - 168L
1,374 Elo+
Solo
Neith
Neith
Vandex89
Neith
Level 62
God Stats
42W - 70L
1,365 SR
Queue Stats
44W - 75L
1,332 Elo+
Party 1
Hades
Hades
meliodafu25849
Hades
Level 29
God Stats
0W - 3L
1,034 SR
Queue Stats
50W - 89L
1,305 Elo+
Party 1
Team Averages
Level 54
1,373 SR
1,445 Elo+

VS

Team Averages
Level 84
1,484 SR
1,437 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dlay038
Athena
Level 46
God Stats
2W - 2L
1,492 SR
Queue Stats
8W - 13L
1,391 Elo+
Party 2
Arachne
Arachne
kalifa7039
Arachne
Level 88
God Stats
64W - 90L
1,427 SR
Queue Stats
249W - 260L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
0 / 2 / 0
4,446
445
1,879
7,694
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
PuroV2
Nemesis
7
0 / 2 / 0
4,398
440
2,175
6,267
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
8
1 / 3 / 0
4,840
484
3,676
8,544
3,365
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Vandex89
Neith
7
0 / 2 / 0
4,645
465
3,115
4,674
1,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 6 / 0
4,028
403
2,398
8,393
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
5 / 0 / 3
6,477
648
6,058
5,198
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
9
2 / 0 / 4
5,659
566
4,943
5,967
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
9
2 / 1 / 4
5,126
513
1,766
7,184
5,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Dlay038
Athena
10
1 / 0 / 2
5,678
568
3,398
6,451
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
kalifa7039
Arachne
9
5 / 1 / 5
6,159
616
5,259
7,416
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
3
6.5
W
Anhur
 
Anhur
2
0
4
4
W
Artio
 
Artio
2
1
4
4
L
Nike
0
2
0
0
W
Athena
Dlay038
Athena
1
0
2
2
L
Nemesis
PuroV2
Nemesis
0
2
0
0
L
Shiva
1
3
0
0.33
L
Neith
Vandex89
Neith
0
2
0
0
W
Arachne
kalifa7039
Arachne
5
1
5
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,243
Damage
21,424
35,572
Taken
32,216
12,111
Mitigated
16,726
7,535
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,058
784
836
2,366
5,198
1,738
1,036
512
4,686
37,653
0
W
Anhur
 
Anhur
4,943
2,169
0
2,437
5,967
1,859
1,110
261
5,706
0
38,714
W
Artio
 
Artio
1,766
376
1,071
2,205
7,184
5,773
180
638
6,546
13,649
0
L
Nike
1,879
300
0
1,242
7,694
2,671
0
2,233
5,405
0
25,568
W
Athena
Dlay038
Athena
3,398
651
0
1,500
6,451
4,934
283
0
6,451
22,157
0
L
Nemesis
PuroV2
Nemesis
2,175
670
0
1,847
6,267
1,527
0
1,297
4,970
0
18,099
L
Shiva
3,676
733
0
2,133
8,544
3,365
0
4,492
3,738
0
24,116
L
Neith
Vandex89
Neith
3,115
1,033
0
1,624
4,674
1,133
0
748
3,926
0
26,554
W
Arachne
kalifa7039
Arachne
5,259
4,295
0
1,238
7,416
2,422
0
987
6,224
0
30,391
L
2,398
700
24
665
8,393
3,415
0
2,082
6,311
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,357
Gold Earned
29,099
166
Minions Killed
282
0
Camps Cleared
0
851,494
Distance Traveled
1,022,346
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,477
648
73
7
0
216,319
2
W
Anhur
5,659
566
75
8
0
179,922
1
W
Artio
5,126
513
22
2
0
186,750
3
L
Nike
4,446
445
36
4
0
170,225
1
W
Athena
5,678
568
54
5
0
206,875
4
L
Nemesis
4,398
440
37
4
0
198,305
1
L
Shiva
4,840
484
35
4
0
160,986
5
L
Neith
4,645
465
41
4
0
160,807
1
W
Arachne
6,159
616
58
6
0
232,480
0
L
Hades
4,028
403
17
2
0
161,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role