Player Matchup

Terra
Terra
Elijah116
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Protagify
Cu Chulainn
Level 130
God Stats
18W - 14L
1,599 SR
Queue Stats
335W - 322L
1,599 Elo+
Party 2
Thor
Thor
SlamDunksville
Thor
Level 147
God Stats
3W - 1L
1,588 SR
Queue Stats
117W - 117L
1,573 Elo+
Party 2
Hades
Hades
Tieddemann
Hades
Level 127
God Stats
26W - 11L
1,623 SR
Queue Stats
676W - 655L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Twinn01
Jing Wei
Level 107
God Stats
4W - 5L
1,457 SR
Queue Stats
32W - 29L
1,529 Elo+
Party 1
Team Averages
Level 126
1,554 SR
1,545 Elo+

VS

Team Averages
Level 104
1,572 SR
1,534 Elo+
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AltLight
Medusa
Level 112
God Stats
30W - 16L
1,707 SR
Queue Stats
326W - 326L
1,601 Elo+
Solo
Ganesha
Ganesha
BukuBukuMocci
Ganesha
Level 115
God Stats
4W - 3L
1,815 SR
Queue Stats
273W - 208L
1,545 Elo+
Solo
Serqet
Serqet
ElDannyGoyoPC
Serqet
Level 106
God Stats
0W - 5L
1,356 SR
Queue Stats
197W - 197L
1,511 Elo+
Solo
Hades
Hades
dimmotiv
Hades
Level 103
God Stats
1W - 6L
1,482 SR
Queue Stats
167W - 145L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Elijah116
Terra
11
1 / 2 / 8
7,798
459
8,252
12,556
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Protagify
Cu Chulainn
15
4 / 2 / 3
9,739
573
12,271
15,951
11,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 5
8,379
493
8,100
14,757
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
5 / 2 / 5
8,869
522
11,967
15,185
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Twinn01
Jing Wei
14
1 / 2 / 1
8,234
484
8,628
10,702
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
6 / 2 / 3
9,528
560
11,873
17,713
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
AltLight
Medusa
15
2 / 2 / 2
8,454
497
9,187
11,158
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
11
0 / 2 / 9
7,516
442
6,274
14,607
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 3
7,294
429
5,784
14,008
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
dimmotiv
Hades
11
1 / 5 / 3
7,170
422
11,016
16,859
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
11
11
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
2
3
3.75
L
Medusa
AltLight
Medusa
2
2
2
1.5
L
Ganesha
0
2
9
2.25
L
2
4
3
0.88
W
Terra
Elijah116
Terra
1
2
8
2.5
W
Cu Chulainn
Protagify
Cu Chulainn
4
2
3
2.75
W
4
3
5
2.17
W
Hades
5
2
5
3.75
W
Jing Wei
Twinn01
Jing Wei
1
2
1
0.75
L
Hades
dimmotiv
Hades
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
44,134
69,151
Taken
74,345
42,256
Mitigated
46,365
26,878
Healing
26,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,873
2,332
0
8,623
17,713
13,033
0
1,653
16,060
0
70,674
L
Medusa
AltLight
Medusa
9,187
3,036
0
1,626
11,158
4,851
637
2,549
8,609
0
71,828
L
Ganesha
6,274
990
728
4,390
14,607
13,814
0
4,223
10,384
20,089
1,929
L
5,784
1,602
0
3,781
14,008
6,567
0
3,380
10,628
0
40,689
W
Terra
Elijah116
Terra
8,252
1,449
1,595
3,478
12,556
12,116
0
4,312
7,970
26,619
2,448
W
Cu Chulainn
Protagify
Cu Chulainn
12,271
1,802
0
5,908
15,951
11,095
0
2,194
13,113
0
84,493
W
8,100
2,074
0
4,554
14,757
6,527
0
4,089
10,488
0
66,668
W
Hades
11,967
2,370
1,020
6,178
15,185
8,140
0
6,741
8,202
62,266
498
W
Jing Wei
Twinn01
Jing Wei
8,628
6,885
0
4,145
10,702
4,378
0
603
9,825
0
75,207
L
Hades
dimmotiv
Hades
11,016
1,595
599
6,453
16,859
8,100
0
7,763
9,096
62,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
39,962
540
Minions Killed
426
0
Camps Cleared
0
1,642,257
Distance Traveled
1,633,023
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,528
560
115
7
0
360,153
2
L
Medusa
8,454
497
133
8
0
313,554
7
L
Ganesha
7,516
442
6
0
0
314,985
1
L
Serqet
7,294
429
69
4
0
377,116
6
W
Terra
7,798
459
37
2
0
345,311
2
W
Cu Chulainn
9,739
573
152
9
0
314,905
1
W
Thor
8,379
493
102
6
0
341,293
2
W
Hades
8,869
522
119
7
0
322,130
4
W
Jing Wei
8,234
484
130
8
0
318,618
6
L
Hades
7,170
422
103
6
0
267,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role