Player Matchup

Izanami
Izanami
Clutchy_US
Izanami
Level 109
God Stats
0W - 2L
1,208 SR
Queue Stats
96W - 99L
1,457 Elo+
Party 1
Loki
Loki
DemonOfPlague
Loki
Level 147
God Stats
2W - 2L
1,629 SR
Queue Stats
210W - 235L
1,411 Elo+
Party 1
Fafnir
Fafnir
DubiousEnigma13
Fafnir
Level 139
God Stats
11W - 17L
1,321 SR
Queue Stats
382W - 429L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Ky-Ranger_V10
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,434 Elo+
Solo
Odin
Odin
snaiper666
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Team Averages
Level 90
1,432 SR
1,445 Elo+

VS

Team Averages
Level 87
1,539 SR
1,459 Elo+
Artemis
Artemis
CASEY_RYBACK21
Artemis
Level 61
God Stats
1W - 0L
1,624 SR
Queue Stats
59W - 59L
1,444 Elo+
Solo
Chiron
Chiron
Dellochello
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,465 Elo+
Solo
Sol
Sol
Dyeson187
Sol
Level 88
God Stats
14W - 8L
1,498 SR
Queue Stats
371W - 377L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
destroyerwins
Gilgamesh
Level 102
God Stats
3W - 2L
1,632 SR
Queue Stats
291W - 330L
1,461 Elo+
Solo
Bellona
Bellona
noglovenolove
Bellona
Level 158
God Stats
6W - 5L
1,440 SR
Queue Stats
439W - 448L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clutchy_US
Izanami
15
0 / 4 / 4
7,690
699
11,854
12,200
5,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 7 / 2
7,175
652
7,423
10,826
5,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
6,873
625
2,846
12,536
10,204
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
16
4 / 3 / 2
8,574
779
11,213
26,386
25,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 5 / 3
8,551
777
9,611
13,478
15,652
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
9,863
897
11,000
9,266
5,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
16
5 / 3 / 10
9,483
862
21,898
12,728
7,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 1 / 13
9,388
853
19,057
12,483
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
destroyerwins
Gilgamesh
16
2 / 0 / 16
10,085
917
5,961
15,874
15,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bellona
15
4 / 2 / 9
9,803
891
10,874
14,705
16,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
22
22
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Izanami
Clutchy_US
Izanami
0
4
4
0.5
W
Chiron
5
3
10
3.33
L
1
7
2
0.29
L
0
3
2
0.33
W
4
1
13
10.5
L
Kuzenbo
4
3
2
1.67
W
Gilgamesh
destroyerwins
Gilgamesh
2
0
16
10
W
Bellona
4
2
9
4.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
68,790
75,426
Taken
65,056
61,743
Mitigated
52,495
26,814
Healing
30,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,000
4,832
0
970
9,266
5,368
1,505
1,960
7,306
0
17,599
L
Izanami
Clutchy_US
Izanami
11,854
6,937
1,197
4,038
12,200
5,867
0
2,715
9,485
0
29,504
W
Chiron
21,898
8,592
3,449
2,694
12,728
7,165
1,411
3,268
9,460
0
36,202
L
7,423
1,440
0
753
10,826
5,016
0
2,386
8,440
0
13,235
L
2,846
400
959
4,033
12,536
10,204
0
2,862
9,674
9,228
0
W
19,057
7,411
1,244
4,721
12,483
7,609
1,463
2,081
10,402
32,229
3,223
L
Kuzenbo
11,213
3,705
629
11,048
26,386
25,004
9
5,753
20,633
16,490
0
W
Gilgamesh
destroyerwins
Gilgamesh
5,961
725
4,567
5,150
15,874
15,872
69
4,367
11,507
0
16,454
W
Bellona
10,874
3,510
3,793
3,520
14,705
16,481
0
2,597
12,108
0
19,069
L
9,611
1,510
2,274
1,883
13,478
15,652
0
3,402
10,076
214
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
48,622
78
Minions Killed
135
0
Camps Cleared
0
1,050,232
Distance Traveled
1,067,971
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,863
897
23
2
0
165,196
0
L
Izanami
7,690
699
33
3
0
210,547
0
W
Chiron
9,483
862
34
3
0
220,925
0
L
Loki
7,175
652
5
0
0
214,761
1
L
Fafnir
6,873
625
16
1
0
170,590
1
W
Sol
9,388
853
39
4
0
185,832
0
L
Kuzenbo
8,574
779
13
1
0
237,341
0
W
Gilgamesh
10,085
917
16
1
0
262,359
0
W
Bellona
9,803
891
23
2
0
233,659
1
L
Odin
8,551
777
11
1
0
216,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role