Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GodlikeMit
Chernobog
Level 90
God Stats
6W - 8L
1,511 SR
Queue Stats
485W - 509L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Im0kReally
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,384 Elo+
Party 2
Geb
Geb
PayPepper
Geb
Level 78
God Stats
4W - 6L
1,454 SR
Queue Stats
273W - 291L
1,418 Elo+
Party 2
Thanatos
Thanatos
ghoul1012
Thanatos
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 67L
1,443 Elo+
Solo
Team Averages
Level 66
1,493 SR
1,439 Elo+

VS

Team Averages
Level 85
1,403 SR
1,453 Elo+
Medusa
Medusa
Lethalhobo135
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 1
Tiamat
Tiamat
MagnusTheGreat
Tiamat
Level 42
God Stats
1W - 2L
1,399 SR
Queue Stats
32W - 40L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SimpMasta69
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,406 Elo+
Party 1
Tyr
Tyr
Tree Turttles 1
Tyr
Level 120
God Stats
9W - 9L
1,548 SR
Queue Stats
98W - 137L
1,353 Elo+
Party 1
Achilles
Achilles
xXP3NU1NXx
Achilles
Level 121
God Stats
0W - 5L
1,067 SR
Queue Stats
99W - 137L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 5
6,616
509
6,974
7,018
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
GodlikeMit
Chernobog
14
5 / 0 / 2
7,800
600
7,934
6,848
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Im0kReally
Cabrakan
10
1 / 2 / 0
6,105
470
4,594
7,647
5,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 2 / 7
6,596
507
5,489
10,869
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ghoul1012
Thanatos
12
5 / 0 / 3
7,012
539
7,184
6,452
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,231
402
4,073
5,394
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 1
6,291
484
1,802
9,793
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SimpMasta69
Cthulhu
8
0 / 4 / 1
5,682
437
3,325
12,529
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,697
515
6,081
10,317
8,104
Achilles
xXP3NU1NXx
Achilles
11
3 / 2 / 0
6,711
516
4,079
10,725
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
5
6.5
W
Chernobog
GodlikeMit
Chernobog
5
0
2
6
W
Cabrakan
Im0kReally
Cabrakan
1
2
0
0.5
L
0
2
0
0
L
1
7
1
0.21
W
1
2
7
2.25
L
Cthulhu
SimpMasta69
Cthulhu
0
4
1
0.13
L
1
1
1
1.5
W
Thanatos
ghoul1012
Thanatos
5
0
3
6.5
L
Achilles
xXP3NU1NXx
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
19,360
38,834
Taken
48,758
24,088
Mitigated
24,666
13,828
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,974
2,692
0
2,135
7,018
5,435
713
1,053
5,965
28,903
8,718
W
Chernobog
GodlikeMit
Chernobog
7,934
5,274
0
1,590
6,848
3,045
282
1,339
5,509
0
67,645
W
Cabrakan
Im0kReally
Cabrakan
4,594
270
0
594
7,647
5,009
378
41
7,606
30,286
0
L
4,073
1,700
0
1,585
5,394
1,786
0
2,421
2,973
0
25,254
L
1,802
750
0
821
9,793
3,557
727
4,218
5,575
29,343
0
W
5,489
924
79
2,285
10,869
7,402
13
1,990
8,879
16,456
3,489
L
Cthulhu
SimpMasta69
Cthulhu
3,325
547
0
1,870
12,529
6,752
0
2,518
10,011
22,263
0
L
6,081
1,303
0
2,726
10,317
8,104
0
4,130
6,187
0
39,216
W
Thanatos
ghoul1012
Thanatos
7,184
2,701
0
7,145
6,452
3,197
0
704
5,748
0
41,364
L
Achilles
xXP3NU1NXx
Achilles
4,079
1,607
0
650
10,725
4,467
0
1,880
8,845
0
40,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
30,612
321
Minions Killed
268
0
Camps Cleared
0
1,255,301
Distance Traveled
1,143,091
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,616
509
52
4
0
243,529
6
W
Chernobog
7,800
600
122
9
0
245,207
1
W
Cabrakan
6,105
470
56
4
0
179,988
0
L
Medusa
5,231
402
41
3
0
218,222
0
L
Tiamat
6,291
484
64
5
0
156,175
0
W
Geb
6,596
507
28
2
0
287,433
3
L
Cthulhu
5,682
437
37
3
0
233,378
3
L
Tyr
6,697
515
54
4
0
254,249
3
W
Thanatos
7,012
539
63
5
0
299,144
1
L
Achilles
6,711
516
72
6
0
281,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role