Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Graceboy08
Xing Tian
Level 158
God Stats
15W - 9L
1,698 SR
Queue Stats
515W - 440L
1,675 Elo+
Solo
Anubis
Anubis
Perfect_Sapphire
Anubis
Level 156
God Stats
6W - 4L
1,523 SR
Queue Stats
495W - 304L
1,544 Elo+
Solo
Team Averages
Level 157
1,574 SR
1,573 Elo+

VS

Team Averages
Level 124
1,633 SR
1,626 Elo+
Fenrir
Fenrir
DarkodstRW7
Fenrir
Level 69
God Stats
5W - 2L
1,587 SR
Queue Stats
93W - 96L
1,497 Elo+
Solo
Chang'e
Chang'e
PungShuAsian
Chang'e
Level 145
God Stats
6W - 4L
1,646 SR
Queue Stats
60W - 50L
1,679 Elo+
Party 1
Mulan
Mulan
ShinyDaJI
Mulan
Level 157
God Stats
21W - 9L
1,667 SR
Queue Stats
99W - 78L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 0
8,425
648
9,053
8,433
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Graceboy08
Xing Tian
12
0 / 4 / 1
8,721
671
7,448
13,800
15,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 0
7,992
615
2,784
6,545
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 0 / 6
9,620
740
5,616
9,041
4,058
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
PungShuAsian
Chang'e
15
3 / 1 / 8
9,773
752
9,464
8,114
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
ShinyDaJI
Mulan
14
4 / 0 / 7
10,610
816
9,819
11,678
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Fenrir
4
0
6
7
L
Xing Tian
Graceboy08
Xing Tian
0
4
1
0.13
L
0
5
0
0
W
Chang'e
PungShuAsian
Chang'e
3
1
8
7
W
Mulan
ShinyDaJI
Mulan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
24,899
28,778
Taken
28,833
22,166
Mitigated
17,761
4,353
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,053
4,827
0
2,555
8,433
3,525
0
3,023
5,410
0
31,788
W
Fenrir
5,616
1,632
0
1,864
9,041
4,058
726
3,057
5,984
0
27,168
L
Xing Tian
Graceboy08
Xing Tian
7,448
814
0
1,437
13,800
15,329
0
5,500
8,300
15,594
0
L
2,784
110
0
361
6,545
3,312
0
1,572
4,973
32,450
0
W
Chang'e
PungShuAsian
Chang'e
9,464
992
4,543
5,623
8,114
3,426
1,475
3,599
4,515
40,911
0
W
Mulan
ShinyDaJI
Mulan
9,819
1,685
0
4,638
11,678
10,277
661
4,260
7,418
0
27,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
30,003
160
Minions Killed
159
5
Camps Cleared
8
663,035
Distance Traveled
762,512
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,425
648
78
6
3
217,210
2
W
Fenrir
9,620
740
47
4
6
269,080
2
L
Xing Tian
8,721
671
8
1
0
232,064
3
L
Anubis
7,992
615
74
6
2
213,761
3
W
Chang'e
9,773
752
77
6
2
244,427
7
W
Mulan
10,610
816
35
3
0
249,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role